Player Matchup

Cliodhna
Cliodhna
Ariatrix
Cliodhna
Level 28
God Stats
2W - 4L
1,510 SR
Queue Stats
20W - 20L
1,330 Elo+
Party 1
Skadi
Skadi
Carloslee19
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,559 Elo+
Solo
Scylla
Scylla
Da_Gats
Scylla
Level 24
God Stats
39W - 38L
1,516 SR
Queue Stats
202W - 216L
1,400 Elo+
Solo
Bastet
Bastet
HearingTester21
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,389 Elo+
Party 1
Zeus
Zeus
krazywaven24
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 1
Team Averages
Level 22
1,505 SR
1,419 Elo+

VS

Team Averages
Level 23
1,563 SR
1,506 Elo+
Cliodhna
Cliodhna
Distortedvision9
Cliodhna
Level 26
God Stats
10W - 8L
1,472 SR
Queue Stats
52W - 54L
1,408 Elo+
Solo
Ra
Ra
Genesect EX
Ra
Level 28
God Stats
5W - 6L
1,485 SR
Queue Stats
68W - 56L
1,501 Elo+
Solo
Ares
Ares
Holy_Paladeen
Ares
Level 9
God Stats
3W - 0L
1,820 SR
Queue Stats
7W - 9L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
OhmNom7
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,592 Elo+
Solo
Achilles
Achilles
Th3BloodAng3l
Achilles
Level 22
God Stats
25W - 24L
1,537 SR
Queue Stats
126W - 117L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ariatrix
Cliodhna
16
3 / 8 / 4
10,252
1,025
12,259
17,207
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 6
11,175
1,118
12,936
17,677
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Da_Gats
Scylla
16
1 / 4 / 6
9,408
941
4,016
10,626
2,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 13 / 5
10,853
1,085
16,185
22,735
8,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 15 / 6
10,017
1,002
15,363
19,768
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 20
11,837
1,184
14,777
13,253
4,715
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 2 / 22
13,321
1,332
22,263
9,092
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 27
11,453
1,145
12,881
17,735
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
OhmNom7
Tsukuyomi
18
4 / 2 / 25
11,307
1,131
10,836
9,393
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Th3BloodAng3l
Achilles
19
15 / 1 / 18
13,787
1,379
21,932
16,595
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
157
13
Kills
45
45
Deaths
13
27
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ariatrix
Cliodhna
3
8
4
0.63
L
3
5
6
1.2
L
Scylla
Da_Gats
Scylla
1
4
6
1
W
9
4
20
4.75
W
12
2
22
11.5
L
4
13
5
0.5
W
5
4
27
4.63
W
Tsukuyomi
OhmNom7
Tsukuyomi
4
2
25
8.25
W
Achilles
Th3BloodAng3l
Achilles
15
1
18
24
L
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
82,689
88,013
Taken
66,068
30,119
Mitigated
42,384
3,449
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ariatrix
Cliodhna
12,259
1,777
0
462
17,207
6,348
0
8,436
8,771
0
21,567
L
12,936
5,910
0
983
17,677
6,007
0
8,403
9,274
0
46,418
L
Scylla
Da_Gats
Scylla
4,016
568
0
136
10,626
2,944
0
3,247
7,379
15,680
0
W
14,777
1,035
0
105
13,253
4,715
0
2,713
10,540
0
19,025
W
22,263
1,326
3,347
3,509
9,092
3,698
0
1,992
7,100
52,040
0
L
16,185
4,767
0
1,288
22,735
8,090
0
9,252
13,483
0
28,206
W
12,881
1,170
0
2,435
17,735
19,820
0
6,515
11,220
17,635
0
W
Tsukuyomi
OhmNom7
Tsukuyomi
10,836
3,398
0
505
9,393
4,673
0
3,299
6,094
0
28,422
W
Achilles
Th3BloodAng3l
Achilles
21,932
6,266
0
5,035
16,595
9,478
0
4,860
11,735
0
47,218
L
15,363
6,715
0
580
19,768
6,730
0
5,806
13,962
22,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
61,705
150
Minions Killed
195
6
Camps Cleared
6
958,732
Distance Traveled
973,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,252
1,025
18
2
4
212,958
0
L
Skadi
11,175
1,118
61
6
2
190,396
0
L
Scylla
9,408
941
24
2
0
186,096
0
W
Cliodhna
11,837
1,184
8
1
1
178,967
0
W
Ra
13,321
1,332
73
7
2
201,392
1
L
Bastet
10,853
1,085
30
3
0
206,310
0
W
Ares
11,453
1,145
15
2
1
177,429
1
W
Tsukuyomi
11,307
1,131
30
3
0
185,009
0
W
Achilles
13,787
1,379
69
7
2
230,644
0
L
Zeus
10,017
1,002
17
2
0
162,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role