Player Matchup

Bellona
Bellona
Luciferista
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Mariolo032
Anhur
Level 27
God Stats
5W - 9L
1,286 SR
Queue Stats
109W - 152L
1,262 Elo+
Party 2
Geb
Geb
Opricsnyik
Geb
Level 27
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 3
Ah Puch
Ah Puch
PitufoTeFarmea
Ah Puch
Level 78
God Stats
2W - 1L
1,542 SR
Queue Stats
179W - 224L
1,292 Elo+
Party 2
Thanatos
Thanatos
Xk1wy
Thanatos
Level 42
God Stats
2W - 4L
1,265 SR
Queue Stats
147W - 218L
1,255 Elo+
Party 2
Team Averages
Level 44
1,458 SR
1,334 Elo+

VS

Team Averages
Level 75
1,535 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LordOfPingLG
Neith
Level 84
God Stats
1W - 2L
1,516 SR
Queue Stats
45W - 51L
1,447 Elo+
Party 1
Bastet
Bastet
Monsterjager
Bastet
Level 109
God Stats
29W - 13L
1,685 SR
Queue Stats
320W - 319L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Onlyfacks
Kuzenbo
Level 46
God Stats
7W - 6L
1,460 SR
Queue Stats
132W - 109L
1,515 Elo+
Party 1
Nemesis
Nemesis
Zippo1595
Nemesis
Level 97
God Stats
21W - 20L
1,513 SR
Queue Stats
143W - 157L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luciferista
Bellona
9
3 / 2 / 0
6,181
475
3,972
6,841
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
7
0 / 6 / 0
4,949
381
2,571
7,662
2,115
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 7 / 0
4,681
360
1,285
9,374
5,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 11 / 0
6,179
475
4,762
11,584
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Xk1wy
Thanatos
10
3 / 6 / 0
6,762
520
2,565
10,615
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
18 / 0 / 8
10,448
804
12,474
3,512
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 1 / 8
7,623
586
3,853
5,280
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
15
3 / 3 / 0
8,770
675
5,433
8,060
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Onlyfacks
Kuzenbo
13
6 / 1 / 14
8,321
640
7,565
8,656
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zippo1595
Nemesis
12
4 / 1 / 6
7,984
614
4,156
5,912
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
6
Kills
32
32
Deaths
6
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
0
8
22
W
1
1
8
5
L
Bellona
Luciferista
Bellona
3
2
0
1.5
L
Anhur
0
6
0
0
W
Bastet
3
3
0
1
W
Kuzenbo
Onlyfacks
Kuzenbo
6
1
14
13
L
0
7
0
0
L
0
11
0
0
L
Thanatos
Xk1wy
Thanatos
3
6
0
0.5
W
Nemesis
Zippo1595
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
33,481
46,076
Taken
31,420
20,124
Mitigated
15,204
10,229
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,474
2,748
0
961
3,512
960
2,142
1,211
2,155
53,639
0
W
3,853
1,200
0
1,375
5,280
1,652
2,990
1,211
4,061
0
37,886
L
Bellona
Luciferista
Bellona
3,972
1,354
0
1,216
6,841
5,977
0
0
6,841
0
22,631
L
Anhur
2,571
1,636
0
1,022
7,662
2,115
640
4,921
2,493
0
16,114
W
Bastet
5,433
1,068
0
2,287
8,060
2,651
1,199
0
8,060
0
51,551
W
Kuzenbo
Onlyfacks
Kuzenbo
7,565
2,112
0
2,239
8,656
7,600
535
2,322
6,235
27,008
0
L
1,285
398
0
420
9,374
5,246
200
5,592
3,465
5,837
0
L
4,762
199
0
1,306
11,584
3,360
0
4,220
7,330
38,794
0
L
Thanatos
Xk1wy
Thanatos
2,565
594
0
6,265
10,615
3,426
0
4,495
5,908
0
27,233
W
Nemesis
Zippo1595
Nemesis
4,156
1,701
0
1,859
5,912
2,341
417
1,010
4,862
0
37,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
43,146
238
Minions Killed
398
0
Camps Cleared
0
1,075,367
Distance Traveled
1,311,127
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,448
804
104
8
0
288,554
1
W
Neith
7,623
586
74
6
0
223,282
3
L
Bellona
6,181
475
49
4
0
187,759
0
L
Anhur
4,949
381
39
3
0
192,019
1
W
Bastet
8,770
675
119
9
0
259,438
2
W
Kuzenbo
8,321
640
38
3
0
244,046
5
L
Geb
4,681
360
7
1
0
203,314
0
L
Ah Puch
6,179
475
88
7
0
225,444
0
L
Thanatos
6,762
520
55
4
0
266,831
1
W
Nemesis
7,984
614
63
5
0
295,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role