Player Matchup

Horus
Horus
AVAROZA
Horus
Level 18
God Stats
9W - 5L
1,603 SR
Queue Stats
21W - 24L
1,415 Elo+
Party 2
Scylla
Scylla
Dimezito
Scylla
Level 13
God Stats
2W - 1L
1,506 SR
Queue Stats
15W - 17L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
JeanFolks
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 2
Zeus
Zeus
JiruXD
Zeus
Level 22
God Stats
2W - 0L
1,787 SR
Queue Stats
25W - 22L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
LeoSlayer
Danzaburou
Level 133
God Stats
2W - 0L
1,701 SR
Queue Stats
22W - 17L
1,533 Elo+
Party 2
Team Averages
Level 41
1,619 SR
1,432 Elo+

VS

Team Averages
Level 18
1,481 SR
1,348 Elo+
Apollo
Apollo
PicolinoGMs
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 1
Ares
Ares
deydevil
Ares
Level 8
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 9L
1,477 Elo+
Solo
Artemis
Artemis
lulamoluscoso
Artemis
Level 22
God Stats
27W - 23L
1,523 SR
Queue Stats
71W - 72L
1,396 Elo+
Solo
Anubis
Anubis
tetsuyahime
Anubis
Level 49
God Stats
25W - 30L
1,381 SR
Queue Stats
134W - 151L
1,388 Elo+
Party 1
Yemoja
Yemoja
zsilvercky
Yemoja
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AVAROZA
Horus
17
0 / 0 / 19
9,499
950
5,657
9,630
10,060
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Dimezito
Scylla
17
5 / 0 / 15
10,952
1,095
14,008
4,673
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JeanFolks
Cthulhu
17
5 / 2 / 19
10,889
1,089
13,597
18,558
14,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
JiruXD
Zeus
17
7 / 0 / 15
10,518
1,052
16,874
5,857
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LeoSlayer
Danzaburou
17
9 / 1 / 13
11,813
1,181
18,367
10,914
4,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

310

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 7 / 1
8,593
859
6,264
12,089
5,815
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
2 / 5 / 1
10,307
1,031
10,187
24,360
30,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
15
0 / 2 / 2
8,818
882
11,253
7,730
3,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
1 / 6 / 1
9,183
918
11,503
10,855
5,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
zsilvercky
Yemoja
15
0 / 6 / 3
9,744
974
3,407
18,779
21,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
11
26
Kills
3
3
Deaths
26
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
AVAROZA
Horus
0
0
19
9.5
W
Scylla
Dimezito
Scylla
5
0
15
12.5
W
Cthulhu
JeanFolks
Cthulhu
5
2
19
7.25
W
Zeus
JiruXD
Zeus
7
0
15
14.5
W
Danzaburou
LeoSlayer
Danzaburou
9
1
13
15.5
L
Apollo
0
7
1
0.07
L
Ares
2
5
1
0.5
L
Artemis
0
2
2
0.5
L
Anubis
1
6
1
0.25
L
Yemoja
zsilvercky
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,503
Damage
42,614
49,632
Taken
73,813
32,413
Mitigated
67,876
16,013
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AVAROZA
Horus
5,657
2,493
4,278
3,385
9,630
10,060
0
4,783
4,847
0
14,844
W
Scylla
Dimezito
Scylla
14,008
1,295
0
274
4,673
1,721
0
2,164
2,509
35,215
0
W
Cthulhu
JeanFolks
Cthulhu
13,597
656
276
5,039
18,558
14,351
0
10,012
8,546
24,718
0
W
Zeus
JiruXD
Zeus
16,874
2,216
230
551
5,857
2,034
0
2,811
3,046
32,091
0
W
Danzaburou
LeoSlayer
Danzaburou
18,367
10,573
0
1,980
10,914
4,247
0
5,327
5,587
0
36,593
L
Apollo
6,264
2,880
0
0
12,089
5,815
0
6,155
5,883
0
21,572
L
Ares
10,187
1,045
0
1,051
24,360
30,802
0
13,200
10,952
25,805
0
L
Artemis
11,253
3,327
0
120
7,730
3,384
0
5,865
1,816
0
22,667
L
Anubis
11,503
52
0
2,042
10,855
5,896
0
7,927
2,794
42,790
0
L
Yemoja
zsilvercky
Yemoja
3,407
546
1,776
1,139
18,779
21,979
0
10,611
7,889
9,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
46,645
191
Minions Killed
175
7
Camps Cleared
7
944,736
Distance Traveled
900,999
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,499
950
20
2
0
199,669
4
W
Scylla
10,952
1,095
64
6
1
182,770
1
W
Cthulhu
10,889
1,089
22
2
0
182,083
0
W
Zeus
10,518
1,052
33
3
3
189,626
0
W
Danzaburou
11,813
1,181
52
5
3
190,588
1
L
Apollo
8,593
859
30
3
2
154,576
0
L
Ares
10,307
1,031
28
3
1
204,281
3
L
Artemis
8,818
882
32
3
2
203,126
0
L
Anubis
9,183
918
77
8
2
171,001
0
L
Yemoja
9,744
974
8
1
0
168,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role