Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dekaya
Kali
Level 160
God Stats
4W - 2L
1,660 SR
Queue Stats
312W - 95L
1,850 Elo+
Party 1
Ullr
Ullr
MaestroDC
Ullr
Level 160
God Stats
24W - 9L
1,846 SR
Queue Stats
116W - 75L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
TheWizardofEZ
Cthulhu
Level 160
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 5L
1,764 Elo+
Party 1
Team Averages
Level 160
1,649 SR
1,668 Elo+

VS

Team Averages
Level 143
1,630 SR
1,564 Elo+
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Icex0
Baba Yaga
Level 138
God Stats
4W - 4L
1,646 SR
Queue Stats
352W - 343L
1,621 Elo+
Party 2
Bellona
Bellona
Name
Bellona
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 22L
1,436 Elo+
Solo
Fenrir
Fenrir
Stabbedqtx0
Fenrir
Level 142
God Stats
103W - 62L
1,781 SR
Queue Stats
334W - 332L
1,569 Elo+
Party 2
Apollo
Apollo
reazone
Apollo
Level 157
God Stats
4W - 4L
1,722 SR
Queue Stats
125W - 93L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 2 / 3
7,428
571
4,421
9,150
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
12
1 / 1 / 1
6,988
538
6,092
12,708
5,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Dekaya
Kali
13
1 / 1 / 3
7,629
587
5,019
7,353
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
14
7 / 1 / 2
8,705
670
11,021
8,981
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
1 / 0 / 4
6,345
488
2,567
7,428
4,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 2 / 1
5,995
461
6,171
6,549
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Icex0
Baba Yaga
11
0 / 3 / 1
5,906
454
4,200
7,263
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Name
Bellona
13
3 / 0 / 0
7,796
600
9,001
9,019
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
10
0 / 6 / 3
5,963
459
3,328
10,546
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
reazone
Apollo
12
2 / 1 / 1
7,209
555
3,806
7,445
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
3
1.75
W
Xing Tian
 
Xing Tian
1
1
1
1.5
L
Poseidon
 
Poseidon
0
2
1
0.25
W
Kali
Dekaya
Kali
1
1
3
2.5
L
Baba Yaga
Icex0
Baba Yaga
0
3
1
0.17
W
Ullr
7
1
2
8
L
Bellona
Name
Bellona
3
0
0
3
L
Fenrir
0
6
3
0.25
W
Cthulhu
1
0
4
3
L
Apollo
reazone
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
26,506
45,620
Taken
40,822
19,064
Mitigated
15,884
16,469
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,421
2,945
0
3,871
9,150
2,475
0
1,359
7,614
0
60,228
W
Xing Tian
 
Xing Tian
6,092
838
0
4,600
12,708
5,856
0
1,284
11,318
37,618
0
L
Poseidon
 
Poseidon
6,171
986
0
1,384
6,549
1,485
0
792
5,757
43,314
0
W
Kali
Dekaya
Kali
5,019
2,246
0
3,324
7,353
3,035
0
411
6,908
0
56,873
L
Baba Yaga
Icex0
Baba Yaga
4,200
563
0
1,744
7,263
2,011
0
905
6,358
28,944
0
W
Ullr
11,021
4,217
0
3,277
8,981
3,074
480
4,751
3,750
0
63,629
L
Bellona
Name
Bellona
9,001
3,611
0
3,828
9,019
7,408
0
3,812
5,207
0
44,773
L
Fenrir
3,328
1,503
0
3,480
10,546
3,140
0
2,055
8,491
0
30,170
W
Cthulhu
2,567
257
265
1,132
7,428
4,624
135
1,783
5,492
24,315
0
L
Apollo
reazone
Apollo
3,806
2,189
0
3,385
7,445
1,840
0
1,095
6,350
0
49,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
32,869
465
Minions Killed
428
0
Camps Cleared
0
1,277,643
Distance Traveled
1,290,065
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,428
571
110
8
0
239,174
3
W
Xing Tian
6,988
538
86
7
0
231,006
6
L
Poseidon
5,995
461
72
6
0
261,678
6
W
Kali
7,629
587
95
7
0
274,572
3
L
Baba Yaga
5,906
454
72
6
0
245,651
3
W
Ullr
8,705
670
141
11
0
250,248
2
L
Bellona
7,796
600
100
8
0
265,506
3
L
Fenrir
5,963
459
68
5
0
265,761
1
W
Cthulhu
6,345
488
33
3
0
282,643
5
L
Apollo
7,209
555
116
9
0
251,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role