Player Matchup

Hercules
Hercules
CaterpillarLIPS
Hercules
Level 149
God Stats
1W - 0L
1,357 SR
Queue Stats
58W - 82L
1,359 Elo+
Party 1
Ra
Ra
Savior762134
Ra
Level 14
God Stats
1W - 2L
1,110 SR
Queue Stats
2W - 8L
1,617 Elo+
Solo
Ares
Ares
Venom969845
Ares
Level 26
God Stats
1W - 1L
1,782 SR
Queue Stats
23W - 32L
1,114 Elo+
Party 1
Team Averages
Level 63
1,416 SR
1,363 Elo+

VS

Team Averages
Level 15
1,358 SR
1,124 Elo+
Merlin
Merlin
LuckyJay2397
Merlin
Level 6
God Stats
0W - 6L
1,230 SR
Queue Stats
0W - 6L
1,066 Elo+
Solo
Neith
Neith
Princess2
Neith
Level 22
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 6L
1,149 Elo+
Solo
Vamana
Vamana
SL_Streams
Vamana
Level 18
God Stats
6W - 8L
1,411 SR
Queue Stats
7W - 13L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 1 / 4
13,511
643
23,849
25,339
21,020
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 8 / 7
11,464
546
3,479
15,331
11,381
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 5
12,467
594
12,486
11,337
13,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 3 / 2
12,771
608
11,037
15,298
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Princess2
Neith
12
3 / 9 / 3
11,118
529
9,870
19,611
8,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
SL_Streams
Vamana
15
1 / 2 / 7
11,485
547
11,793
19,812
23,972
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
10
10
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
4
10
L
Merlin
6
3
2
2.33
L
Neith
Princess2
Neith
3
9
3
0.5
L
Vamana
SL_Streams
Vamana
1
2
7
2.25
W
1
8
7
0.56
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
32,700
52,007
Taken
54,721
45,455
Mitigated
39,563
10,530
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
23,849
8,510
0
5,693
25,339
21,020
1,490
3,418
21,921
178
67,355
L
Merlin
11,037
2,150
227
285
15,298
7,546
0
3,052
12,246
48,594
3,270
L
Neith
Princess2
Neith
9,870
5,576
0
3,172
19,611
8,045
711
5,679
13,932
0
25,815
L
Vamana
SL_Streams
Vamana
11,793
4,388
0
4,019
19,812
23,972
773
7,710
12,102
0
33,840
W
3,479
1,800
1,207
3,630
15,331
11,381
96
5,132
9,942
18,572
0
W
12,486
418
0
0
11,337
13,054
477
1,987
9,350
27,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
35,374
139
Minions Killed
137
5
Camps Cleared
4
879,899
Distance Traveled
988,678
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,511
643
84
4
5
384,247
0
L
Merlin
12,771
608
70
3
3
278,884
1
L
Neith
11,118
529
20
1
1
294,881
0
L
Vamana
11,485
547
47
2
0
414,913
4
W
Ra
11,464
546
24
1
0
199,139
0
W
Ares
12,467
594
31
1
0
296,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role