Player Matchup

Hera
Hera
GamingAsparagus
Hera
Level 120
God Stats
13W - 12L
1,738 SR
Queue Stats
352W - 341L
1,566 Elo+
Party 1
Fenrir
Fenrir
MeatPotter
Fenrir
Level 129
God Stats
0W - 1L
1,524 SR
Queue Stats
186W - 203L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
TwoFingersdp
Gilgamesh
Level 125
God Stats
9W - 4L
1,780 SR
Queue Stats
37W - 38L
1,541 Elo+
Solo
Team Averages
Level 125
1,681 SR
1,560 Elo+

VS

Team Averages
Level 102
1,555 SR
1,536 Elo+
Ares
Ares
Bazey
Ares
Level 127
God Stats
5W - 3L
1,547 SR
Queue Stats
623W - 502L
1,614 Elo+
Solo
Mercury
Mercury
Dhulkifl
Mercury
Level 117
God Stats
2W - 0L
1,428 SR
Queue Stats
216W - 207L
1,674 Elo+
Solo
Ah Puch
Ah Puch
HFM-Swifter
Ah Puch
Level 62
God Stats
8W - 5L
1,690 SR
Queue Stats
149W - 204L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 10
13,445
791
15,767
13,848
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MeatPotter
Fenrir
16
10 / 6 / 9
12,401
729
14,131
25,029
21,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TwoFingersdp
Gilgamesh
16
4 / 10 / 14
11,968
704
17,260
22,942
19,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bazey
Ares
16
2 / 6 / 18
12,758
750
8,416
24,361
31,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Dhulkifl
Mercury
19
18 / 9 / 4
15,706
924
23,105
18,515
9,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
HFM-Swifter
Ah Puch
16
3 / 7 / 14
12,048
709
16,199
14,152
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
22
Kills
23
23
Deaths
22
33
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
Bazey
Ares
2
6
18
1.83
W
Mercury
Dhulkifl
Mercury
18
9
4
2.22
L
8
7
10
1.86
W
Ah Puch
HFM-Swifter
Ah Puch
3
7
14
1.43
L
Fenrir
MeatPotter
Fenrir
10
6
9
2.42
L
Gilgamesh
TwoFingersdp
Gilgamesh
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
47,720
61,819
Taken
57,028
46,553
Mitigated
47,324
5,945
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bazey
Ares
8,416
787
0
2,919
24,361
31,040
81
7,706
16,327
21,584
0
W
Mercury
Dhulkifl
Mercury
23,105
15,714
0
1,445
18,515
9,638
1,769
4,409
13,854
0
52,149
L
15,767
2,346
50
1,535
13,848
5,968
736
6,294
7,275
51,256
0
W
Ah Puch
HFM-Swifter
Ah Puch
16,199
946
1,344
4,157
14,152
6,646
852
4,937
8,936
50,319
0
L
Fenrir
MeatPotter
Fenrir
14,131
3,545
0
3,299
25,029
21,575
0
10,339
14,275
0
38,307
L
Gilgamesh
TwoFingersdp
Gilgamesh
17,260
5,311
0
1,061
22,942
19,010
78
8,024
14,630
3,830
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
40,512
194
Minions Killed
164
10
Camps Cleared
5
881,116
Distance Traveled
871,768
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,758
750
16
1
0
284,378
3
W
Mercury
15,706
924
58
3
0
325,508
4
L
Hera
13,445
791
92
5
3
273,704
1
W
Ah Puch
12,048
709
90
5
5
261,882
2
L
Fenrir
12,401
729
49
3
3
308,748
3
L
Gilgamesh
11,968
704
53
3
4
298,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role