Player Matchup

Hun Batz
Hun Batz
PappaMerph
Hun Batz
Level 61
God Stats
6W - 8L
1,424 SR
Queue Stats
230W - 271L
1,318 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sans_TaleUnder
Kumbhakarna
Level 45
God Stats
3W - 4L
1,401 SR
Queue Stats
94W - 120L
1,276 Elo+
Party 1
Hera
Hera
Upchuck-
Hera
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
50W - 61L
1,223 Elo+
Party 1
Izanami
Izanami
Z-Man146
Izanami
Level 66
God Stats
10W - 11L
1,300 SR
Queue Stats
240W - 268L
1,306 Elo+
Party 3
Mulan
Mulan
l Tae I
Mulan
Level 88
God Stats
4W - 3L
1,760 SR
Queue Stats
39W - 34L
1,471 Elo+
Solo
Team Averages
Level 58
1,515 SR
1,319 Elo+

VS

Team Averages
Level 73
1,308 SR
1,319 Elo+
Amaterasu
Amaterasu
DHM West
Amaterasu
Level 101
God Stats
14W - 9L
1,105 SR
Queue Stats
70W - 63L
1,305 Elo+
Solo
Athena
Athena
George4men5235
Athena
Level 26
God Stats
7W - 10L
1,317 SR
Queue Stats
32W - 55L
1,233 Elo+
Party 2
Nu Wa
Nu Wa
Tedthe5head
Nu Wa
Level 105
God Stats
50W - 62L
1,451 SR
Queue Stats
649W - 780L
1,402 Elo+
Solo
Apollo
Apollo
Tk134189
Apollo
Level 47
God Stats
1W - 2L
1,145 SR
Queue Stats
202W - 235L
1,304 Elo+
Solo
Loki
Loki
xScurrax
Loki
Level 85
God Stats
22W - 11L
1,520 SR
Queue Stats
310W - 358L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PappaMerph
Hun Batz
12
1 / 7 / 1
6,966
435
4,302
13,217
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Sans_TaleUnder
Kumbhakarna
12
4 / 1 / 6
8,134
508
3,054
9,848
9,065
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
9
0 / 9 / 1
6,535
408
4,538
8,084
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Z-Man146
Izanami
13
8 / 5 / 5
8,727
545
12,426
13,859
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
l Tae I
Mulan
14
3 / 5 / 1
8,556
535
8,869
15,040
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DHM West
Amaterasu
16
11 / 0 / 2
9,961
623
11,222
10,213
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 6 / 6
7,524
470
5,442
17,230
14,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 10
9,461
591
12,592
8,328
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tk134189
Apollo
12
1 / 5 / 3
7,372
461
5,094
9,301
2,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
15
8 / 6 / 6
9,731
608
7,529
9,897
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
16
Kills
27
27
Deaths
18
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DHM West
Amaterasu
11
0
2
12
W
3
6
6
1
L
Hun Batz
PappaMerph
Hun Batz
1
7
1
0.21
L
Kumbhakarna
Sans_TaleUnder
Kumbhakarna
4
1
6
7
W
4
1
10
9
W
Apollo
Tk134189
Apollo
1
5
3
0.5
L
Hera
0
9
1
0.06
L
Izanami
Z-Man146
Izanami
8
5
5
2.1
L
Mulan
l Tae I
Mulan
3
5
1
0.7
W
Loki
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
41,879
60,048
Taken
54,969
27,766
Mitigated
37,191
14,286
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DHM West
Amaterasu
11,222
4,432
0
3,704
10,213
12,855
1,096
728
9,101
0
53,200
W
5,442
1,376
0
1,672
17,230
14,661
0
1,730
15,257
15,091
0
L
Hun Batz
PappaMerph
Hun Batz
4,302
1,460
0
3,823
13,217
3,553
0
1,823
11,159
0
38,050
L
Kumbhakarna
Sans_TaleUnder
Kumbhakarna
3,054
429
0
0
9,848
9,065
122
3,124
6,624
24,300
0
W
12,592
4,840
226
3,424
8,328
3,085
1,780
2,949
5,135
57,050
0
W
Apollo
Tk134189
Apollo
5,094
2,426
0
1,554
9,301
2,334
0
1,693
7,563
0
35,234
L
Hera
4,538
1,531
0
53
8,084
2,176
0
6,107
1,977
29,712
0
L
Izanami
Z-Man146
Izanami
12,426
7,348
247
4,670
13,859
3,740
1,043
3,894
9,834
0
51,675
L
Mulan
l Tae I
Mulan
8,869
1,304
0
5,493
15,040
9,232
0
3,565
11,042
674
44,794
W
Loki
7,529
1,955
0
1,398
9,897
4,256
1,248
682
9,133
0
58,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
44,049
337
Minions Killed
371
0
Camps Cleared
0
1,334,984
Distance Traveled
1,543,373
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,961
623
100
6
0
340,407
6
W
Athena
7,524
470
20
1
0
318,492
1
L
Hun Batz
6,966
435
75
5
0
297,180
1
L
Kumbhakarna
8,134
508
29
2
0
277,268
0
W
Nu Wa
9,461
591
103
6
0
286,094
0
W
Apollo
7,372
461
64
4
0
262,242
2
L
Hera
6,535
408
52
3
0
210,645
0
L
Izanami
8,727
545
92
6
0
262,485
2
L
Mulan
8,556
535
89
6
0
287,406
0
W
Loki
9,731
608
84
5
0
336,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role