Player Matchup

Sol
Sol
Antikinesis
Sol
Level 27
God Stats
3W - 0L
1,552 SR
Queue Stats
51W - 51L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
HeartlessResh
Jormungandr
Level 14
God Stats
1W - 0L
1,170 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SadSniper7533
Achilles
Level 16
God Stats
3W - 1L
1,839 SR
Queue Stats
28W - 30L
1,435 Elo+
Party 1
Neith
Neith
ThnapoL
Neith
Level 5
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Athena
Athena
YayasProtector
Athena
Level 8
God Stats
3W - 2L
1,513 SR
Queue Stats
6W - 4L
1,502 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,451 Elo+

VS

Team Averages
Level 18
1,415 SR
1,437 Elo+
Ullr
Ullr
Holy_Paladeen
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,567 Elo+
Solo
Chaac
Chaac
Husbibi
Chaac
Level 29
God Stats
1W - 1L
1,682 SR
Queue Stats
283W - 334L
1,367 Elo+
Solo
Neith
Neith
Luigi00
Neith
Level 17
God Stats
0W - 4L
1,133 SR
Queue Stats
7W - 15L
1,331 Elo+
Solo
Nox
Nox
brandolero2007
Nox
Level 30
God Stats
22W - 21L
1,628 SR
Queue Stats
172W - 173L
1,550 Elo+
Solo
Thor
Thor
thuder1
Thor
Level 7
God Stats
0W - 3L
1,132 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 16
14,192
1,092
43,677
19,526
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
HeartlessResh
Jormungandr
20
6 / 0 / 20
12,985
999
18,286
12,641
8,972
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
SadSniper7533
Achilles
20
10 / 1 / 15
13,995
1,077
15,059
13,264
9,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ThnapoL
Neith
19
1 / 3 / 11
11,216
863
8,389
11,847
4,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 1 / 18
14,159
1,089
11,804
19,839
32,265
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 2
11,179
860
13,149
22,698
11,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Husbibi
Chaac
17
0 / 8 / 3
11,041
849
18,020
30,051
23,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Luigi00
Neith
18
0 / 5 / 4
11,135
857
16,942
19,038
6,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 2
11,565
890
20,787
17,290
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
thuder1
Thor
17
1 / 10 / 2
10,791
830
2,865
16,228
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
18
37
Kills
5
5
Deaths
38
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
0
16
20
W
Jormungandr
HeartlessResh
Jormungandr
6
0
20
16
L
2
10
2
0.3
L
Chaac
Husbibi
Chaac
0
8
3
0.19
L
Neith
Luigi00
Neith
0
5
4
0.4
W
Achilles
SadSniper7533
Achilles
10
1
15
17.5
W
Neith
ThnapoL
Neith
1
3
11
2.17
W
8
1
18
17
L
2
5
2
0.6
L
Thor
thuder1
Thor
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,215
Damage
71,763
77,117
Taken
105,305
62,232
Mitigated
54,253
18,264
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,677
21,200
0
10,575
19,526
7,270
0
3,714
15,498
73,825
0
W
Jormungandr
HeartlessResh
Jormungandr
18,286
3,997
515
1,393
12,641
8,972
0
3,470
8,956
44,965
0
L
13,149
5,409
0
251
22,698
11,311
0
16,168
6,530
0
23,510
L
Chaac
Husbibi
Chaac
18,020
2,416
0
6,360
30,051
23,851
0
21,180
8,871
1,405
38,568
L
Neith
Luigi00
Neith
16,942
6,164
0
1,503
19,038
6,811
0
13,485
5,553
0
39,853
W
Achilles
SadSniper7533
Achilles
15,059
3,677
0
1,314
13,264
9,136
0
3,806
9,103
0
33,378
W
Neith
ThnapoL
Neith
8,389
3,068
0
4,121
11,847
4,589
0
2,865
8,701
0
17,510
W
11,804
2,481
0
346
19,839
32,265
0
7,461
11,639
22,532
0
L
20,787
2,618
0
50
17,290
6,261
0
11,917
5,373
48,803
0
L
Thor
thuder1
Thor
2,865
1,126
0
0
16,228
6,019
0
11,017
5,211
0
9,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,547
Gold Earned
55,711
237
Minions Killed
205
8
Camps Cleared
2
1,226,696
Distance Traveled
1,024,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,192
1,092
81
6
3
226,484
0
W
Jormungandr
12,985
999
59
5
0
243,806
0
L
Ullr
11,179
860
20
2
1
211,046
1
L
Chaac
11,041
849
54
4
0
254,861
1
L
Neith
11,135
857
37
3
0
207,333
0
W
Achilles
13,995
1,077
49
4
5
272,680
0
W
Neith
11,216
863
16
1
0
184,830
3
W
Athena
14,159
1,089
32
2
0
298,896
0
L
Nox
11,565
890
79
6
1
235,987
3
L
Thor
10,791
830
15
1
0
115,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role