Player Matchup

Sylvanus
Sylvanus
BoomGotBoom
Sylvanus
Level 102
God Stats
3W - 4L
1,397 SR
Queue Stats
299W - 332L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
KING CONK
Cthulhu
Level 98
God Stats
5W - 7L
1,401 SR
Queue Stats
574W - 614L
1,456 Elo+
Solo
Fafnir
Fafnir
PhatNinjaXL
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,566 Elo+
Solo
Nike
Nike
Two6Warrior
Nike
Level 154
God Stats
1W - 6L
1,283 SR
Queue Stats
140W - 138L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
ayo_hendrixx
Ao Kuang
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
237W - 258L
1,357 Elo+
Party 1
Team Averages
Level 121
1,423 SR
1,434 Elo+

VS

Team Averages
Level 93
1,443 SR
1,409 Elo+
Guan Yu
Guan Yu
ArgoFootbal28
Guan Yu
Level 84
God Stats
3W - 0L
1,291 SR
Queue Stats
120W - 152L
1,378 Elo+
Solo
Neith
Neith
CashInYourSoul
Neith
Level 69
God Stats
2W - 4L
1,528 SR
Queue Stats
285W - 297L
1,398 Elo+
Solo
Chronos
Chronos
Epiphany5899
Chronos
Level 123
God Stats
3W - 5L
1,351 SR
Queue Stats
400W - 426L
1,475 Elo+
Solo
Mulan
Mulan
dins_fire_
Mulan
Level 89
God Stats
10W - 10L
1,542 SR
Queue Stats
834W - 845L
1,422 Elo+
Solo
Sol
Sol
ultracookies74
Sol
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoomGotBoom
Sylvanus
18
4 / 6 / 5
10,018
716
14,968
19,662
12,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
KING CONK
Cthulhu
17
0 / 8 / 6
10,126
723
19,302
24,757
23,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
16
1 / 6 / 4
8,715
623
6,200
20,876
33,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 9 / 5
10,123
723
13,684
28,300
22,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
ayo_hendrixx
Ao Kuang
17
6 / 9 / 5
11,323
809
10,910
19,144
6,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 4 / 17
10,513
751
8,616
20,525
24,847
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 1 / 22
12,329
881
30,543
17,253
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Epiphany5899
Chronos
19
10 / 3 / 18
11,935
853
22,255
15,875
6,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
19
6 / 3 / 24
11,640
831
14,287
27,769
26,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
8 / 3 / 16
11,654
832
24,770
12,886
5,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
13
Kills
38
38
Deaths
14
25
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
4
17
2.88
L
Sylvanus
BoomGotBoom
Sylvanus
4
6
5
1.08
W
11
1
22
22
W
Chronos
Epiphany5899
Chronos
10
3
18
6.33
L
Cthulhu
KING CONK
Cthulhu
0
8
6
0.38
L
Fafnir
1
6
4
0.5
L
2
9
5
0.5
L
Ao Kuang
ayo_hendrixx
Ao Kuang
6
9
5
0.94
W
Mulan
6
3
24
6
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
100,471
112,739
Taken
94,308
97,291
Mitigated
70,124
34,446
Healing
56,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
8,616
1,368
10,294
9,223
20,525
24,847
356
10,624
9,901
0
16,703
L
Sylvanus
BoomGotBoom
Sylvanus
14,968
6,524
7,744
5,591
19,662
12,040
0
8,784
10,878
18,151
3,622
W
30,543
19,369
3,321
9,270
17,253
7,153
2,196
11,137
6,116
0
42,674
W
Chronos
Epiphany5899
Chronos
22,255
10,921
450
4,914
15,875
6,365
711
10,419
5,456
36,496
0
L
Cthulhu
KING CONK
Cthulhu
19,302
635
500
2,888
24,757
23,184
0
7,728
17,029
40,653
0
L
Fafnir
6,200
2,899
1,249
1,588
20,876
33,136
0
9,515
11,361
14,220
0
L
13,684
1,104
1,868
7,186
28,300
22,535
0
13,480
14,820
5,555
28,260
L
Ao Kuang
ayo_hendrixx
Ao Kuang
10,910
4,141
1,793
4,039
19,144
6,396
0
7,518
11,626
14,867
0
W
Mulan
14,287
2,576
2,116
11,469
27,769
26,537
608
12,065
15,704
0
25,784
W
24,770
11,674
1,407
3,842
12,886
5,222
2,502
6,475
6,411
44,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
58,071
118
Minions Killed
151
0
Camps Cleared
0
1,049,806
Distance Traveled
1,236,239
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,513
751
18
1
0
237,935
0
L
Sylvanus
10,018
716
18
1
0
219,667
0
W
Neith
12,329
881
30
2
0
256,101
1
W
Chronos
11,935
853
43
3
0
237,051
0
L
Cthulhu
10,126
723
50
4
0
220,720
0
L
Fafnir
8,715
623
15
1
0
204,614
7
L
Nike
10,123
723
23
2
0
204,226
1
L
Ao Kuang
11,323
809
12
1
0
200,579
0
W
Mulan
11,640
831
24
2
0
252,427
0
W
Sol
11,654
832
36
3
0
252,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role