Player Matchup

Achilles
Achilles
AcesAndJokers
Achilles
Level 27
God Stats
6W - 2L
1,801 SR
Queue Stats
60W - 76L
1,331 Elo+
Party 1
Hachiman
Hachiman
ItzAkaru
Hachiman
Level 26
God Stats
6W - 1L
1,647 SR
Queue Stats
43W - 51L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
Ryokoki
Nu Wa
Level 19
God Stats
7W - 3L
1,514 SR
Queue Stats
16W - 15L
1,423 Elo+
Solo
Cthulhu
Cthulhu
ThaNutz949
Cthulhu
Level 24
God Stats
12W - 24L
1,326 SR
Queue Stats
16W - 33L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
voperman328
Tsukuyomi
Level 27
God Stats
6W - 2L
1,838 SR
Queue Stats
147W - 171L
1,341 Elo+
Party 1
Team Averages
Level 25
1,625 SR
1,332 Elo+

VS

Team Averages
Level 16
1,393 SR
1,302 Elo+
Sun Wukong
Sun Wukong
NaGITYDIGITY
Sun Wukong
Level 3
God Stats
0W - 3L
1,153 SR
Queue Stats
4W - 9L
1,250 Elo+
Solo
Loki
Loki
PapiAaron
Loki
Level 29
God Stats
1W - 3L
1,541 SR
Queue Stats
44W - 71L
1,307 Elo+
Solo
Ra
Ra
SlumDomo4
Ra
Level 13
God Stats
2W - 3L
1,436 SR
Queue Stats
4W - 10L
1,238 Elo+
Solo
Sylvanus
Sylvanus
doktorrokzo
Sylvanus
Level 12
God Stats
3W - 4L
1,378 SR
Queue Stats
24W - 19L
1,346 Elo+
Solo
Izanami
Izanami
kynoobi
Izanami
Level 25
God Stats
2W - 5L
1,458 SR
Queue Stats
88W - 92L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcesAndJokers
Achilles
6
0 / 4 / 1
3,929
491
2,560
7,525
3,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
ItzAkaru
Hachiman
7
1 / 4 / 0
4,051
506
1,860
4,303
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Ryokoki
Nu Wa
7
1 / 1 / 0
4,492
562
2,019
2,182
523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ThaNutz949
Cthulhu
8
4 / 0 / 0
5,097
637
4,434
5,433
3,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
voperman328
Tsukuyomi
7
2 / 3 / 4
4,920
615
3,862
5,040
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NaGITYDIGITY
Sun Wukong
5
0 / 4 / 0
3,713
464
1,817
5,601
2,572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
8
1 / 2 / 0
4,569
571
1,660
4,812
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,036
380
0
111
31
Sylvanus
doktorrokzo
Sylvanus
8
4 / 1 / 1
5,193
649
2,879
8,291
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
kynoobi
Izanami
10
7 / 1 / 2
6,081
760
5,807
3,949
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
12
12
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
AcesAndJokers
Achilles
0
4
1
0.13
W
Hachiman
ItzAkaru
Hachiman
1
4
0
0.25
L
Sun Wukong
NaGITYDIGITY
Sun Wukong
0
4
0
0
L
Loki
1
2
0
0.5
W
Nu Wa
Ryokoki
Nu Wa
1
1
0
1
L
0
0
0
0
W
Cthulhu
ThaNutz949
Cthulhu
4
0
0
4
L
Sylvanus
doktorrokzo
Sylvanus
4
1
1
4.5
L
Izanami
kynoobi
Izanami
7
1
2
8
W
Tsukuyomi
voperman328
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
12,163
24,483
Taken
22,764
9,973
Mitigated
8,663
6,036
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AcesAndJokers
Achilles
2,560
1,889
135
938
7,525
3,780
522
795
6,730
0
16,046
W
Hachiman
ItzAkaru
Hachiman
1,860
821
0
660
4,303
717
779
255
4,048
0
10,638
L
Sun Wukong
NaGITYDIGITY
Sun Wukong
1,817
223
0
1,324
5,601
2,572
0
3,342
2,259
0
10,219
L
Loki
1,660
236
0
2,355
4,812
1,207
0
954
3,858
0
21,352
W
Nu Wa
Ryokoki
Nu Wa
2,019
550
0
0
2,182
523
365
587
1,595
17,250
0
L
0
0
0
0
111
31
0
111
0
0
0
W
Cthulhu
ThaNutz949
Cthulhu
4,434
826
0
2,644
5,433
3,570
254
597
4,836
20,735
0
L
Sylvanus
doktorrokzo
Sylvanus
2,879
1,171
385
4,132
8,291
3,993
496
1,825
6,466
12,061
0
L
Izanami
kynoobi
Izanami
5,807
3,970
0
1,135
3,949
860
268
221
3,728
0
33,430
W
Tsukuyomi
voperman328
Tsukuyomi
3,862
1,440
0
1,659
5,040
1,383
0
645
4,395
0
14,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
22,592
149
Minions Killed
173
0
Camps Cleared
0
722,427
Distance Traveled
595,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,929
491
21
3
0
137,910
0
W
Hachiman
4,051
506
20
3
0
142,848
0
L
Sun Wukong
3,713
464
20
3
0
145,755
0
L
Loki
4,569
571
56
7
0
168,503
2
W
Nu Wa
4,492
562
35
4
0
133,684
0
L
Ra
3,036
380
0
0
0
1,576
0
W
Cthulhu
5,097
637
38
5
0
172,764
1
L
Sylvanus
5,193
649
24
3
0
132,281
0
L
Izanami
6,081
760
73
9
0
146,932
0
W
Tsukuyomi
4,920
615
35
4
0
135,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role