Player Matchup

Ullr
Ullr
AdeptOmni
Ullr
Level 37
God Stats
12W - 10L
1,454 SR
Queue Stats
53W - 69L
1,398 Elo+
Party 1
Chronos
Chronos
ProAFK12
Chronos
Level 80
God Stats
27W - 22L
1,439 SR
Queue Stats
68W - 64L
1,458 Elo+
Party 1
Chaac
Chaac
sagesrain
Chaac
Level 59
God Stats
1W - 2L
1,317 SR
Queue Stats
18W - 18L
1,444 Elo+
Party 1
Team Averages
Level 59
1,403 SR
1,433 Elo+

VS

Team Averages
Level 47
1,549 SR
1,469 Elo+
Fenrir
Fenrir
Abaxxx
Fenrir
Level 64
God Stats
6W - 8L
1,394 SR
Queue Stats
146W - 203L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
LordAlddon
Kukulkan
Level 60
God Stats
23W - 21L
1,501 SR
Queue Stats
144W - 225L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
PIONEERGAMER
Cthulhu
Level 17
God Stats
1W - 1L
1,753 SR
Queue Stats
20W - 21L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 0 / 7
11,579
681
12,611
7,571
2,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ProAFK12
Chronos
14
2 / 3 / 9
11,015
648
12,579
17,711
12,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
sagesrain
Chaac
15
7 / 2 / 8
11,981
705
18,634
16,453
20,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abaxxx
Fenrir
13
3 / 7 / 2
10,145
597
12,964
19,234
17,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
LordAlddon
Kukulkan
14
1 / 5 / 2
10,148
597
9,063
14,289
6,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
PIONEERGAMER
Cthulhu
13
1 / 3 / 4
10,426
613
10,497
18,718
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Abaxxx
Fenrir
3
7
2
0.57
W
Ullr
6
0
7
9.5
L
Kukulkan
LordAlddon
Kukulkan
1
5
2
0.4
L
Cthulhu
PIONEERGAMER
Cthulhu
1
3
4
1
W
Chronos
ProAFK12
Chronos
2
3
9
2.17
W
Chaac
sagesrain
Chaac
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
32,524
41,735
Taken
52,241
35,592
Mitigated
49,839
15,172
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Abaxxx
Fenrir
12,964
2,571
0
2,586
19,234
17,339
0
6,640
11,978
0
25,396
W
Ullr
12,611
3,372
0
2,169
7,571
2,989
1,198
4,749
2,822
0
38,380
L
Kukulkan
LordAlddon
Kukulkan
9,063
1,288
983
447
14,289
6,897
0
2,166
11,734
47,419
0
L
Cthulhu
PIONEERGAMER
Cthulhu
10,497
1,483
776
1,213
18,718
25,603
29
4,194
14,032
28,145
0
W
Chronos
ProAFK12
Chronos
12,579
1,438
0
6,698
17,711
12,033
885
6,029
11,682
45,944
0
W
Chaac
sagesrain
Chaac
18,634
2,799
0
6,305
16,453
20,570
377
9,444
7,009
0
45,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
30,719
196
Minions Killed
157
7
Camps Cleared
5
1,025,049
Distance Traveled
927,363
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,145
597
26
2
2
324,320
4
W
Ullr
11,579
681
59
3
2
344,546
2
L
Kukulkan
10,148
597
99
6
3
298,885
1
L
Cthulhu
10,426
613
32
2
0
304,158
1
W
Chronos
11,015
648
78
5
0
346,469
0
W
Chaac
11,981
705
59
3
5
334,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role