Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JokerFanatic00
Cthulhu
Level 59
God Stats
16W - 6L
1,516 SR
Queue Stats
86W - 94L
1,371 Elo+
Solo
Geb
Geb
King_Shifty1
Geb
Level 120
God Stats
3W - 2L
1,381 SR
Queue Stats
161W - 156L
1,452 Elo+
Solo
Nu Wa
Nu Wa
PUNISHERPYLES
Nu Wa
Level 133
God Stats
56W - 40L
1,593 SR
Queue Stats
463W - 460L
1,383 Elo+
Solo
Achilles
Achilles
qje09
Achilles
Level 103
God Stats
24W - 28L
1,568 SR
Queue Stats
306W - 367L
1,410 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,423 Elo+

VS

Team Averages
Level 104
1,466 SR
1,425 Elo+
Cliodhna
Cliodhna
GANjAL0V3
Cliodhna
Level 58
God Stats
8W - 7L
1,570 SR
Queue Stats
102W - 132L
1,433 Elo+
Party 1
King Arthur
King Arthur
KIamSlammin
King Arthur
Level 84
God Stats
6W - 8L
1,406 SR
Queue Stats
371W - 402L
1,405 Elo+
Party 1
Persephone
Persephone
MAU3437
Persephone
Level 135
God Stats
13W - 15L
1,471 SR
Queue Stats
983W - 1,135L
1,443 Elo+
Solo
Apollo
Apollo
RoronoaRyuZoro
Apollo
Level 130
God Stats
32W - 53L
1,401 SR
Queue Stats
495W - 523L
1,416 Elo+
Solo
Terra
Terra
ToAru_Gamer420
Terra
Level 113
God Stats
148W - 160L
1,480 SR
Queue Stats
618W - 649L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 1 / 1
5,971
543
7,068
6,077
1,834
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 4
5,699
518
3,724
8,109
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 5
6,194
563
4,252
7,918
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 4
6,800
618
4,662
5,500
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
qje09
Achilles
12
3 / 0 / 3
6,842
622
5,745
6,587
5,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GANjAL0V3
Cliodhna
9
2 / 2 / 0
5,822
529
1,974
6,775
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KIamSlammin
King Arthur
9
0 / 4 / 1
5,302
482
3,765
9,778
4,690
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
MAU3437
Persephone
11
0 / 1 / 2
6,714
610
5,865
5,171
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 1
5,579
507
2,673
6,369
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,357
487
2,592
9,608
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
1
5.5
L
Cliodhna
GANjAL0V3
Cliodhna
2
2
0
1
W
1
1
4
3
L
King Arthur
KIamSlammin
King Arthur
0
4
1
0.13
W
2
1
5
4.5
L
Persephone
MAU3437
Persephone
0
1
2
1
W
1
1
4
3
L
1
2
1
0.75
L
1
3
0
0.33
W
Achilles
qje09
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
16,869
34,191
Taken
37,701
16,112
Mitigated
15,117
11,350
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,068
3,582
0
2,630
6,077
1,834
830
902
5,165
0
32,874
L
Cliodhna
GANjAL0V3
Cliodhna
1,974
233
0
547
6,775
2,766
0
2,033
4,742
0
25,362
W
3,724
481
554
2,475
8,109
4,468
100
2,514
5,558
17,535
0
L
King Arthur
KIamSlammin
King Arthur
3,765
524
0
1,703
9,778
4,690
0
2,629
7,149
0
24,676
W
4,252
724
0
3,092
7,918
2,985
0
1,002
6,874
28,914
0
L
Persephone
MAU3437
Persephone
5,865
93
0
1,821
5,171
1,520
0
2,839
2,331
49,187
0
W
4,662
938
0
1,863
5,500
1,795
0
2,591
2,819
43,326
0
L
2,673
1,260
0
866
6,369
1,516
396
1,902
4,467
0
25,034
L
2,592
311
831
1,982
9,608
4,625
0
3,234
6,374
13,314
0
W
Achilles
qje09
Achilles
5,745
2,238
0
736
6,587
5,030
0
1,223
5,318
0
34,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
28,774
312
Minions Killed
286
0
Camps Cleared
0
1,106,397
Distance Traveled
1,108,778
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,971
543
48
4
0
226,826
3
L
Cliodhna
5,822
529
53
5
0
196,689
0
W
Cthulhu
5,699
518
39
4
0
236,580
0
L
King Arthur
5,302
482
49
4
0
208,395
2
W
Geb
6,194
563
63
6
0
228,779
1
L
Persephone
6,714
610
104
9
0
236,529
2
W
Nu Wa
6,800
618
94
9
0
197,397
6
L
Apollo
5,579
507
60
5
0
230,102
3
L
Terra
5,357
487
20
2
0
237,063
11
W
Achilles
6,842
622
68
6
0
216,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role