Player Matchup

Anubis
Anubis
Crazzycontrols1
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
992 Elo+
Party 1
Chaac
Chaac
NAxopAx
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 38L
913 Elo+
Party 1
Hades
Hades
ZanMstrSmals
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,095 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,000 Elo+

VS

Team Averages
Level 42
1,602 SR
1,282 Elo+
Zeus
Zeus
CripTik_Legends
Zeus
Level 48
God Stats
7W - 13L
1,499 SR
Queue Stats
56W - 94L
1,269 Elo+
Solo
Anubis
Anubis
Happygolucky_22
Anubis
Level 64
God Stats
4W - 1L
1,808 SR
Queue Stats
41W - 46L
1,260 Elo+
Solo
Fenrir
Fenrir
King me9998
Fenrir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 4
6,736
674
4,977
9,277
3,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
NAxopAx
Chaac
9
1 / 6 / 4
6,259
626
4,601
10,927
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
3 / 6 / 2
6,676
668
3,628
9,548
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 12
8,040
804
10,262
6,247
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 10
8,091
809
8,020
4,220
1,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
8 / 0 / 9
8,258
826
7,085
5,664
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
20
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
6
4
12
3
W
6
2
10
5.5
W
Fenrir
8
0
9
12.5
L
Chaac
NAxopAx
Chaac
1
6
4
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
25,367
29,752
Taken
16,131
11,159
Mitigated
5,711
4,398
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
343
0
1,220
9,277
3,037
0
5,273
3,698
9,797
0
W
10,262
2,852
0
537
6,247
1,500
768
3,980
2,101
22,303
0
W
8,020
213
0
1,407
4,220
1,480
0
2,757
1,367
27,087
0
W
Fenrir
7,085
1,612
0
1,440
5,664
2,731
188
1,977
3,508
0
15,862
L
Chaac
NAxopAx
Chaac
4,601
940
0
2,270
10,927
4,591
0
6,217
4,230
0
12,307
L
3,628
391
203
705
9,548
3,531
0
6,188
2,953
12,628
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
24,389
57
Minions Killed
99
1
Camps Cleared
7
472,224
Distance Traveled
502,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,736
674
11
1
0
131,589
0
W
Zeus
8,040
804
32
3
1
169,321
3
W
Anubis
8,091
809
47
5
2
163,148
0
W
Fenrir
8,258
826
20
2
4
169,564
1
L
Chaac
6,259
626
15
2
0
167,216
0
L
Hades
6,676
668
31
3
1
173,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role