Player Matchup

Morgan Le Fay
Morgan Le Fay
BaronDaWGs
Morgan Le Fay
Level 41
God Stats
1W - 1L
1,205 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 1
Skadi
Skadi
Snakeater21
Skadi
Level 57
God Stats
2W - 3L
1,629 SR
Queue Stats
5W - 15L
1,316 Elo+
Party 1
Terra
Terra
TurtleManCrusher
Terra
Level 17
God Stats
1W - 1L
1,663 SR
Queue Stats
26W - 36L
1,466 Elo+
Party 1
Team Averages
Level 38
1,499 SR
1,345 Elo+

VS

Team Averages
Level 84
1,630 SR
1,584 Elo+
Tyr
Tyr
Kaivil
Tyr
Level 89
God Stats
4W - 1L
1,676 SR
Queue Stats
86W - 51L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Tekato90135
Cthulhu
Level 25
God Stats
20W - 7L
1,707 SR
Queue Stats
81W - 49L
1,562 Elo+
Party 2
Ra
Ra
ªGhostªDrixª
Ra
Level 137
God Stats
10W - 10L
1,507 SR
Queue Stats
239W - 276L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronDaWGs
Morgan Le Fay
11
0 / 5 / 1
7,185
553
8,303
10,584
4,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 7 / 0
8,785
676
9,282
13,656
6,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 3
8,404
646
6,990
16,099
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kaivil
Tyr
13
4 / 1 / 9
9,237
711
12,489
16,459
16,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Tekato90135
Cthulhu
13
4 / 0 / 8
9,758
751
7,195
17,126
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 7
9,523
733
14,159
11,084
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaronDaWGs
Morgan Le Fay
0
5
1
0.1
W
Tyr
Kaivil
Tyr
4
1
9
8.5
L
3
7
0
0.43
W
Cthulhu
Tekato90135
Cthulhu
4
0
8
8
L
0
1
3
1.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
33,843
40,339
Taken
44,669
30,266
Mitigated
37,380
7,989
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaronDaWGs
Morgan Le Fay
8,303
1,481
0
1,188
10,584
4,906
0
4,945
5,539
26,811
0
W
Tyr
Kaivil
Tyr
12,489
1,012
0
4,944
16,459
16,344
105
6,197
10,262
0
32,324
L
9,282
3,755
0
475
13,656
6,071
0
5,869
7,559
0
32,328
W
Cthulhu
Tekato90135
Cthulhu
7,195
596
935
5,599
17,126
15,667
806
5,886
11,240
18,792
0
L
6,990
976
1,452
4,874
16,099
19,289
0
9,972
5,581
19,800
0
W
14,159
1,208
2,944
4,374
11,084
5,369
1,481
3,737
7,347
51,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
28,518
110
Minions Killed
150
2
Camps Cleared
8
703,504
Distance Traveled
775,512
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,185
553
44
3
2
226,615
1
W
Tyr
9,237
711
47
4
2
282,863
1
L
Skadi
8,785
676
41
3
0
205,489
0
W
Cthulhu
9,758
751
23
2
0
244,748
3
L
Terra
8,404
646
25
2
0
271,400
1
W
Ra
9,523
733
80
6
6
247,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role