Player Matchup

Nemesis
Nemesis
Brxyden-FY
Nemesis
Level 4
God Stats
4W - 2L
1,630 SR
Queue Stats
33W - 29L
1,563 Elo+
Party 2
Bastet
Bastet
RoseAirplane937
Bastet
Level 14
God Stats
4W - 1L
1,579 SR
Queue Stats
10W - 7L
1,600 Elo+
Solo
Ymir
Ymir
SkeamgamingV
Ymir
Level 4
God Stats
4W - 5L
1,630 SR
Queue Stats
4W - 6L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
panda_Man000
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,430 Elo+
Solo
Ra
Ra
ばふかつ
Ra
Level 24
God Stats
1W - 0L
1,218 SR
Queue Stats
19W - 11L
1,629 Elo+
Solo
Team Averages
Level 12
1,512 SR
1,557 Elo+

VS

Team Averages
Level 13
1,492 SR
1,526 Elo+
Achilles
Achilles
Comet Sora
Achilles
Level 27
God Stats
22W - 14L
1,521 SR
Queue Stats
225W - 188L
1,586 Elo+
Solo
Scylla
Scylla
HerpsFreeSince98
Scylla
Level 8
God Stats
4W - 4L
1,537 SR
Queue Stats
10W - 8L
1,511 Elo+
Solo
Nemesis
Nemesis
Tinturas69
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Olorun
Olorun
alpha_Benoitt
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
superdave420911
Cthulhu
Level 16
God Stats
0W - 3L
1,403 SR
Queue Stats
5W - 13L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brxyden-FY
Nemesis
8
3 / 3 / 3
5,241
582
4,000
5,315
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
7 / 2 / 0
6,067
674
6,012
5,649
1,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,955
551
714
3,945
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
panda_Man000
Ah Muzen Cab
10
3 / 0 / 0
6,032
670
2,545
3,627
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,527
503
1,615
3,742
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Comet Sora
Achilles
9
4 / 2 / 0
5,576
620
2,930
7,326
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 0
4,542
505
1,974
2,362
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tinturas69
Nemesis
7
1 / 2 / 2
4,692
521
934
4,590
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 7 / 2
3,962
440
2,163
6,545
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
2 / 3 / 1
4,429
492
1,096
6,595
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
14
Kills
8
9
Deaths
15
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brxyden-FY
Nemesis
3
3
3
1.5
L
Achilles
Comet Sora
Achilles
4
2
0
2
L
1
1
0
1
W
7
2
0
3.5
W
0
1
1
0.5
L
Nemesis
Tinturas69
Nemesis
1
2
2
1
L
0
7
2
0.14
W
Ah Muzen Cab
panda_Man000
Ah Muzen Cab
3
0
0
3
L
2
3
1
0.83
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
9,097
22,278
Taken
27,418
7,223
Mitigated
8,512
6,174
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brxyden-FY
Nemesis
4,000
2,672
0
1,402
5,315
1,373
0
879
4,283
0
16,270
L
Achilles
Comet Sora
Achilles
2,930
946
0
1,601
7,326
3,089
47
0
7,326
0
17,096
L
1,974
31
0
0
2,362
370
0
51
2,311
17,303
0
W
6,012
1,351
0
1,331
5,649
1,524
1,006
568
4,765
0
21,909
W
714
60
0
468
3,945
1,867
538
695
3,126
12,040
0
L
Nemesis
Tinturas69
Nemesis
934
297
0
1,594
4,590
1,030
0
213
4,369
0
15,637
L
2,163
1,482
0
509
6,545
1,294
279
1,438
5,053
7,279
0
W
Ah Muzen Cab
panda_Man000
Ah Muzen Cab
2,545
1,033
0
2,062
3,627
1,419
768
1,053
2,416
0
33,516
L
1,096
196
43
234
6,595
2,729
100
521
6,030
6,736
0
W
1,615
534
219
692
3,742
1,040
1,342
1,539
2,107
18,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
23,201
207
Minions Killed
144
0
Camps Cleared
0
889,769
Distance Traveled
911,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,241
582
37
4
0
201,122
0
L
Achilles
5,576
620
30
3
0
185,169
2
L
Scylla
4,542
505
53
6
0
172,607
1
W
Bastet
6,067
674
33
4
0
186,840
0
W
Ymir
4,955
551
26
3
0
159,848
0
L
Nemesis
4,692
521
39
4
0
164,903
0
L
Olorun
3,962
440
10
1
0
174,545
0
W
Ah Muzen Cab
6,032
670
81
9
0
174,321
1
L
Cthulhu
4,429
492
12
1
0
213,884
0
W
Ra
4,527
503
30
3
0
167,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role