Player Matchup

Loki
Loki
BravoTango00
Loki
Level 122
God Stats
7W - 8L
1,463 SR
Queue Stats
34W - 33L
1,383 Elo+
Party 2
Medusa
Medusa
Clut4Medusa
Medusa
Level 9
God Stats
13W - 7L
1,743 SR
Queue Stats
13W - 8L
1,641 Elo+
Party 2
Ganesha
Ganesha
Freeekeh
Ganesha
Level 109
God Stats
4W - 3L
1,553 SR
Queue Stats
88W - 90L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
SweatyCorpse
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,506 Elo+
Party 2
Ymir
Ymir
coolguy73388
Ymir
Level 117
God Stats
6W - 3L
1,650 SR
Queue Stats
61W - 65L
1,522 Elo+
Party 2
Team Averages
Level 95
1,582 SR
1,515 Elo+

VS

Team Averages
Level 82
1,455 SR
1,552 Elo+
Achilles
Achilles
Dende Uchiha
Achilles
Level 128
God Stats
2W - 5L
1,398 SR
Queue Stats
358W - 366L
1,528 Elo+
Party 1
Bakasura
Bakasura
OnetimeComb839
Bakasura
Level 146
God Stats
8W - 13L
1,459 SR
Queue Stats
475W - 468L
1,548 Elo+
Party 1
Sol
Sol
Spyhuntr007
Sol
Level 88
God Stats
8W - 11L
1,578 SR
Queue Stats
87W - 90L
1,479 Elo+
Party 1
Olorun
Olorun
Straybread00
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Bellona
Bellona
casprings4
Bellona
Level 46
God Stats
10W - 28L
1,340 SR
Queue Stats
272W - 227L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,091
622
6,290
9,207
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
9 / 1 / 1
7,207
554
9,027
6,175
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Freeekeh
Ganesha
11
0 / 2 / 8
6,568
505
4,048
9,828
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SweatyCorpse
Danzaburou
11
1 / 4 / 5
6,607
508
3,093
7,076
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 1
8,276
637
9,614
10,398
8,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dende Uchiha
Achilles
9
1 / 3 / 3
6,431
495
3,993
10,603
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
12
1 / 5 / 0
7,491
576
7,697
13,399
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 2
8,259
635
9,412
9,422
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
9
0 / 8 / 0
5,326
410
2,510
7,556
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
casprings4
Bellona
12
2 / 2 / 2
6,961
535
5,443
9,112
5,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
9
9
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Medusa
9
1
1
9.5
L
Achilles
Dende Uchiha
Achilles
1
3
3
0.83
W
Ganesha
Freeekeh
Ganesha
0
2
8
2
L
Bakasura
1
5
0
0.2
L
5
4
2
1.5
L
Olorun
0
8
0
0
W
Danzaburou
SweatyCorpse
Danzaburou
1
4
5
0.88
L
Bellona
casprings4
Bellona
2
2
2
1.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
29,055
42,684
Taken
50,092
21,632
Mitigated
23,621
13,147
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,290
2,526
0
3,894
9,207
3,050
0
1,906
7,139
0
44,594
W
Medusa
9,027
3,465
0
1,564
6,175
2,400
0
1,785
4,390
0
44,285
L
Achilles
Dende Uchiha
Achilles
3,993
607
518
3,364
10,603
7,600
198
2,218
8,385
718
18,721
W
Ganesha
Freeekeh
Ganesha
4,048
482
0
3,594
9,828
5,751
0
3,576
6,252
20,086
0
L
Bakasura
7,697
5,659
0
5,425
13,399
5,858
0
6,675
6,724
0
36,236
L
9,412
4,919
0
3,970
9,422
2,794
2,286
1,302
8,120
59,372
0
L
Olorun
2,510
1,183
0
664
7,556
2,292
0
481
7,075
18,686
2,922
W
Danzaburou
SweatyCorpse
Danzaburou
3,093
695
0
2,294
7,076
2,030
0
4,220
2,856
0
29,984
L
Bellona
casprings4
Bellona
5,443
1,096
0
3,577
9,112
5,077
0
2,986
6,126
0
39,969
W
9,614
2,775
0
1,801
10,398
8,401
0
185
8,804
52,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
34,468
343
Minions Killed
376
0
Camps Cleared
0
1,276,939
Distance Traveled
1,147,741
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,091
622
86
7
0
300,594
3
W
Medusa
7,207
554
71
5
0
261,071
4
L
Achilles
6,431
495
24
2
0
220,360
4
W
Ganesha
6,568
505
16
1
0
253,191
4
L
Bakasura
7,491
576
100
8
0
254,840
3
L
Sol
8,259
635
126
10
0
207,347
1
L
Olorun
5,326
410
51
4
0
190,913
0
W
Danzaburou
6,607
508
57
4
0
232,898
3
L
Bellona
6,961
535
75
6
0
274,281
0
W
Ymir
8,276
637
113
9
0
229,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role