Player Matchup

Ymir
Ymir
AbsoluteZero402
Ymir
Level 101
God Stats
19W - 15L
1,579 SR
Queue Stats
59W - 58L
1,560 Elo+
Party 1
Awilix
Awilix
CreepierNewt52
Awilix
Level 127
God Stats
0W - 4L
1,095 SR
Queue Stats
173W - 136L
1,613 Elo+
Party 1
Nox
Nox
Torridest9
Nox
Level 126
God Stats
2W - 1L
1,406 SR
Queue Stats
106W - 68L
1,673 Elo+
Party 1
Team Averages
Level 118
1,360 SR
1,615 Elo+

VS

Team Averages
Level 97
1,658 SR
1,633 Elo+
Ah Puch
Ah Puch
Baldevred
Ah Puch
Level 87
God Stats
57W - 20L
1,712 SR
Queue Stats
569W - 391L
1,633 Elo+
Party 2
Fafnir
Fafnir
Lilsaint
Fafnir
Level 101
God Stats
30W - 22L
1,626 SR
Queue Stats
587W - 413L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
l7arkness
Ah Muzen Cab
Level 102
God Stats
15W - 5L
1,635 SR
Queue Stats
578W - 413L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
11,530
607
11,089
26,057
24,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
7 / 10 / 2
12,340
649
12,891
20,743
12,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 5 / 7
11,691
615
15,235
12,925
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baldevred
Ah Puch
17
6 / 4 / 12
13,036
686
16,909
18,157
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Lilsaint
Fafnir
16
7 / 2 / 16
14,025
738
11,914
22,467
24,079
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
l7arkness
Ah Muzen Cab
17
10 / 6 / 8
13,860
729
20,900
14,868
5,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Ah Puch
Baldevred
Ah Puch
6
4
12
3
L
7
10
2
0.8
W
Fafnir
Lilsaint
Fafnir
7
2
16
7.5
L
2
5
7
1.1
W
Ah Muzen Cab
l7arkness
Ah Muzen Cab
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
49,723
59,725
Taken
55,492
41,664
Mitigated
36,196
5,433
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,089
1,717
193
4,632
26,057
24,778
0
10,693
15,364
32,159
0
W
Ah Puch
Baldevred
Ah Puch
16,909
812
0
6,868
18,157
6,597
286
8,927
8,942
40,758
0
L
12,891
3,868
0
220
20,743
12,474
0
11,290
9,453
0
34,293
W
Fafnir
Lilsaint
Fafnir
11,914
5,365
626
10,982
22,467
24,079
192
10,731
11,154
21,697
0
L
15,235
853
0
388
12,925
4,412
0
7,299
5,626
38,315
0
W
Ah Muzen Cab
l7arkness
Ah Muzen Cab
20,900
10,079
0
3,544
14,868
5,520
1,584
6,519
8,189
0
82,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
40,921
172
Minions Killed
166
5
Camps Cleared
10
915,394
Distance Traveled
1,018,138
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,530
607
65
3
1
291,948
3
W
Ah Puch
13,036
686
48
3
1
371,936
1
L
Awilix
12,340
649
46
2
2
315,416
2
W
Fafnir
14,025
738
12
1
0
360,598
0
L
Nox
11,691
615
61
3
2
308,030
1
W
Ah Muzen Cab
13,860
729
106
6
9
285,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role