Player Matchup

Jing Wei
Jing Wei
AceXiaoLong
Jing Wei
Level 104
God Stats
4W - 1L
1,420 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 3
Scylla
Scylla
ArchNinjafin
Scylla
Level 127
God Stats
53W - 28L
1,682 SR
Queue Stats
67W - 40L
1,665 Elo+
Party 3
Neith
Neith
IIsHoX dragonII
Neith
Level 5
God Stats
3W - 1L
1,756 SR
Queue Stats
8W - 9L
1,667 Elo+
Party 3
Kukulkan
Kukulkan
Tsubakichan
Kukulkan
Level 29
God Stats
2W - 3L
1,093 SR
Queue Stats
68W - 71L
1,429 Elo+
Solo
Khepri
Khepri
iUpskrtAtlas
Khepri
Level 5
God Stats
5W - 0L
1,791 SR
Queue Stats
9W - 4L
1,765 Elo+
Party 3
Team Averages
Level 54
1,548 SR
1,615 Elo+

VS

Team Averages
Level 25
1,424 SR
1,434 Elo+
Izanami
Izanami
CrazyPumpkin21
Izanami
Level 43
God Stats
61W - 60L
1,503 SR
Queue Stats
234W - 301L
1,460 Elo+
Party 2
Fenrir
Fenrir
Jonhyboyy777
Fenrir
Level 45
God Stats
23W - 44L
1,420 SR
Queue Stats
191W - 242L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
Kineticals
Sun Wukong
Level 15
God Stats
3W - 3L
1,243 SR
Queue Stats
34W - 21L
1,542 Elo+
Solo
Anubis
Anubis
Psychoboyy6261
Anubis
Level 13
God Stats
10W - 6L
1,661 SR
Queue Stats
24W - 27L
1,391 Elo+
Party 1
Zeus
Zeus
iDraaZ_v12
Zeus
Level 7
God Stats
1W - 4L
1,292 SR
Queue Stats
19W - 36L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AceXiaoLong
Jing Wei
18
7 / 1 / 20
11,344
1,134
18,112
12,652
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
19
19 / 4 / 15
13,690
1,369
25,076
9,678
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 21
10,410
1,041
9,425
9,397
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tsubakichan
Kukulkan
17
3 / 1 / 14
10,885
1,089
8,627
5,889
2,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
17
1 / 3 / 22
10,680
1,068
5,671
12,515
11,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

227

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 5
9,704
970
8,707
19,155
6,683
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
2 / 8 / 6
9,682
968
9,020
14,581
5,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kineticals
Sun Wukong
17
10 / 5 / 2
12,549
1,255
15,474
16,085
12,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 7 / 5
9,502
950
6,460
16,797
7,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
8,863
886
6,600
7,335
4,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
37
34
Kills
15
15
Deaths
34
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AceXiaoLong
Jing Wei
7
1
20
17
W
Scylla
19
4
15
6.63
L
2
12
5
0.38
W
4
6
21
2.42
L
Fenrir
2
8
6
0.63
L
Sun Wukong
Kineticals
Sun Wukong
10
5
2
2.2
L
1
7
5
0.5
W
Kukulkan
Tsubakichan
Kukulkan
3
1
14
10
L
0
2
4
1
W
Khepri
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,911
Damage
46,261
50,131
Taken
73,953
27,162
Mitigated
37,629
9,559
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AceXiaoLong
Jing Wei
18,112
16,250
0
3,671
12,652
5,165
0
3,624
9,028
0
32,996
W
Scylla
25,076
3,228
0
946
9,678
3,603
0
2,429
7,249
35,469
0
L
8,707
5,973
122
1,167
19,155
6,683
0
10,218
8,735
0
39,564
W
9,425
4,979
0
741
9,397
3,835
0
2,227
7,170
0
17,386
L
Fenrir
9,020
1,745
162
657
14,581
5,798
0
5,670
8,853
0
17,141
L
Sun Wukong
Kineticals
Sun Wukong
15,474
3,847
0
3,246
16,085
12,986
0
8,641
7,204
0
33,169
L
6,460
100
0
1,917
16,797
7,499
0
9,214
7,395
20,539
0
W
Kukulkan
Tsubakichan
Kukulkan
8,627
710
0
0
5,889
2,597
0
789
5,100
51,458
0
L
6,600
1,239
0
272
7,335
4,663
0
4,801
2,392
17,278
0
W
Khepri
5,671
382
2,126
2,075
12,515
11,962
0
3,991
8,524
12,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,009
Gold Earned
50,300
197
Minions Killed
180
9
Camps Cleared
3
932,939
Distance Traveled
807,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,344
1,134
29
3
6
217,846
0
W
Scylla
13,690
1,369
36
4
2
168,761
0
L
Izanami
9,704
970
60
6
0
146,630
0
W
Neith
10,410
1,041
13
1
1
170,296
0
L
Fenrir
9,682
968
10
1
0
139,447
0
L
Sun Wukong
12,549
1,255
51
5
0
196,850
0
L
Anubis
9,502
950
38
4
1
148,187
0
W
Kukulkan
10,885
1,089
114
11
0
190,244
0
L
Zeus
8,863
886
21
2
2
176,219
0
W
Khepri
10,680
1,068
5
1
0
185,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role