Player Matchup

Hel
Hel
Alancito4825
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
HypePsycho99
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Saltycamera8882
Izanami
Level 29
God Stats
8W - 6L
1,840 SR
Queue Stats
118W - 137L
1,499 Elo+
Solo
Chronos
Chronos
SixDeafMonkeys
Chronos
Level 28
God Stats
1W - 4L
1,336 SR
Queue Stats
38W - 31L
1,547 Elo+
Solo
Cliodhna
Cliodhna
TTL DRAGON4003
Cliodhna
Level 17
God Stats
4W - 8L
1,330 SR
Queue Stats
27W - 46L
1,154 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,440 Elo+

VS

Team Averages
Level 12
1,570 SR
1,496 Elo+
Awilix
Awilix
Big DDaddy Rein
Awilix
Level 8
God Stats
6W - 2L
1,714 SR
Queue Stats
9W - 4L
1,662 Elo+
Solo
Danzaburou
Danzaburou
Don amures
Danzaburou
Level 7
God Stats
10W - 9L
1,317 SR
Queue Stats
16W - 20L
1,128 Elo+
Solo
Tiamat
Tiamat
Joaquin6099
Tiamat
Level 4
God Stats
2W - 2L
1,677 SR
Queue Stats
5W - 7L
1,657 Elo+
Solo
Jing Wei
Jing Wei
Lostt Storm
Jing Wei
Level 26
God Stats
6W - 4L
1,437 SR
Queue Stats
167W - 185L
1,327 Elo+
Solo
Bellona
Bellona
MrBlockBoy22
Bellona
Level 14
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,565
438
1,950
6,049
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
1 / 8 / 2
5,425
362
1,627
10,150
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 5 / 0
8,858
591
9,557
9,709
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 6 / 2
7,511
501
6,873
14,485
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
11
4 / 9 / 1
7,055
470
6,849
12,468
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
24 / 0 / 2
10,933
729
21,893
8,973
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Don amures
Danzaburou
12
2 / 2 / 9
8,006
534
5,632
7,824
2,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
0 / 6 / 6
6,604
440
2,373
7,302
2,231
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Lostt Storm
Jing Wei
10
1 / 4 / 2
6,894
460
1,924
6,462
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MrBlockBoy22
Bellona
11
4 / 6 / 6
7,277
485
3,759
9,405
7,371
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
17
Kills
31
33
Deaths
18
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
24
0
2
25
W
Danzaburou
Don amures
Danzaburou
2
2
9
3.25
L
1
8
2
0.25
W
Tiamat
0
6
6
0.5
W
Jing Wei
Lostt Storm
Jing Wei
1
4
2
0.5
W
Bellona
MrBlockBoy22
Bellona
4
6
6
1.17
L
7
5
0
1.4
L
4
6
2
0.83
L
Cliodhna
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
35,581
52,861
Taken
39,966
21,086
Mitigated
16,814
8,302
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
318
594
1,262
6,049
3,669
738
33
6,016
17,877
0
W
21,893
9,730
0
1,248
8,973
3,403
0
2,695
6,147
0
78,249
W
Danzaburou
Don amures
Danzaburou
5,632
2,600
0
1,885
7,824
2,278
2,921
871
6,927
0
32,766
L
1,627
246
0
304
10,150
6,668
54
458
9,652
11,839
0
W
Tiamat
2,373
840
0
1,148
7,302
2,231
614
843
6,406
18,499
0
W
Jing Wei
Lostt Storm
Jing Wei
1,924
1,290
0
877
6,462
1,531
986
890
5,572
0
22,617
W
Bellona
MrBlockBoy22
Bellona
3,759
631
0
1,412
9,405
7,371
391
4,822
4,464
429
16,264
L
9,557
5,873
0
2,334
9,709
2,930
885
0
9,709
0
66,075
L
6,873
3,352
0
3,702
14,485
3,529
953
841
13,628
41,581
0
L
Cliodhna
6,849
1,820
0
106
12,468
4,290
314
1,346
11,056
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
39,714
292
Minions Killed
275
0
Camps Cleared
0
1,191,044
Distance Traveled
1,245,336
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,565
438
31
2
0
236,383
0
W
Awilix
10,933
729
104
7
0
340,363
1
W
Danzaburou
8,006
534
58
4
0
283,747
0
L
Ares
5,425
362
15
1
0
238,201
0
W
Tiamat
6,604
440
28
2
0
214,579
0
W
Jing Wei
6,894
460
53
4
0
181,401
1
W
Bellona
7,277
485
32
2
0
225,246
2
L
Izanami
8,858
591
116
8
0
252,361
1
L
Chronos
7,511
501
85
6
0
223,153
1
L
Cliodhna
7,055
470
45
3
0
240,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role