Player Matchup

Olorun
Olorun
Afro-SamurEye-
Olorun
Level 122
God Stats
59W - 77L
1,450 SR
Queue Stats
205W - 279L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Ghacyarla
Cthulhu
Level 47
God Stats
141W - 125L
1,486 SR
Queue Stats
188W - 223L
1,408 Elo+
Solo
King Arthur
King Arthur
eekycai
King Arthur
Level 115
God Stats
2W - 2L
1,586 SR
Queue Stats
157W - 163L
1,388 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,389 Elo+

VS

Team Averages
Level 99
1,441 SR
1,337 Elo+
Nu Wa
Nu Wa
BossDisciple109
Nu Wa
Level 128
God Stats
15W - 23L
1,536 SR
Queue Stats
160W - 191L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
GreekMamba10
Gilgamesh
Level 65
God Stats
33W - 48L
1,405 SR
Queue Stats
316W - 375L
1,314 Elo+
Solo
Susano
Susano
Maxdabble7
Susano
Level 104
God Stats
13W - 21L
1,382 SR
Queue Stats
255W - 338L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,855
697
11,673
9,883
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ghacyarla
Cthulhu
14
1 / 2 / 12
11,126
654
19,056
21,529
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
eekycai
King Arthur
16
8 / 2 / 6
12,273
722
12,445
20,513
14,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,594
623
17,923
16,156
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
GreekMamba10
Gilgamesh
14
3 / 6 / 2
10,285
605
14,655
21,761
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Maxdabble7
Susano
13
1 / 7 / 2
9,848
579
9,291
15,861
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
2
4
3
0.88
W
Cthulhu
Ghacyarla
Cthulhu
1
2
12
3.5
L
Gilgamesh
GreekMamba10
Gilgamesh
3
6
2
0.67
L
Susano
Maxdabble7
Susano
1
7
2
0.29
W
King Arthur
eekycai
King Arthur
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
41,869
51,925
Taken
53,778
41,582
Mitigated
23,601
11,258
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,673
5,202
2,547
2,761
9,883
4,283
2,008
3,203
6,522
45,012
0
L
17,923
9,777
106
5,585
16,156
5,552
224
8,890
6,656
60,598
0
W
Cthulhu
Ghacyarla
Cthulhu
19,056
1,322
1,714
4,236
21,529
22,563
463
7,765
13,100
50,335
0
L
Gilgamesh
GreekMamba10
Gilgamesh
14,655
2,471
0
2,330
21,761
12,177
0
13,679
7,231
6,803
28,985
L
Susano
Maxdabble7
Susano
9,291
716
0
600
15,861
5,872
0
7,277
8,307
0
28,823
W
King Arthur
eekycai
King Arthur
12,445
1,584
0
0
20,513
14,736
506
9,910
10,071
444
62,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
30,727
241
Minions Killed
166
4
Camps Cleared
7
951,417
Distance Traveled
904,711
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,855
697
90
5
0
269,341
0
L
Nu Wa
10,594
623
89
5
0
301,901
1
W
Cthulhu
11,126
654
58
3
0
353,700
1
L
Gilgamesh
10,285
605
34
2
5
312,531
1
L
Susano
9,848
579
43
3
2
290,279
5
W
King Arthur
12,273
722
93
5
4
328,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role