Player Matchup

Danzaburou
Danzaburou
Josh-is-Lost
Danzaburou
Level 160
God Stats
4W - 5L
1,471 SR
Queue Stats
225W - 167L
1,617 Elo+
Party 1
Ganesha
Ganesha
Torrkoal
Ganesha
Level 21
God Stats
1W - 1L
1,280 SR
Queue Stats
37W - 11L
1,791 Elo+
Party 1
Baron Samedi
Baron Samedi
uwantSAMOA
Baron Samedi
Level 149
God Stats
3W - 1L
1,819 SR
Queue Stats
52W - 32L
1,666 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,691 Elo+

VS

Team Averages
Level 50
1,581 SR
1,516 Elo+
Ymir
Ymir
KCbonecrusher
Ymir
Level 17
God Stats
30W - 28L
1,528 SR
Queue Stats
31W - 30L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
NOOBzeus
Danzaburou
Level 89
God Stats
5W - 4L
1,591 SR
Queue Stats
164W - 172L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
Notorious_GmRp
Cthulhu
Level 44
God Stats
13W - 10L
1,625 SR
Queue Stats
38W - 55L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Josh-is-Lost
Danzaburou
12
9 / 0 / 3
8,280
920
8,518
6,197
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Torrkoal
Ganesha
11
0 / 3 / 12
7,485
832
4,944
11,779
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
uwantSAMOA
Baron Samedi
11
3 / 2 / 8
7,286
810
7,860
7,086
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,678
742
1,573
9,736
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NOOBzeus
Danzaburou
10
2 / 4 / 1
6,346
705
5,746
6,850
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,941
660
5,980
9,889
4,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
4
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Josh-is-Lost
Danzaburou
9
0
3
10.5
L
1
3
2
0.67
L
Danzaburou
NOOBzeus
Danzaburou
2
4
1
0.63
L
1
5
1
0.3
W
Ganesha
Torrkoal
Ganesha
0
3
12
2
W
Baron Samedi
uwantSAMOA
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
13,299
25,062
Taken
26,475
16,789
Mitigated
12,797
8,030
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Josh-is-Lost
Danzaburou
8,518
3,885
0
1,749
6,197
2,435
1,993
2,667
3,530
0
32,363
L
1,573
518
0
452
9,736
6,298
0
3,759
5,694
7,370
0
L
Danzaburou
NOOBzeus
Danzaburou
5,746
2,558
0
1,109
6,850
2,224
0
4,286
2,207
0
21,049
L
5,980
153
149
705
9,889
4,275
0
4,267
5,446
13,209
0
W
Ganesha
Torrkoal
Ganesha
4,944
558
0
1,843
11,779
10,411
13
2,086
9,693
13,548
0
W
Baron Samedi
uwantSAMOA
Baron Samedi
7,860
1,045
1,621
2,817
7,086
3,943
666
3,254
3,832
25,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
18,965
116
Minions Killed
80
7
Camps Cleared
0
479,101
Distance Traveled
475,790
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,280
920
58
6
5
170,427
2
L
Ymir
6,678
742
15
2
0
176,039
0
L
Danzaburou
6,346
705
43
5
0
159,704
3
L
Cthulhu
5,941
660
22
2
0
140,047
0
W
Ganesha
7,485
832
7
1
0
153,345
4
W
Baron Samedi
7,286
810
51
6
2
155,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role