Player Matchup

Bakasura
Bakasura
BreakHerBacc
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,572 Elo+
Party 3
Cliodhna
Cliodhna
MitchSelling
Cliodhna
Level 77
God Stats
1W - 0L
1,838 SR
Queue Stats
189W - 149L
1,589 Elo+
Party 3
Cupid
Cupid
jnic0c0
Cupid
Level 25
God Stats
2W - 2L
1,421 SR
Queue Stats
49W - 37L
1,555 Elo+
Solo
Sobek
Sobek
satinphyru420
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,558 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 28
God Stats
23W - 32L
1,481 SR
Queue Stats
46W - 60L
1,449 Elo+
Solo
Team Averages
Level 31
1,548 SR
1,545 Elo+

VS

Team Averages
Level 28
1,636 SR
1,589 Elo+
King Arthur
King Arthur
JakeFromCW_Farm
King Arthur
Level 82
God Stats
20W - 27L
1,400 SR
Queue Stats
245W - 293L
1,375 Elo+
Party 2
Loki
Loki
LokiBathwater
Loki
Level 4
God Stats
3W - 2L
1,855 SR
Queue Stats
3W - 2L
1,800 Elo+
Party 2
Cabrakan
Cabrakan
Yann_775
Cabrakan
Level 24
God Stats
0W - 1L
1,902 SR
Queue Stats
10W - 13L
1,432 Elo+
Party 1
Thoth
Thoth
billytheking77
Thoth
Level 25
God Stats
10W - 15L
1,522 SR
Queue Stats
73W - 55L
1,661 Elo+
Party 1
Tiamat
Tiamat
ゆきっく
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BreakHerBacc
Bakasura
20
7 / 4 / 1
14,181
645
13,836
19,410
11,385
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
MitchSelling
Cliodhna
20
7 / 4 / 4
13,952
634
13,944
15,509
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
jnic0c0
Cupid
15
2 / 4 / 0
10,498
477
9,129
11,888
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 1
9,959
453
2,670
10,541
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 4 / 2
10,799
491
6,066
13,275
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JakeFromCW_Farm
King Arthur
16
3 / 5 / 4
10,065
458
6,350
15,400
12,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 5
10,106
459
8,620
12,886
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Yann_775
Cabrakan
16
1 / 2 / 7
9,851
448
3,922
16,601
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 2
12,204
555
12,158
12,436
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
3
0 / 4 / 2
6,162
280
355
2,878
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
16
Kills
15
17
Deaths
17
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BreakHerBacc
Bakasura
7
4
1
1.88
L
King Arthur
JakeFromCW_Farm
King Arthur
3
5
4
1
L
3
3
5
1.83
W
Cliodhna
MitchSelling
Cliodhna
7
4
4
2.25
L
Cabrakan
Yann_775
Cabrakan
1
2
7
2.25
L
8
3
2
3
W
Cupid
jnic0c0
Cupid
2
4
0
0.5
W
0
1
1
0.5
W
0
4
2
0.25
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
31,405
70,623
Taken
60,201
39,780
Mitigated
41,721
23,733
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BreakHerBacc
Bakasura
13,836
8,458
0
9,085
19,410
11,385
2,162
2,109
17,111
0
111,953
L
King Arthur
JakeFromCW_Farm
King Arthur
6,350
1,105
0
1,550
15,400
12,832
0
2,504
11,645
4,578
41,121
L
8,620
1,736
0
1,060
12,886
4,195
0
1,715
10,885
0
71,386
W
Cliodhna
MitchSelling
Cliodhna
13,944
1,140
0
5,242
15,509
6,627
0
3,468
11,977
0
99,157
L
Cabrakan
Yann_775
Cabrakan
3,922
0
0
2,777
16,601
18,804
0
3,044
13,222
24,329
0
L
12,158
98
0
2,370
12,436
5,048
0
1,473
10,963
99,766
0
W
Cupid
jnic0c0
Cupid
9,129
3,973
40
2,077
11,888
4,849
5,988
4,958
6,754
0
70,868
W
2,670
147
0
2,397
10,541
12,823
1,043
1,122
9,419
17,371
0
W
6,066
1,351
0
4,892
13,275
4,096
1,844
5,101
7,812
69,271
0
L
Tiamat
355
70
0
124
2,878
842
0
0
2,828
5,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
48,388
628
Minions Killed
462
0
Camps Cleared
0
2,099,012
Distance Traveled
1,718,876
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,181
645
206
9
0
468,196
7
L
King Arthur
10,065
458
99
5
0
352,079
6
L
Loki
10,106
459
119
5
0
454,782
5
W
Cliodhna
13,952
634
161
7
0
473,854
8
L
Cabrakan
9,851
448
45
2
0
387,268
1
L
Thoth
12,204
555
186
8
0
388,023
1
W
Cupid
10,498
477
117
5
0
359,286
3
W
Sobek
9,959
453
25
1
0
396,501
2
W
Sol
10,799
491
119
5
0
401,175
3
L
Tiamat
6,162
280
13
1
0
136,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role