Player Matchup

Ymir
Ymir
CubeBala
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
JoshQ1409
Danzaburou
Level 29
God Stats
21W - 14L
1,634 SR
Queue Stats
88W - 86L
1,365 Elo+
Solo
The Morrigan
The Morrigan
Oudee101
The Morrigan
Level 26
God Stats
3W - 4L
1,568 SR
Queue Stats
61W - 58L
1,356 Elo+
Solo
Amaterasu
Amaterasu
Tev11sins
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,734 Elo+
Party 1
Susano
Susano
pein556
Susano
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 8L
1,734 Elo+
Party 1
Team Averages
Level 25
1,589 SR
1,585 Elo+

VS

Team Averages
Level 24
1,445 SR
1,385 Elo+
Jing Wei
Jing Wei
Ghosth-_-123
Jing Wei
Level 28
God Stats
9W - 7L
1,468 SR
Queue Stats
95W - 115L
1,311 Elo+
Solo
Achilles
Achilles
MannyyStreamss
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,445 Elo+
Solo
Loki
Loki
TheShadowCorps
Loki
Level 18
God Stats
2W - 0L
1,412 SR
Queue Stats
13W - 15L
1,370 Elo+
Solo
Olorun
Olorun
rollypollymega1
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
x666Malfoy420x69
Ymir
Level 26
God Stats
1W - 0L
1,347 SR
Queue Stats
10W - 7L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 3
5,579
399
2,776
9,482
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
JoshQ1409
Danzaburou
10
1 / 4 / 0
6,183
442
5,823
8,215
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Oudee101
The Morrigan
11
0 / 6 / 2
6,674
477
2,924
6,393
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Tev11sins
Amaterasu
8
2 / 5 / 1
5,613
401
4,007
9,244
5,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
pein556
Susano
10
2 / 4 / 1
6,539
467
3,960
8,126
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ghosth-_-123
Jing Wei
11
5 / 2 / 4
7,061
504
6,757
7,201
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
12
5 / 2 / 4
7,437
531
4,900
8,234
6,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 3
6,542
467
2,021
5,306
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 5
8,416
601
10,151
11,014
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 9
6,751
482
3,983
7,840
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
21
22
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
3
0.5
W
Jing Wei
Ghosth-_-123
Jing Wei
5
2
4
3.5
L
Danzaburou
JoshQ1409
Danzaburou
1
4
0
0.25
W
Achilles
5
2
4
3.5
L
The Morrigan
Oudee101
The Morrigan
0
6
2
0.17
L
Amaterasu
Tev11sins
Amaterasu
2
5
1
0.5
W
2
1
3
3.5
L
Susano
pein556
Susano
2
4
1
0.63
W
8
0
5
10.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
27,812
41,460
Taken
39,595
18,056
Mitigated
19,353
4,802
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,776
872
0
581
9,482
5,347
422
3,385
6,097
12,411
0
W
Jing Wei
Ghosth-_-123
Jing Wei
6,757
5,635
0
1,158
7,201
1,617
0
856
6,345
0
30,045
L
Danzaburou
JoshQ1409
Danzaburou
5,823
2,438
189
1,047
8,215
2,528
1,360
2,701
5,514
0
33,335
W
Achilles
4,900
2,469
0
1,731
8,234
6,285
0
1,202
7,032
0
29,769
L
The Morrigan
Oudee101
The Morrigan
2,924
620
0
0
6,393
1,860
0
860
5,497
40,535
525
L
Amaterasu
Tev11sins
Amaterasu
4,007
1,804
0
1,282
9,244
5,860
0
4,100
5,144
359
11,396
W
2,021
820
0
2,153
5,306
1,426
646
378
4,928
0
30,145
L
Susano
pein556
Susano
3,960
728
0
1,703
8,126
2,461
0
1,955
6,171
0
28,763
W
10,151
5,317
1,044
8,162
11,014
5,224
779
1,870
9,144
54,411
9,154
W
3,983
682
0
2,801
7,840
4,801
0
1,228
6,612
14,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
36,207
225
Minions Killed
278
0
Camps Cleared
0
1,179,862
Distance Traveled
1,251,285
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,579
399
21
2
0
247,534
0
W
Jing Wei
7,061
504
42
3
0
269,756
0
L
Danzaburou
6,183
442
72
5
0
227,798
2
W
Achilles
7,437
531
51
4
0
211,086
2
L
The Morrigan
6,674
477
66
5
0
201,432
1
L
Amaterasu
5,613
401
14
1
0
245,870
0
W
Loki
6,542
467
63
5
0
256,943
0
L
Susano
6,539
467
52
4
0
257,228
0
W
Olorun
8,416
601
108
8
0
240,683
4
W
Ymir
6,751
482
14
1
0
272,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role