Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BatWing-JG-JB-JN
Bakasura
Level 106
God Stats
4W - 2L
1,859 SR
Queue Stats
82W - 74L
1,534 Elo+
Party 3
Hou Yi
Hou Yi
Jack1sAQT
Hou Yi
Level 65
God Stats
9W - 7L
1,379 SR
Queue Stats
242W - 271L
1,366 Elo+
Party 2
Geb
Geb
Logy1sAQT
Geb
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
335W - 324L
1,410 Elo+
Party 2
Hercules
Hercules
MamBanaJUHU
Hercules
Level 141
God Stats
3W - 8L
1,174 SR
Queue Stats
184W - 163L
1,551 Elo+
Party 3
Team Averages
Level 106
1,482 SR
1,472 Elo+

VS

Team Averages
Level 61
1,491 SR
1,444 Elo+
Guan Yu
Guan Yu
FireFoXDVR
Guan Yu
Level 88
God Stats
3W - 5L
1,395 SR
Queue Stats
449W - 597L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Malcom859
Kuzenbo
Level 26
God Stats
3W - 5L
1,557 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 1
Scylla
Scylla
Meeelyy
Scylla
Level 69
God Stats
1W - 8L
1,375 SR
Queue Stats
239W - 255L
1,450 Elo+
Solo
Bakasura
Bakasura
Samf-1402
Bakasura
Level 57
God Stats
4W - 4L
1,466 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Skadi
Skadi
noricktriplex
Skadi
Level 67
God Stats
5W - 3L
1,662 SR
Queue Stats
6W - 12L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 4 / 9
10,316
491
8,134
9,977
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 7
11,486
547
17,216
20,362
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Jack1sAQT
Hou Yi
18
2 / 3 / 5
10,324
492
7,603
15,462
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 8
10,632
506
9,731
15,786
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
MamBanaJUHU
Hercules
18
12 / 1 / 8
12,069
575
16,032
29,029
19,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FireFoXDVR
Guan Yu
15
3 / 7 / 5
9,779
466
11,386
18,344
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Malcom859
Kuzenbo
15
3 / 2 / 6
9,688
461
7,343
15,430
20,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Meeelyy
Scylla
16
3 / 6 / 6
10,111
481
13,389
14,080
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Samf-1402
Bakasura
15
0 / 8 / 2
9,167
437
4,209
16,258
6,352
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 2
9,485
452
13,615
12,999
4,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
28
Kills
13
13
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
4
9
1.88
W
7
4
7
2.63
L
Guan Yu
FireFoXDVR
Guan Yu
3
7
5
0.79
W
Hou Yi
Jack1sAQT
Hou Yi
2
3
5
1.5
W
4
1
8
8
L
Kuzenbo
Malcom859
Kuzenbo
3
2
6
3
W
Hercules
MamBanaJUHU
Hercules
12
1
8
16
L
Scylla
Meeelyy
Scylla
3
6
6
1
L
Bakasura
Samf-1402
Bakasura
0
8
2
0.13
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,716
Damage
49,942
90,616
Taken
77,111
54,451
Mitigated
44,464
39,384
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,134
1,169
228
3,394
9,977
3,102
1,849
4,138
5,523
61,506
0
W
17,216
12,224
0
10,002
20,362
8,438
1,619
4,294
15,854
0
81,608
L
Guan Yu
FireFoXDVR
Guan Yu
11,386
2,535
1,124
5,110
18,344
9,085
0
3,435
14,444
0
51,938
W
Hou Yi
Jack1sAQT
Hou Yi
7,603
1,494
0
5,835
15,462
6,042
0
2,259
13,203
0
86,675
W
9,731
1,117
182
3,684
15,786
17,415
0
3,443
12,254
67,844
0
L
Kuzenbo
Malcom859
Kuzenbo
7,343
1,655
0
750
15,430
20,110
0
3,558
11,019
20,848
0
W
Hercules
MamBanaJUHU
Hercules
16,032
4,003
0
16,059
29,029
19,454
1,011
6,264
22,493
1,978
66,761
L
Scylla
Meeelyy
Scylla
13,389
1,275
0
2,610
14,080
4,914
0
5,279
8,328
53,054
0
L
Bakasura
Samf-1402
Bakasura
4,209
3,097
258
2,670
16,258
6,352
1,176
1,339
14,663
0
51,001
L
13,615
7,613
346
1,581
12,999
4,003
1,088
4,166
8,773
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,827
Gold Earned
48,230
600
Minions Killed
401
0
Camps Cleared
0
2,073,647
Distance Traveled
2,006,743
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,316
491
112
5
0
389,012
0
W
Bakasura
11,486
547
155
7
0
479,230
0
L
Guan Yu
9,779
466
78
4
0
407,873
0
W
Hou Yi
10,324
492
131
6
0
376,808
3
W
Geb
10,632
506
77
4
0
403,667
1
L
Kuzenbo
9,688
461
30
1
0
424,952
5
W
Hercules
12,069
575
125
6
0
424,930
4
L
Scylla
10,111
481
101
5
0
383,225
0
L
Bakasura
9,167
437
113
5
0
411,653
1
L
Skadi
9,485
452
79
4
0
379,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role