Player Matchup

Bellona
Bellona
Luthrr
Bellona
Level 15
God Stats
1W - 1L
1,364 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2
Hades
Hades
QuesoPronto
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
somepiffdank
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,336 Elo+
Party 2
Team Averages
Level 43
1,455 SR
1,422 Elo+

VS

Team Averages
Level 67
1,596 SR
1,495 Elo+
Erlang Shen
Erlang Shen
M1k3K0ckurtz
Erlang Shen
Level 112
God Stats
11W - 10L
1,482 SR
Queue Stats
445W - 331L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
lolilover4life
Baron Samedi
Level 62
God Stats
12W - 5L
1,780 SR
Queue Stats
246W - 182L
1,502 Elo+
Party 1
Bastet
Bastet
xEraKillz
Bastet
Level 27
God Stats
14W - 10L
1,526 SR
Queue Stats
161W - 183L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luthrr
Bellona
13
1 / 9 / 7
9,642
643
12,280
18,129
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 8 / 3
10,829
722
10,648
20,184
13,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 13 / 2
10,314
688
7,279
13,437
4,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
M1k3K0ckurtz
Erlang Shen
16
14 / 3 / 13
12,582
839
19,047
17,852
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
lolilover4life
Baron Samedi
15
7 / 2 / 16
11,970
798
15,480
13,681
5,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
xEraKillz
Bastet
16
9 / 6 / 14
12,199
813
12,136
16,548
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
30
30
Deaths
11
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
Luthrr
Bellona
1
9
7
0.5
W
Erlang Shen
M1k3K0ckurtz
Erlang Shen
14
3
13
6.83
L
5
8
3
0.81
W
Baron Samedi
lolilover4life
Baron Samedi
7
2
16
7.5
L
4
13
2
0.38
W
Bastet
xEraKillz
Bastet
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
46,663
51,750
Taken
48,081
27,553
Mitigated
25,725
6,586
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Luthrr
Bellona
12,280
4,399
0
2,319
18,129
10,001
0
5,345
12,452
0
24,516
W
Erlang Shen
M1k3K0ckurtz
Erlang Shen
19,047
9,221
0
6,520
17,852
14,038
1,348
6,695
11,157
0
48,058
L
10,648
1,662
722
3,508
20,184
13,494
0
7,046
12,562
38,353
0
W
Baron Samedi
lolilover4life
Baron Samedi
15,480
1,326
1,064
5,528
13,681
5,869
315
5,812
7,264
55,356
0
L
7,279
2,358
0
37
13,437
4,058
0
3,418
9,655
18,593
0
W
Bastet
xEraKillz
Bastet
12,136
3,205
0
6,251
16,548
5,818
2,034
6,194
10,354
0
46,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
36,751
122
Minions Killed
182
3
Camps Cleared
10
633,202
Distance Traveled
800,889
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,642
643
27
2
1
237,875
0
W
Erlang Shen
12,582
839
35
2
3
267,051
3
L
Hades
10,829
722
79
5
2
245,200
0
W
Baron Samedi
11,970
798
78
5
1
244,332
1
L
Nu Wa
10,314
688
16
1
0
150,127
0
W
Bastet
12,199
813
69
5
6
289,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role