Player Matchup

Freya
Freya
DiablosGoat63
Freya
Level 99
God Stats
3W - 1L
1,841 SR
Queue Stats
298W - 288L
1,517 Elo+
Party 1
Bacchus
Bacchus
Elemental_Zion
Bacchus
Level 68
God Stats
4W - 2L
1,535 SR
Queue Stats
236W - 213L
1,473 Elo+
Solo
Da Ji
Da Ji
The RoyAgu
Da Ji
Level 67
God Stats
16W - 14L
1,571 SR
Queue Stats
332W - 337L
1,475 Elo+
Solo
Ullr
Ullr
acharris192
Ullr
Level 56
God Stats
0W - 2L
1,335 SR
Queue Stats
35W - 45L
1,456 Elo+
Solo
Hercules
Hercules
illuminati147
Hercules
Level 96
God Stats
0W - 1L
1,864 SR
Queue Stats
320W - 327L
1,467 Elo+
Party 1
Team Averages
Level 77
1,629 SR
1,478 Elo+

VS

Team Averages
Level 120
1,508 SR
1,468 Elo+
Geb
Geb
AlMightyUsopp
Geb
Level 86
God Stats
1W - 0L
1,365 SR
Queue Stats
86W - 97L
1,425 Elo+
Party 2
Kali
Kali
CREASEDF0URHEAD
Kali
Level 109
God Stats
2W - 0L
1,447 SR
Queue Stats
45W - 40L
1,483 Elo+
Party 2
Izanami
Izanami
Shock_Stallion
Izanami
Level 113
God Stats
17W - 14L
1,569 SR
Queue Stats
169W - 163L
1,443 Elo+
Solo
Hel
Hel
The_Holy_Pear
Hel
Level 135
God Stats
3W - 1L
1,661 SR
Queue Stats
69W - 57L
1,488 Elo+
Party 2
Fafnir
Fafnir
WATASHl_GA_KITA
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
8,841
442
11,063
19,545
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 2
7,876
394
9,471
16,498
17,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
9
0 / 4 / 2
7,067
353
4,102
6,329
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 0
9,207
460
6,469
14,256
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
illuminati147
Hercules
13
0 / 4 / 1
8,466
423
14,313
20,259
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
9,555
478
6,520
18,162
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 3 / 6
12,150
608
20,031
21,332
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 0 / 7
10,555
528
9,838
8,720
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 12
10,050
503
12,108
14,105
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 14
9,953
498
11,523
16,714
20,394
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
5
Kills
24
24
Deaths
5
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
13
3
6
5.33
L
1
9
1
0.17
L
2
3
2
1
W
3
0
7
6.5
L
Da Ji
0
4
2
0.25
W
3
1
12
9
W
3
0
14
10
L
2
4
0
0.5
L
Hercules
illuminati147
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
60,020
76,887
Taken
79,033
50,081
Mitigated
58,744
18,084
Healing
48,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,520
258
0
2,782
18,162
18,571
216
6,462
11,084
24,039
0
W
20,031
9,512
0
10,048
21,332
9,666
2,718
4,575
16,511
0
80,062
L
11,063
3,250
0
6,952
19,545
7,479
162
7,302
11,975
56,917
0
L
9,471
434
0
844
16,498
17,998
0
6,228
10,008
33,722
0
W
9,838
5,397
0
4,695
8,720
3,568
2,684
2,946
5,774
0
94,716
L
Da Ji
4,102
439
0
1,420
6,329
1,992
0
2,683
3,604
0
19,417
W
12,108
1,184
15,270
9,725
14,105
6,545
686
6,104
7,911
62,070
0
W
11,523
2,213
0
5,929
16,714
20,394
805
4,727
11,030
41,576
0
L
6,469
4,754
0
1,692
14,256
5,341
1,202
5,213
8,883
0
56,560
L
Hercules
illuminati147
Hercules
14,313
1,446
0
7,176
20,259
17,271
0
8,089
12,010
15,241
32,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
52,263
359
Minions Killed
480
0
Camps Cleared
0
1,659,582
Distance Traveled
1,999,094
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,555
478
17
1
0
420,700
0
W
Kali
12,150
608
120
6
0
434,851
1
L
Freya
8,841
442
97
5
0
329,485
2
L
Bacchus
7,876
394
30
2
0
401,846
3
W
Izanami
10,555
528
171
9
0
355,351
5
L
Da Ji
7,067
353
43
2
0
235,334
2
W
Hel
10,050
503
114
6
0
393,621
7
W
Fafnir
9,953
498
58
3
0
394,571
1
L
Ullr
9,207
460
115
6
0
332,466
5
L
Hercules
8,466
423
74
4
0
360,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role