Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DARKAKUMA777448
Erlang Shen
Level 123
God Stats
49W - 117L
1,215 SR
Queue Stats
561W - 1,066L
1,340 Elo+
Party 2
Ravana
Ravana
King_Shifty1
Ravana
Level 120
God Stats
2W - 0L
1,751 SR
Queue Stats
161W - 156L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Octo MrSanz
Gilgamesh
Level 39
God Stats
4W - 1L
1,630 SR
Queue Stats
99W - 95L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
r0b0n4t10n110110
Baron Samedi
Level 85
God Stats
5W - 0L
1,609 SR
Queue Stats
116W - 115L
1,396 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,425 Elo+

VS

Team Averages
Level 79
1,406 SR
1,431 Elo+
Bakasura
Bakasura
GANjAL0V3
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 132L
1,422 Elo+
Party 1
Medusa
Medusa
Jaxze--
Medusa
Level 122
God Stats
207W - 205L
1,481 SR
Queue Stats
804W - 868L
1,411 Elo+
Solo
Thor
Thor
KIamSlammin
Thor
Level 84
God Stats
1W - 9L
1,210 SR
Queue Stats
371W - 402L
1,396 Elo+
Party 1
Sobek
Sobek
R0linoth
Sobek
Level 31
God Stats
9W - 15L
1,494 SR
Queue Stats
75W - 79L
1,498 Elo+
Solo
Sol
Sol
beanjuice88
Sol
Level 101
God Stats
34W - 52L
1,343 SR
Queue Stats
377W - 486L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 4 / 13
10,671
485
16,787
14,978
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
DARKAKUMA777448
Erlang Shen
19
7 / 7 / 3
11,571
526
11,406
21,494
10,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
17
4 / 2 / 10
10,635
483
10,616
13,696
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Octo MrSanz
Gilgamesh
17
4 / 3 / 15
10,921
496
19,389
16,318
15,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
r0b0n4t10n110110
Baron Samedi
17
10 / 9 / 1
11,304
514
14,873
15,814
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GANjAL0V3
Bakasura
15
3 / 6 / 3
9,490
431
4,008
16,645
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Jaxze--
Medusa
14
5 / 10 / 11
9,629
438
16,575
19,835
6,417
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 4
9,562
435
12,004
17,919
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
R0linoth
Sobek
12
3 / 6 / 7
8,910
405
5,827
19,243
20,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 4 / 5
11,552
525
17,128
16,307
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
31
Kills
25
25
Deaths
31
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
4
13
3.13
W
Erlang Shen
DARKAKUMA777448
Erlang Shen
7
7
3
1.21
L
Bakasura
GANjAL0V3
Bakasura
3
6
3
0.75
L
Medusa
Jaxze--
Medusa
5
10
11
1.05
L
4
5
4
1.2
W
Ravana
4
2
10
4.5
W
Gilgamesh
Octo MrSanz
Gilgamesh
4
3
15
3.83
L
Sobek
R0linoth
Sobek
3
6
7
1.08
L
10
4
5
3.13
W
Baron Samedi
r0b0n4t10n110110
Baron Samedi
10
9
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,071
Damage
55,542
82,300
Taken
89,949
48,643
Mitigated
52,476
26,369
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,787
7,366
587
6,212
14,978
7,066
1,086
3,811
11,088
0
53,685
W
Erlang Shen
DARKAKUMA777448
Erlang Shen
11,406
6,550
0
7,949
21,494
10,494
3,924
3,793
17,662
0
89,379
L
Bakasura
GANjAL0V3
Bakasura
4,008
2,454
436
3,700
16,645
6,274
0
3,290
13,168
0
35,065
L
Medusa
Jaxze--
Medusa
16,575
9,804
0
3,633
19,835
6,417
272
1,294
18,034
0
48,992
L
12,004
4,556
0
4,161
17,919
12,725
0
2,976
14,769
0
44,267
W
Ravana
10,616
2,330
0
4,937
13,696
7,787
0
4,032
9,446
0
73,178
W
Gilgamesh
Octo MrSanz
Gilgamesh
19,389
2,951
0
461
16,318
15,696
156
4,918
10,538
13,620
50,840
L
Sobek
R0linoth
Sobek
5,827
707
0
2,778
19,243
20,892
150
5,390
13,507
14,784
0
L
17,128
1,995
0
2,724
16,307
6,168
1,104
5,957
10,304
66,745
0
W
Baron Samedi
r0b0n4t10n110110
Baron Samedi
14,873
2,449
2,385
3,838
15,814
7,600
156
6,596
9,044
59,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,102
Gold Earned
49,143
534
Minions Killed
365
0
Camps Cleared
0
1,986,162
Distance Traveled
1,894,837
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,671
485
73
3
0
368,440
0
W
Erlang Shen
11,571
526
145
7
0
396,693
1
L
Bakasura
9,490
431
81
4
0
379,190
3
L
Medusa
9,629
438
71
3
0
333,208
2
L
Thor
9,562
435
88
4
0
373,246
2
W
Ravana
10,635
483
125
6
0
451,366
6
W
Gilgamesh
10,921
496
100
5
0
403,372
3
L
Sobek
8,910
405
8
0
0
416,534
1
L
Sol
11,552
525
117
5
0
392,659
1
W
Baron Samedi
11,304
514
91
4
0
366,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role