Player Matchup

Anubis
Anubis
ARESMA_8
Anubis
Level 99
God Stats
2W - 1L
1,627 SR
Queue Stats
55W - 35L
1,582 Elo+
Party 2
Awilix
Awilix
JENO33
Awilix
Level 42
God Stats
6W - 7L
1,347 SR
Queue Stats
202W - 205L
1,390 Elo+
Solo
Khepri
Khepri
TheMidway1
Khepri
Level 121
God Stats
2W - 1L
1,887 SR
Queue Stats
64W - 44L
1,568 Elo+
Party 2
Bastet
Bastet
luiskojak
Bastet
Level 106
God Stats
1W - 2L
1,705 SR
Queue Stats
49W - 40L
1,552 Elo+
Party 2
Neith
Neith
marnav28
Neith
Level 11
God Stats
3W - 3L
1,661 SR
Queue Stats
10W - 8L
1,386 Elo+
Party 2
Team Averages
Level 76
1,645 SR
1,495 Elo+

VS

Team Averages
Level 102
1,458 SR
1,591 Elo+
Bacchus
Bacchus
IMaxximusl
Bacchus
Level 158
God Stats
11W - 9L
1,545 SR
Queue Stats
973W - 783L
1,637 Elo+
Party 1
King Arthur
King Arthur
RapTanE
King Arthur
Level 22
God Stats
1W - 1L
1,192 SR
Queue Stats
25W - 13L
1,571 Elo+
Party 1
Neith
Neith
Yukihira3692
Neith
Level 35
God Stats
3W - 7L
1,274 SR
Queue Stats
146W - 157L
1,427 Elo+
Solo
Cabrakan
Cabrakan
l-_LuChInOdDaUs_
Cabrakan
Level 147
God Stats
6W - 2L
1,632 SR
Queue Stats
1,116W - 890L
1,651 Elo+
Party 1
Chang'e
Chang'e
lX-M3LL0W-Xl
Chang'e
Level 149
God Stats
19W - 11L
1,645 SR
Queue Stats
828W - 655L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARESMA_8
Anubis
11
2 / 9 / 4
7,652
547
5,318
8,346
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
JENO33
Awilix
14
2 / 5 / 1
7,908
565
3,095
11,503
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
TheMidway1
Khepri
11
3 / 4 / 4
7,273
520
3,729
10,608
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
luiskojak
Bastet
14
4 / 6 / 2
7,861
562
7,147
12,386
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
marnav28
Neith
12
1 / 3 / 4
7,327
523
4,816
6,227
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IMaxximusl
Bacchus
14
5 / 4 / 7
8,077
577
5,003
10,185
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RapTanE
King Arthur
14
6 / 2 / 5
8,555
611
7,884
8,740
3,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 3 / 2
8,521
609
10,209
7,849
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 3 / 4
8,945
639
10,314
11,987
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
lX-M3LL0W-Xl
Chang'e
13
2 / 0 / 2
7,943
567
4,222
6,941
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
27
27
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
ARESMA_8
Anubis
2
9
4
0.44
W
Bacchus
IMaxximusl
Bacchus
5
4
7
2.13
L
Awilix
JENO33
Awilix
2
5
1
0.5
W
King Arthur
RapTanE
King Arthur
6
2
5
4.25
L
Khepri
TheMidway1
Khepri
3
4
4
1.25
W
4
3
2
1.67
W
10
3
4
4
W
Chang'e
lX-M3LL0W-Xl
Chang'e
2
0
2
3
L
Bastet
luiskojak
Bastet
4
6
2
0.83
L
Neith
marnav28
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
37,632
49,070
Taken
45,702
24,907
Mitigated
21,127
6,531
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ARESMA_8
Anubis
5,318
0
0
1,154
8,346
3,665
324
6,992
896
30,606
0
W
Bacchus
IMaxximusl
Bacchus
5,003
270
0
1,961
10,185
4,936
0
2,285
7,828
32,613
0
L
Awilix
JENO33
Awilix
3,095
1,061
0
1,419
11,503
4,627
712
2,375
9,072
0
52,072
W
King Arthur
RapTanE
King Arthur
7,884
1,381
0
66
8,740
3,704
0
781
7,842
0
54,149
L
Khepri
TheMidway1
Khepri
3,729
585
0
952
10,608
9,228
0
1,722
8,638
20,966
0
W
10,209
4,501
0
2,022
7,849
2,985
0
2,302
5,547
0
61,629
W
10,314
1,310
0
824
11,987
7,571
0
3,680
8,157
49,961
0
W
Chang'e
lX-M3LL0W-Xl
Chang'e
4,222
314
447
4,178
6,941
1,931
0
170
6,493
43,104
0
L
Bastet
luiskojak
Bastet
7,147
1,418
0
2,268
12,386
5,290
0
6,310
5,852
0
40,297
L
Neith
marnav28
Neith
4,816
1,996
0
738
6,227
2,097
0
958
5,073
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
42,041
336
Minions Killed
480
0
Camps Cleared
0
1,251,278
Distance Traveled
1,265,995
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,652
547
54
4
0
191,274
5
W
Bacchus
8,077
577
51
4
0
256,834
8
L
Awilix
7,908
565
100
7
0
273,255
0
W
King Arthur
8,555
611
93
7
0
294,647
0
L
Khepri
7,273
520
21
2
0
282,845
2
W
Neith
8,521
609
126
9
0
218,376
2
W
Cabrakan
8,945
639
109
8
0
251,806
2
W
Chang'e
7,943
567
101
7
0
244,332
3
L
Bastet
7,861
562
77
6
0
247,222
2
L
Neith
7,327
523
84
6
0
256,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role