Player Matchup

Cupid
Cupid
MoistWednesday
Cupid
Level 156
God Stats
5W - 1L
1,934 SR
Queue Stats
328W - 59L
1,921 Elo+
Party 1
Scylla
Scylla
VFBLeitner14
Scylla
Level 159
God Stats
5W - 0L
1,750 SR
Queue Stats
345W - 75L
1,916 Elo+
Party 1
Geb
Geb
mitchbob00
Geb
Level 126
God Stats
6W - 1L
1,816 SR
Queue Stats
313W - 45L
1,932 Elo+
Party 1
Team Averages
Level 147
1,833 SR
1,923 Elo+

VS

Team Averages
Level 58
1,551 SR
1,461 Elo+
Baron Samedi
Baron Samedi
MENOS980
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,330 Elo+
Solo
Nemesis
Nemesis
Saekyz
Nemesis
Level 85
God Stats
177W - 162L
1,537 SR
Queue Stats
302W - 264L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
jakunDESU
Gilgamesh
Level 52
God Stats
53W - 35L
1,615 SR
Queue Stats
190W - 151L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,742
860
9,199
5,631
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
6 / 1 / 6
7,853
873
7,101
4,233
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 1 / 8
6,618
735
4,002
6,481
5,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MENOS980
Baron Samedi
10
1 / 4 / 2
6,306
701
3,961
7,163
2,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Saekyz
Nemesis
9
0 / 4 / 2
5,727
636
4,575
7,630
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
jakunDESU
Gilgamesh
8
2 / 4 / 1
6,111
679
3,283
8,646
6,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MENOS980
Baron Samedi
1
4
2
0.5
W
5
1
6
8
L
Nemesis
Saekyz
Nemesis
0
4
2
0.25
W
Scylla
6
1
6
9
L
Gilgamesh
jakunDESU
Gilgamesh
2
4
1
0.63
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
11,819
16,345
Taken
23,439
8,831
Mitigated
12,548
3,304
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MENOS980
Baron Samedi
3,961
646
632
1,277
7,163
2,770
0
4,352
2,683
21,343
0
W
9,199
5,066
416
1,344
5,631
2,343
1,043
1,220
4,411
0
31,199
L
Nemesis
Saekyz
Nemesis
4,575
1,089
0
817
7,630
3,391
0
3,036
4,508
0
13,408
W
Scylla
7,101
483
0
606
4,233
1,248
122
653
3,580
24,610
0
L
Gilgamesh
jakunDESU
Gilgamesh
3,283
344
81
323
8,646
6,387
0
3,629
4,739
0
6,221
W
4,002
1,097
0
938
6,481
5,240
0
2,249
4,232
9,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
18,144
103
Minions Killed
62
5
Camps Cleared
4
541,077
Distance Traveled
478,121
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,306
701
40
4
2
153,510
3
W
Cupid
7,742
860
45
5
3
174,962
1
L
Nemesis
5,727
636
15
2
2
193,267
2
W
Scylla
7,853
873
52
6
2
169,908
0
L
Gilgamesh
6,111
679
7
1
0
131,344
0
W
Geb
6,618
735
6
1
0
196,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role