Player Matchup

Chiron
Chiron
Frogchairy
Chiron
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 13L
1,706 Elo+
Party 2
Medusa
Medusa
MrGibbss
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,549 Elo+
Party 2
Anhur
Anhur
fattyDADDY
Anhur
Level 123
God Stats
2W - 2L
1,625 SR
Queue Stats
53W - 19L
1,755 Elo+
Party 2
Team Averages
Level 76
1,542 SR
1,670 Elo+

VS

Team Averages
Level 17
1,576 SR
1,434 Elo+
Danzaburou
Danzaburou
JFour2112
Danzaburou
Level 28
God Stats
2W - 2L
1,627 SR
Queue Stats
17W - 23L
1,377 Elo+
Party 1
Chaac
Chaac
VibezzToxic
Chaac
Level 7
God Stats
4W - 2L
1,603 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 1
Cerberus
Cerberus
XnawNaru
Cerberus
Level 17
God Stats
1W - 2L
1,498 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Frogchairy
Chiron
12
7 / 1 / 10
7,849
981
11,351
5,800
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MrGibbss
Medusa
9
2 / 1 / 10
6,467
808
1,956
3,588
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
11
8 / 2 / 9
7,784
973
10,497
6,848
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JFour2112
Danzaburou
9
2 / 6 / 2
6,335
792
4,126
7,491
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 5 / 2
6,637
830
3,680
11,116
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
XnawNaru
Cerberus
8
0 / 6 / 1
5,235
654
3,704
9,474
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
Frogchairy
Chiron
7
1
10
12
L
Danzaburou
JFour2112
Danzaburou
2
6
2
0.5
W
Medusa
MrGibbss
Medusa
2
1
10
7
L
2
5
2
0.6
L
Cerberus
XnawNaru
Cerberus
0
6
1
0.08
W
Anhur
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
11,510
16,236
Taken
28,081
5,675
Mitigated
8,582
3,052
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Frogchairy
Chiron
11,351
4,944
456
1,590
5,800
2,113
932
1,820
3,790
0
26,808
L
Danzaburou
JFour2112
Danzaburou
4,126
1,866
0
549
7,491
1,407
0
0
7,491
0
13,295
W
Medusa
MrGibbss
Medusa
1,956
1,143
0
0
3,588
1,170
820
162
3,380
0
8,327
L
3,680
510
0
1,952
11,116
5,249
0
590
10,526
0
14,990
L
Cerberus
XnawNaru
Cerberus
3,704
29
0
859
9,474
1,926
0
0
9,474
11,148
0
W
Anhur
10,497
5,937
0
1,006
6,848
2,392
1,004
1,608
5,028
0
27,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
18,207
90
Minions Killed
83
4
Camps Cleared
4
464,328
Distance Traveled
425,889
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,849
981
37
5
2
159,438
3
L
Danzaburou
6,335
792
24
3
2
143,039
0
W
Medusa
6,467
808
12
2
0
159,211
0
L
Chaac
6,637
830
19
2
1
145,930
2
L
Cerberus
5,235
654
40
5
1
136,920
0
W
Anhur
7,784
973
41
5
2
145,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role