Player Matchup

Cerberus
Cerberus
Druepy
Cerberus
Level 126
God Stats
1W - 1L
1,398 SR
Queue Stats
13W - 20L
1,365 Elo+
Party 3
Scylla
Scylla
PP_Turtle25
Scylla
Level 61
God Stats
4W - 6L
1,500 SR
Queue Stats
218W - 198L
1,520 Elo+
Party 2
Ullr
Ullr
Pharahkeet
Ullr
Level 45
God Stats
1W - 1L
1,544 SR
Queue Stats
13W - 11L
1,555 Elo+
Party 3
Ymir
Ymir
Picklemaster803
Ymir
Level 151
God Stats
1W - 2L
1,534 SR
Queue Stats
22W - 22L
1,485 Elo+
Party 3
Hachiman
Hachiman
vIrxnic
Hachiman
Level 39
God Stats
1W - 1L
1,577 SR
Queue Stats
82W - 92L
1,446 Elo+
Party 2
Team Averages
Level 84
1,511 SR
1,474 Elo+

VS

Team Averages
Level 46
1,529 SR
1,621 Elo+
Vamana
Vamana
 
Vamana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BigMacJordan
Nu Wa
Level 81
God Stats
0W - 1L
1,687 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 1
Loki
Loki
BurgerSlayer92
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
LfcChomper
Sylvanus
Level 24
God Stats
1W - 2L
1,519 SR
Queue Stats
11W - 4L
1,682 Elo+
Party 1
Izanami
Izanami
Ninjaspartan559
Izanami
Level 14
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 2L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Druepy
Cerberus
17
7 / 1 / 8
11,821
591
11,654
13,965
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
17 / 1 / 18
12,652
633
18,133
10,033
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 1 / 13
12,250
613
13,049
17,950
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 19
11,124
556
4,974
17,978
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
vIrxnic
Hachiman
16
11 / 2 / 12
11,609
580
13,926
15,318
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 5 / 0
9,683
484
11,709
21,003
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 13 / 3
8,124
406
16,244
14,621
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 8 / 0
6,879
344
1,632
12,154
2,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
LfcChomper
Sylvanus
11
1 / 8 / 1
8,431
422
6,734
17,171
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 12 / 1
7,568
378
2,142
14,064
2,301
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
45
Kills
6
7
Deaths
46
70
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
5
0
0.8
L
0
13
3
0.12
L
0
8
0
0
W
Cerberus
Druepy
Cerberus
7
1
8
11
L
Sylvanus
LfcChomper
Sylvanus
1
8
1
0.19
L
1
12
1
0.13
W
Scylla
17
1
18
26
W
9
1
13
15.5
W
1
2
19
5.25
W
Hachiman
vIrxnic
Hachiman
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,736
Damage
38,461
75,244
Taken
79,013
44,318
Mitigated
28,410
25,937
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,709
4,719
0
3,703
21,003
10,241
150
11,463
9,540
0
46,123
L
16,244
3,920
0
0
14,621
3,412
268
5,214
9,407
46,259
0
L
1,632
56
0
1,038
12,154
2,322
440
3,444
8,710
0
31,702
W
Cerberus
Druepy
Cerberus
11,654
302
0
4,318
13,965
8,254
831
2,944
10,252
69,905
0
L
Sylvanus
LfcChomper
Sylvanus
6,734
1,762
976
2,373
17,171
10,134
296
8,322
8,849
24,278
0
L
2,142
1,110
0
169
14,064
2,301
660
6,318
7,746
0
24,036
W
Scylla
18,133
2,104
261
3,279
10,033
3,301
2,413
4,447
5,052
76,627
0
W
13,049
6,397
0
8,037
17,950
6,510
5,437
6,160
11,281
0
99,090
W
4,974
748
0
3,055
17,978
22,311
316
3,697
13,754
37,471
0
W
Hachiman
vIrxnic
Hachiman
13,926
4,756
0
6,987
15,318
3,942
1,268
4,476
10,483
0
73,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
40,685
561
Minions Killed
279
0
Camps Cleared
0
1,836,007
Distance Traveled
1,678,840
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,683
484
85
4
0
374,823
1
L
Nu Wa
8,124
406
59
3
0
312,269
3
L
Loki
6,879
344
61
3
0
326,300
0
W
Cerberus
11,821
591
162
8
0
376,277
2
L
Sylvanus
8,431
422
19
1
0
353,753
8
L
Izanami
7,568
378
55
3
0
311,695
1
W
Scylla
12,652
633
118
6
0
377,650
0
W
Ullr
12,250
613
140
7
0
413,430
4
W
Ymir
11,124
556
47
2
0
323,705
9
W
Hachiman
11,609
580
94
5
0
344,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role