Player Matchup

Neith
Neith
HARAKAT_HAMAS_04
Neith
Level 29
God Stats
16W - 10L
1,522 SR
Queue Stats
125W - 147L
1,358 Elo+
Solo
Khepri
Khepri
SeasonalStriker
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 3
Baba Yaga
Baba Yaga
Xx_EL_F4NT4SM4_-
Baba Yaga
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,348 Elo+
Party 2
Nemesis
Nemesis
faze_yeet123456
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,108 Elo+
Party 3
Bellona
Bellona
iTz_Blood666
Bellona
Level 3
God Stats
2W - 3L
1,470 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2
Team Averages
Level 16
1,498 SR
1,286 Elo+

VS

Team Averages
Level 14
1,352 SR
1,273 Elo+
Geb
Geb
Anubis399
Geb
Level 12
God Stats
0W - 3L
1,244 SR
Queue Stats
5W - 14L
1,320 Elo+
Party 1
Neith
Neith
DemonKing3342
Neith
Level 26
God Stats
3W - 2L
1,491 SR
Queue Stats
11W - 23L
1,362 Elo+
Party 1
Yemoja
Yemoja
SonicPotency
Yemoja
Level 24
God Stats
12W - 17L
1,346 SR
Queue Stats
250W - 282L
1,314 Elo+
Solo
Artemis
Artemis
lIlIJossylIlIll
Artemis
Level 5
God Stats
3W - 7L
1,177 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Cthulhu
Cthulhu
lunagoose
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 5 / 11
21,989
1,099
80,589
38,451
20,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 0 / 7
15,682
784
3,579
4,195
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
20
6 / 0 / 10
16,343
817
11,823
4,156
2,098
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 5
14,368
718
2,896
3,765
1,848
Bellona
iTz_Blood666
Bellona
20
11 / 1 / 20
19,647
982
31,231
40,295
61,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 7
16,367
818
18,753
33,660
62,985
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 7 / 3
18,520
926
49,223
29,364
15,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
20
1 / 5 / 8
18,640
932
9,301
33,099
35,286
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
0 / 1 / 1
13,727
686
433
901
284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
lunagoose
Cthulhu
20
0 / 20 / 5
15,338
767
7,445
44,170
27,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
45
Kills
9
9
Deaths
46
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
6
7
3
1.07
W
24
5
11
5.9
W
3
0
7
6.5
L
Yemoja
1
5
8
1
W
Baba Yaga
6
0
10
11
W
1
3
5
1.17
W
Bellona
iTz_Blood666
Bellona
11
1
20
21
L
0
1
1
0.5
L
Cthulhu
lunagoose
Cthulhu
0
20
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,118
Damage
85,155
90,862
Taken
141,194
89,978
Mitigated
142,012
18,793
Healing
31,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,753
4,124
0
0
33,660
62,985
0
6,471
25,416
35,466
0
L
49,223
23,549
0
4,684
29,364
15,570
0
3,026
26,338
0
122,025
W
80,589
56,676
0
15,228
38,451
20,486
0
16,609
21,732
0
133,708
W
3,579
793
0
317
4,195
4,021
0
2,168
2,027
4,537
0
L
Yemoja
9,301
3,151
16,112
8,892
33,099
35,286
0
5,930
27,169
43,220
0
W
Baba Yaga
11,823
833
0
777
4,156
2,098
0
1,078
3,078
22,618
0
W
2,896
690
0
234
3,765
1,848
0
2,083
1,682
0
2,966
W
Bellona
iTz_Blood666
Bellona
31,231
10,664
472
1,765
40,295
61,525
0
13,123
26,844
7,655
59,760
L
433
252
0
0
901
284
0
491
410
0
913
L
Cthulhu
lunagoose
Cthulhu
7,445
1,723
1,624
396
44,170
27,887
0
4,649
39,521
23,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,029
Gold Earned
82,592
239
Minions Killed
304
12
Camps Cleared
4
971,935
Distance Traveled
1,361,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,367
818
28
1
0
383,565
0
L
Neith
18,520
926
170
9
3
325,379
0
W
Neith
21,989
1,099
116
6
12
305,399
0
W
Khepri
15,682
784
4
0
0
119,149
0
L
Yemoja
18,640
932
71
4
0
322,412
0
W
Baba Yaga
16,343
817
21
1
0
102,896
0
W
Nemesis
14,368
718
1
0
0
70,329
0
W
Bellona
19,647
982
97
5
0
374,162
1
L
Artemis
13,727
686
4
0
0
10,461
0
L
Cthulhu
15,338
767
31
2
1
319,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role