Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ak47bombers
Gilgamesh
Level 99
God Stats
2W - 1L
1,321 SR
Queue Stats
58W - 63L
1,557 Elo+
Solo
Cliodhna
Cliodhna
MURPHYSxLAWYER
Cliodhna
Level 137
God Stats
1W - 1L
1,586 SR
Queue Stats
323W - 301L
1,518 Elo+
Solo
Hercules
Hercules
Mayuyaa
Hercules
Level 159
God Stats
6W - 6L
1,583 SR
Queue Stats
803W - 795L
1,534 Elo+
Solo
Discordia
Discordia
shiningDrk
Discordia
Level 135
God Stats
2W - 1L
1,543 SR
Queue Stats
65W - 75L
1,516 Elo+
Solo
Team Averages
Level 134
1,507 SR
1,525 Elo+

VS

Team Averages
Level 128
1,490 SR
1,518 Elo+
Medusa
Medusa
AFROzenFlame911
Medusa
Level 123
God Stats
4W - 2L
1,631 SR
Queue Stats
212W - 172L
1,509 Elo+
Party 1
Freya
Freya
DrDeku PhD
Freya
Level 153
God Stats
6W - 10L
1,404 SR
Queue Stats
251W - 215L
1,514 Elo+
Party 1
Fenrir
Fenrir
Gundamentals
Fenrir
Level 154
God Stats
4W - 10L
1,418 SR
Queue Stats
348W - 375L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Meety57
Kuzenbo
Level 105
God Stats
0W - 3L
1,453 SR
Queue Stats
137W - 117L
1,525 Elo+
Solo
Sol
Sol
Redngton
Sol
Level 104
God Stats
5W - 3L
1,547 SR
Queue Stats
245W - 203L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 1 / 19
9,886
824
10,594
13,678
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Ak47bombers
Gilgamesh
17
11 / 6 / 10
11,693
974
13,580
15,996
23,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
16
4 / 2 / 14
9,613
801
12,656
9,388
10,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mayuyaa
Hercules
16
2 / 1 / 13
9,631
803
7,982
18,835
20,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
shiningDrk
Discordia
18
5 / 1 / 14
10,693
891
19,718
8,865
4,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,978
665
10,318
11,929
5,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
15
4 / 5 / 1
8,759
730
8,729
11,159
5,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
15
4 / 7 / 3
9,240
770
9,711
17,509
14,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Meety57
Kuzenbo
14
1 / 5 / 4
8,251
688
7,697
17,150
24,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 3
8,298
692
9,729
11,030
4,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
26
Kills
11
11
Deaths
26
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
19
13.5
L
1
5
4
0.6
W
Gilgamesh
Ak47bombers
Gilgamesh
11
6
10
2.67
L
Freya
4
5
1
0.9
L
Fenrir
4
7
3
0.79
W
Cliodhna
4
2
14
5.5
W
Hercules
Mayuyaa
Hercules
2
1
13
8.5
L
Kuzenbo
Meety57
Kuzenbo
1
5
4
0.6
L
1
4
3
0.63
W
Discordia
shiningDrk
Discordia
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,530
Damage
46,184
66,762
Taken
68,777
80,097
Mitigated
54,542
32,158
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,594
509
2,525
2,903
13,678
20,860
548
5,761
7,917
15,392
0
L
10,318
3,873
841
1,247
11,929
5,130
0
4,760
7,000
0
25,636
W
Gilgamesh
Ak47bombers
Gilgamesh
13,580
4,117
3,393
2,419
15,996
23,583
47
6,068
9,928
318
23,367
L
Freya
8,729
2,632
946
2,160
11,159
5,446
0
3,989
7,040
17,291
0
L
Fenrir
9,711
2,714
660
2,679
17,509
14,848
0
8,552
8,675
0
16,541
W
Cliodhna
12,656
592
2,042
1,294
9,388
10,496
220
2,945
6,443
0
26,118
W
Hercules
Mayuyaa
Hercules
7,982
1,244
1,072
7,846
18,835
20,338
1,455
7,402
11,433
0
18,741
L
Kuzenbo
Meety57
Kuzenbo
7,697
2,735
478
2,274
17,150
24,538
0
6,274
10,437
11,181
0
L
9,729
3,107
1,964
3,281
11,030
4,580
0
5,636
5,191
23,581
0
W
Discordia
shiningDrk
Discordia
19,718
599
6,131
2,533
8,865
4,820
2,327
3,979
4,886
45,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
42,526
134
Minions Killed
109
0
Camps Cleared
0
1,261,217
Distance Traveled
1,051,848
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,886
824
15
1
0
276,091
3
L
Medusa
7,978
665
20
2
0
215,817
0
W
Gilgamesh
11,693
974
16
1
0
210,101
4
L
Freya
8,759
730
19
2
0
205,684
4
L
Fenrir
9,240
770
16
1
0
181,418
0
W
Cliodhna
9,613
801
12
1
0
272,326
0
W
Hercules
9,631
803
27
2
0
254,887
0
L
Kuzenbo
8,251
688
8
1
0
232,093
0
L
Sol
8,298
692
46
4
0
216,836
2
W
Discordia
10,693
891
64
5
0
247,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role