Player Matchup

King Arthur
King Arthur
BonfireBadger
King Arthur
Level 81
God Stats
4W - 4L
1,593 SR
Queue Stats
42W - 23L
1,663 Elo+
Party 1
Sol
Sol
Mildew0
Sol
Level 85
God Stats
3W - 0L
1,604 SR
Queue Stats
78W - 53L
1,651 Elo+
Party 1
Set
Set
purplepaladin
Set
Level 29
God Stats
3W - 0L
1,743 SR
Queue Stats
40W - 15L
1,764 Elo+
Party 1
Team Averages
Level 65
1,647 SR
1,693 Elo+

VS

Team Averages
Level 41
1,533 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SiftingAdrift
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,444 Elo+
Party 2
Charybdis
Charybdis
UnknownYun
Charybdis
Level 17
God Stats
0W - 2L
1,599 SR
Queue Stats
5W - 11L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonfireBadger
King Arthur
14
8 / 0 / 9
9,553
796
9,149
12,173
15,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
13
5 / 2 / 13
9,162
764
12,045
8,197
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 1 / 11
8,811
734
8,377
9,197
8,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 6 / 3
7,014
585
5,655
8,975
3,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 2
7,416
618
7,658
14,089
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
UnknownYun
Charybdis
10
1 / 6 / 2
7,103
592
6,553
10,490
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
2
3
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
3
0.25
W
King Arthur
BonfireBadger
King Arthur
8
0
9
12.5
W
Sol
5
2
13
5.75
L
1
6
2
0.33
L
Charybdis
UnknownYun
Charybdis
1
6
2
0.33
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
19,866
29,567
Taken
33,554
28,520
Mitigated
17,098
5,679
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,655
2,633
0
2,122
8,975
3,184
0
3,152
5,823
0
20,819
W
King Arthur
BonfireBadger
King Arthur
9,149
666
0
2,590
12,173
15,843
450
705
11,175
3,665
31,744
W
Sol
12,045
4,366
349
2,012
8,197
4,351
1,689
536
7,237
35,423
4,176
L
7,658
1,451
0
1,544
14,089
10,359
0
6,181
7,908
1,268
12,102
L
Charybdis
UnknownYun
Charybdis
6,553
3,103
0
1,254
10,490
3,555
0
2,817
7,673
0
22,754
W
8,377
3,000
0
728
9,197
8,326
823
364
8,487
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
21,533
163
Minions Killed
103
9
Camps Cleared
2
640,911
Distance Traveled
537,188
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,014
585
43
4
0
169,141
1
W
King Arthur
9,553
796
52
4
2
225,938
5
W
Sol
9,162
764
72
6
7
217,724
2
L
Osiris
7,416
618
25
2
0
198,341
1
L
Charybdis
7,103
592
35
3
2
169,706
2
W
Set
8,811
734
39
3
0
197,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role