Player Matchup

Bellona
Bellona
Faze KID1567
Bellona
Level 19
God Stats
1W - 0L
1,280 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Agni
Agni
Nooraa28
Agni
Level 25
God Stats
16W - 20L
1,520 SR
Queue Stats
79W - 86L
1,628 Elo+
Solo
Fenrir
Fenrir
OneMoreBrewSKI
Fenrir
Level 15
God Stats
1W - 1L
1,316 SR
Queue Stats
30W - 27L
1,596 Elo+
Solo
Thanatos
Thanatos
PlayboiFabio
Thanatos
Level 26
God Stats
2W - 0L
1,670 SR
Queue Stats
53W - 52L
1,546 Elo+
Solo
Izanami
Izanami
PrepaidSmile576
Izanami
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
23W - 13L
1,695 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,617 Elo+

VS

Team Averages
Level 14
1,601 SR
1,543 Elo+
Da Ji
Da Ji
JuevozGigante
Da Ji
Level 20
God Stats
1W - 2L
1,522 SR
Queue Stats
96W - 101L
1,488 Elo+
Solo
Fenrir
Fenrir
Phrightless
Fenrir
Level 27
God Stats
10W - 5L
1,822 SR
Queue Stats
123W - 112L
1,636 Elo+
Solo
Loki
Loki
Reekzuo
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Cthulhu
Cthulhu
ThaDonC21
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Geb
Geb
dbrycen
Geb
Level 17
God Stats
11W - 7L
1,659 SR
Queue Stats
29W - 29L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faze KID1567
Bellona
9
1 / 4 / 2
6,046
465
2,704
7,691
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
13
7 / 2 / 7
7,896
607
7,682
4,254
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
11 / 2 / 1
7,680
591
5,305
8,398
4,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
PlayboiFabio
Thanatos
13
5 / 5 / 6
8,420
648
6,777
9,529
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 5
6,704
516
3,131
4,606
1,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,068
313
235
456
84
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
14
13 / 5 / 0
8,755
673
9,628
13,285
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Reekzuo
Loki
7
0 / 10 / 2
4,959
381
2,608
8,555
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThaDonC21
Cthulhu
8
0 / 8 / 1
4,901
377
844
8,805
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
3
0 / 2 / 2
4,418
340
593
2,940
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
25
Kills
13
15
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Faze KID1567
Bellona
1
4
2
0.5
L
0
0
0
0
W
Agni
7
2
7
5.25
W
11
2
1
5.75
L
Fenrir
13
5
0
2.6
W
Thanatos
PlayboiFabio
Thanatos
5
5
6
1.6
W
1
2
5
1.75
L
Loki
Reekzuo
Loki
0
10
2
0.1
L
Cthulhu
ThaDonC21
Cthulhu
0
8
1
0.06
L
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
13,908
34,478
Taken
34,041
15,779
Mitigated
13,538
9,818
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Faze KID1567
Bellona
2,704
735
34
1,165
7,691
4,585
557
428
7,042
0
23,870
L
235
41
0
238
456
84
0
0
456
0
2,300
W
Agni
7,682
540
0
716
4,254
1,367
570
342
3,836
41,699
0
W
5,305
1,284
30
1,255
8,398
4,362
330
1,127
7,184
0
29,456
L
Fenrir
9,628
1,636
0
4,289
13,285
7,571
0
2,855
9,835
4,331
37,423
W
Thanatos
PlayboiFabio
Thanatos
6,777
1,927
0
6,157
9,529
4,068
462
616
8,575
0
37,984
W
3,131
2,073
0
461
4,606
1,397
1,328
245
4,318
0
39,225
L
Loki
Reekzuo
Loki
2,608
664
0
0
8,555
1,781
0
2,660
5,569
0
16,470
L
Cthulhu
ThaDonC21
Cthulhu
844
224
0
153
8,805
2,978
14
1,354
7,177
11,323
0
L
Geb
593
285
0
0
2,940
1,124
0
222
2,684
2,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
27,101
348
Minions Killed
134
0
Camps Cleared
0
1,201,246
Distance Traveled
727,405
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,046
465
56
4
0
237,350
1
L
Da Ji
4,068
313
9
1
0
23,004
0
W
Agni
7,896
607
88
7
0
248,209
3
W
Fenrir
7,680
591
47
4
0
237,957
0
L
Fenrir
8,755
673
76
6
0
230,629
0
W
Thanatos
8,420
648
73
6
0
233,636
1
W
Izanami
6,704
516
84
6
0
244,094
0
L
Loki
4,959
381
26
2
0
231,207
0
L
Cthulhu
4,901
377
16
1
0
178,962
2
L
Geb
4,418
340
7
1
0
63,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role