Player Matchup

Freya
Freya
GreyBeard_Hitman
Freya
Level 28
God Stats
66W - 71L
1,466 SR
Queue Stats
341W - 380L
1,429 Elo+
Solo
Medusa
Medusa
Oaxacanator_
Medusa
Level 28
God Stats
50W - 32L
1,568 SR
Queue Stats
95W - 92L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
XAfflixtionX594
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 138L
1,374 Elo+
Solo
Thanatos
Thanatos
alejandrosupina
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Solo
Xbalanque
Xbalanque
ybakura
Xbalanque
Level 18
God Stats
9W - 2L
1,949 SR
Queue Stats
62W - 50L
1,501 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,463 Elo+

VS

Team Averages
Level 24
1,448 SR
1,449 Elo+
Hera
Hera
VINNY923
Hera
Level 28
God Stats
3W - 0L
1,464 SR
Queue Stats
131W - 165L
1,470 Elo+
Solo
Geb
Geb
WigBeanis
Geb
Level 13
God Stats
4W - 3L
1,425 SR
Queue Stats
14W - 17L
1,470 Elo+
Solo
Fafnir
Fafnir
fire_reaper101
Fafnir
Level 21
God Stats
56W - 38L
1,581 SR
Queue Stats
57W - 41L
1,513 Elo+
Solo
Nox
Nox
joker5520
Nox
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
61W - 58L
1,403 Elo+
Solo
Chaac
Chaac
vaxify-_o
Chaac
Level 27
God Stats
19W - 20L
1,513 SR
Queue Stats
79W - 82L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
11,746
904
15,233
19,226
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
1 / 2 / 2
10,337
795
3,289
4,081
1,491
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
XAfflixtionX594
Sun Wukong
17
1 / 0 / 5
11,244
865
9,793
22,264
21,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
18
5 / 9 / 4
12,330
948
6,594
19,785
7,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
ybakura
Xbalanque
19
6 / 8 / 1
13,085
1,007
28,651
25,407
9,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

22

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 6 / 11
12,125
933
17,769
12,223
5,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 1 / 15
12,054
927
7,960
10,281
9,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 1 / 14
14,211
1,093
10,552
17,337
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 6 / 10
11,321
871
10,238
10,822
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
vaxify-_o
Chaac
20
15 / 0 / 5
16,028
1,233
38,444
17,138
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
14
Kills
23
23
Deaths
14
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Medusa
1
2
2
1
W
Hera
3
6
11
1.42
W
1
1
15
8.5
L
Sun Wukong
XAfflixtionX594
Sun Wukong
1
0
5
3.5
L
Thanatos
5
9
4
0.78
W
3
1
14
10
W
1
6
10
1
W
Chaac
vaxify-_o
Chaac
15
0
5
17.5
L
Xbalanque
ybakura
Xbalanque
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,560
Damage
84,963
90,763
Taken
67,801
46,566
Mitigated
63,041
9,201
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,233
6,037
0
1,523
19,226
6,475
0
8,501
10,270
31,992
0
L
Medusa
3,289
1,635
0
158
4,081
1,491
0
1,757
2,217
0
7,389
W
Hera
17,769
3,018
837
2,644
12,223
5,397
0
1,903
10,149
47,810
0
W
7,960
745
0
711
10,281
9,352
0
3,719
6,389
14,639
0
L
Sun Wukong
XAfflixtionX594
Sun Wukong
9,793
767
0
2,126
22,264
21,830
0
12,215
9,263
894
21,791
L
Thanatos
6,594
1,070
0
3,170
19,785
7,340
0
11,677
7,830
0
12,196
W
10,552
3,345
0
4,936
17,337
28,064
0
4,419
12,065
23,117
0
W
10,238
3,399
0
626
10,822
5,701
0
2,876
7,818
24,347
0
W
Chaac
vaxify-_o
Chaac
38,444
5,044
0
11,181
17,138
14,527
0
2,807
14,064
0
78,276
L
Xbalanque
ybakura
Xbalanque
28,651
12,656
0
2,224
25,407
9,430
0
12,369
12,651
0
79,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
65,739
189
Minions Killed
251
8
Camps Cleared
4
1,068,855
Distance Traveled
1,299,567
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,746
904
41
3
1
255,659
1
L
Medusa
10,337
795
9
1
0
68,039
0
W
Hera
12,125
933
67
5
2
223,256
0
W
Geb
12,054
927
18
1
0
295,405
0
L
Sun Wukong
11,244
865
29
2
0
289,587
0
L
Thanatos
12,330
948
8
1
1
238,599
3
W
Fafnir
14,211
1,093
23
2
0
277,553
2
W
Nox
11,321
871
27
2
0
191,774
0
W
Chaac
16,028
1,233
116
9
2
311,579
0
L
Xbalanque
13,085
1,007
102
8
6
216,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role