Player Matchup

Gilgamesh
Gilgamesh
Doominion
Gilgamesh
Level 109
God Stats
9W - 2L
1,306 SR
Queue Stats
132W - 85L
1,555 Elo+
Party 1
Merlin
Merlin
KratosX4
Merlin
Level 27
God Stats
13W - 18L
1,306 SR
Queue Stats
97W - 71L
1,437 Elo+
Party 1
Cupid
Cupid
Shadehawk1441
Cupid
Level 69
God Stats
25W - 14L
1,626 SR
Queue Stats
99W - 64L
1,509 Elo+
Party 1
Team Averages
Level 68
1,413 SR
1,500 Elo+

VS

Team Averages
Level 39
1,506 SR
1,396 Elo+
Cthulhu
Cthulhu
CookedRacer7301
Cthulhu
Level 4
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Scylla
Scylla
MasterCrazy4
Scylla
Level 26
God Stats
1W - 1L
1,573 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WaveNexus
Tsukuyomi
Level 87
God Stats
3W - 3L
1,402 SR
Queue Stats
27W - 33L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doominion
Gilgamesh
13
10 / 1 / 6
9,239
924
12,603
10,288
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
KratosX4
Merlin
12
3 / 1 / 10
8,003
800
3,919
4,129
1,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 6
8,109
811
4,827
5,945
2,042
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,943
594
2,899
7,941
3,009
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
12
3 / 6 / 1
8,005
801
5,494
9,111
2,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WaveNexus
Tsukuyomi
10
2 / 6 / 3
7,454
745
7,391
9,806
2,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
5
5
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Gilgamesh
Doominion
Gilgamesh
10
1
6
13
W
Merlin
KratosX4
Merlin
3
1
10
8
L
Scylla
3
6
1
0.58
W
5
3
6
2.67
L
Tsukuyomi
WaveNexus
Tsukuyomi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
15,784
20,362
Taken
26,858
11,921
Mitigated
8,027
5,581
Healing
954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,899
778
0
0
7,941
3,009
0
1,397
6,303
6,764
0
W
Gilgamesh
Doominion
Gilgamesh
12,603
5,262
0
3,160
10,288
8,492
550
4,915
5,373
0
30,501
W
Merlin
KratosX4
Merlin
3,919
507
0
687
4,129
1,387
680
2,223
1,906
18,745
0
L
Scylla
5,494
393
30
866
9,111
2,352
0
2,130
6,750
17,742
0
W
4,827
2,478
236
1,498
5,945
2,042
1,134
1,657
4,288
0
21,234
L
Tsukuyomi
WaveNexus
Tsukuyomi
7,391
2,429
0
58
9,806
2,666
0
1,028
8,549
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
21,402
112
Minions Killed
65
7
Camps Cleared
0
565,635
Distance Traveled
473,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,943
594
5
1
0
110,937
0
W
Gilgamesh
9,239
924
41
4
4
199,513
1
W
Merlin
8,003
800
39
4
1
183,579
0
L
Scylla
8,005
801
36
4
0
183,770
2
W
Cupid
8,109
811
32
3
2
182,543
1
L
Tsukuyomi
7,454
745
24
2
0
179,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role