Player Matchup

Loki
Loki
Dolinski_T
Loki
Level 64
God Stats
3W - 4L
1,384 SR
Queue Stats
8W - 17L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
shaho-_
Zhong Kui
Level 59
God Stats
1W - 5L
1,391 SR
Queue Stats
32W - 29L
1,384 Elo+
Party 1
Rama
Rama
xavifan99
Rama
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 64L
1,370 Elo+
Solo
Team Averages
Level 51
1,352 SR
1,378 Elo+

VS

Team Averages
Level 84
1,418 SR
1,445 Elo+
Amaterasu
Amaterasu
Mr McManlyman
Amaterasu
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
464W - 379L
1,614 Elo+
Party 2
Nemesis
Nemesis
SippinCokes
Nemesis
Level 47
God Stats
2W - 2L
1,424 SR
Queue Stats
39W - 25L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
muhammed-talha
Kukulkan
Level 46
God Stats
13W - 51L
1,329 SR
Queue Stats
14W - 61L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
8,410
701
6,028
11,224
2,701
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
shaho-_
Zhong Kui
9
0 / 8 / 0
6,666
556
4,983
10,598
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 7 / 1
7,483
624
5,244
13,079
3,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr McManlyman
Amaterasu
14
4 / 2 / 18
10,184
849
7,926
17,428
18,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SippinCokes
Nemesis
15
20 / 1 / 3
11,238
937
16,714
10,699
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
1 / 0 / 14
9,027
752
6,984
5,724
2,276
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
25
25
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Amaterasu
Mr McManlyman
Amaterasu
4
2
18
6.5
W
Nemesis
SippinCokes
Nemesis
20
1
3
21.5
W
Kukulkan
1
0
14
8
L
Zhong Kui
shaho-_
Zhong Kui
0
8
0
0
L
Rama
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
31,624
34,901
Taken
33,851
10,265
Mitigated
25,775
1,025
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,028
1,691
0
260
11,224
2,701
0
2,721
8,503
0
14,695
W
Amaterasu
Mr McManlyman
Amaterasu
7,926
3,000
770
6,010
17,428
18,011
351
3,332
14,096
0
24,119
W
Nemesis
SippinCokes
Nemesis
16,714
7,087
0
2,043
10,699
5,488
255
1,959
8,740
0
35,321
W
Kukulkan
6,984
252
0
1,700
5,724
2,276
1,005
233
5,491
36,099
0
L
Zhong Kui
shaho-_
Zhong Kui
4,983
500
0
0
10,598
4,377
0
2,051
8,547
11,509
0
L
Rama
5,244
3,519
0
765
13,079
3,187
0
2,508
10,571
0
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,559
Gold Earned
30,449
75
Minions Killed
131
3
Camps Cleared
7
539,496
Distance Traveled
771,393
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,410
701
20
2
2
183,260
0
W
Amaterasu
10,184
849
27
2
3
252,853
5
W
Nemesis
11,238
937
38
3
4
264,002
2
W
Kukulkan
9,027
752
66
6
0
254,538
1
L
Zhong Kui
6,666
556
21
2
1
176,454
1
L
Rama
7,483
624
34
3
0
179,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role