Player Matchup

Cthulhu
Cthulhu
OrSoHelpMe
Cthulhu
Level 99
God Stats
2W - 1L
1,884 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 2
Scylla
Scylla
Sabsvin
Scylla
Level 18
God Stats
0W - 1L
1,418 SR
Queue Stats
7W - 6L
1,590 Elo+
Party 2
Rama
Rama
VolKauFera
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 38L
1,649 Elo+
Solo
Team Averages
Level 48
1,601 SR
1,519 Elo+

VS

Team Averages
Level 138
1,574 SR
1,578 Elo+
Sol
Sol
GetJolted
Sol
Level 158
God Stats
12W - 7L
1,613 SR
Queue Stats
137W - 117L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
NellyRV
Cliodhna
Level 129
God Stats
31W - 23L
1,615 SR
Queue Stats
97W - 76L
1,609 Elo+
Party 1
Hercules
Hercules
OleBeanie
Hercules
Level 127
God Stats
10W - 11L
1,494 SR
Queue Stats
67W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OrSoHelpMe
Cthulhu
10
0 / 5 / 1
6,756
614
3,802
13,476
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Sabsvin
Scylla
10
2 / 6 / 0
7,032
639
4,338
8,518
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
6,213
565
3,886
8,295
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
7,980
725
14,840
6,457
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
NellyRV
Cliodhna
13
11 / 0 / 5
9,194
836
8,566
8,029
4,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
OleBeanie
Hercules
12
3 / 3 / 12
7,787
708
4,089
12,206
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
16
16
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Cliodhna
NellyRV
Cliodhna
11
0
5
13.5
W
Hercules
OleBeanie
Hercules
3
3
12
3
L
Cthulhu
OrSoHelpMe
Cthulhu
0
5
1
0.1
L
Scylla
Sabsvin
Scylla
2
6
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,026
Damage
27,495
30,289
Taken
26,692
12,792
Mitigated
15,450
3,737
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,840
6,033
0
2,664
6,457
1,955
2,070
2,804
3,653
47,509
0
W
Cliodhna
NellyRV
Cliodhna
8,566
1,045
0
1,539
8,029
4,906
381
1,765
6,264
0
31,618
W
Hercules
OleBeanie
Hercules
4,089
1,123
351
2,922
12,206
8,589
450
3,879
8,327
0
12,113
L
Cthulhu
OrSoHelpMe
Cthulhu
3,802
157
0
1,923
13,476
8,101
0
7,337
5,894
12,360
0
L
Scylla
Sabsvin
Scylla
4,338
646
0
341
8,518
2,095
0
3,662
4,776
17,056
0
L
3,886
3,487
0
1,473
8,295
2,596
0
4,345
3,875
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
24,961
95
Minions Killed
131
2
Camps Cleared
7
528,548
Distance Traveled
641,231
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,980
725
74
7
2
198,842
3
W
Cliodhna
9,194
836
43
4
3
237,916
3
W
Hercules
7,787
708
14
1
2
204,473
5
L
Cthulhu
6,756
614
32
3
0
195,473
2
L
Scylla
7,032
639
27
2
1
172,699
3
L
Rama
6,213
565
36
3
1
160,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role