Player Matchup

Artio
Artio
Breece6
Artio
Level 117
God Stats
12W - 9L
1,400 SR
Queue Stats
69W - 68L
1,471 Elo+
Party 2
Skadi
Skadi
D3US
Skadi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 78L
1,454 Elo+
Party 2
Fenrir
Fenrir
Sevrnus
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
ThunderozRKL
Sun Wukong
Level 41
God Stats
12W - 8L
1,431 SR
Queue Stats
303W - 373L
1,456 Elo+
Solo
Zeus
Zeus
facelfulace
Zeus
Level 43
God Stats
2W - 0L
1,873 SR
Queue Stats
111W - 110L
1,496 Elo+
Solo
Team Averages
Level 55
1,541 SR
1,422 Elo+

VS

Team Averages
Level 46
1,546 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Boppp
Chang'e
Level 47
God Stats
2W - 1L
1,780 SR
Queue Stats
101W - 125L
1,372 Elo+
Party 3
Sobek
Sobek
G00S3555
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,468 Elo+
Party 1
Hercules
Hercules
MaliciousBagel
Hercules
Level 43
God Stats
2W - 7L
1,450 SR
Queue Stats
109W - 101L
1,521 Elo+
Solo
Cliodhna
Cliodhna
TT_Thic_Boy
Cliodhna
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 212L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Breece6
Artio
15
1 / 0 / 14
10,711
487
5,668
16,039
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
D3US
Skadi
16
4 / 5 / 5
11,108
505
10,537
10,358
3,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Sevrnus
Fenrir
18
5 / 3 / 15
11,917
542
10,502
16,259
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ThunderozRKL
Sun Wukong
19
2 / 0 / 6
12,075
549
13,307
15,730
17,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 5 / 4
13,707
623
27,412
15,493
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 3 / 1
10,777
490
10,547
10,874
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Boppp
Chang'e
13
2 / 10 / 2
9,011
410
5,002
18,318
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
G00S3555
Sobek
15
0 / 4 / 6
9,604
437
4,953
17,702
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
17
2 / 3 / 0
10,511
478
7,861
20,774
20,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
TT_Thic_Boy
Cliodhna
16
4 / 9 / 4
10,156
462
11,072
19,438
5,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
29
Kills
13
13
Deaths
29
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
1
1.83
L
Chang'e
Boppp
Chang'e
2
10
2
0.3
W
Artio
Breece6
Artio
1
0
14
8
W
Skadi
D3US
Skadi
4
5
5
1.3
L
Sobek
G00S3555
Sobek
0
4
6
0.75
L
Hercules
2
3
0
0.67
W
Fenrir
Sevrnus
Fenrir
5
3
15
4.17
L
Cliodhna
TT_Thic_Boy
Cliodhna
4
9
4
0.67
W
Sun Wukong
ThunderozRKL
Sun Wukong
2
0
6
5
W
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,426
Damage
39,435
73,879
Taken
87,106
52,623
Mitigated
49,683
24,683
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,547
3,541
0
3,450
10,874
4,137
1,172
2,349
8,375
0
79,128
L
Chang'e
Boppp
Chang'e
5,002
662
200
4,282
18,318
4,664
0
8,970
9,348
46,252
0
W
Artio
Breece6
Artio
5,668
349
2,157
6,204
16,039
17,394
982
2,901
13,138
30,130
0
W
Skadi
D3US
Skadi
10,537
5,389
0
1,750
10,358
3,569
4,200
1,349
9,009
0
65,619
L
Sobek
G00S3555
Sobek
4,953
398
0
3,482
17,702
14,810
216
9,206
8,390
20,477
0
L
Hercules
7,861
1,312
0
7,171
20,774
20,359
62
4,831
14,610
9,002
55,980
W
Fenrir
Sevrnus
Fenrir
10,502
1,880
0
6,328
16,259
7,783
2,166
2,931
13,328
0
57,406
L
Cliodhna
TT_Thic_Boy
Cliodhna
11,072
1,095
0
2,614
19,438
5,713
0
10,916
8,476
0
51,175
W
Sun Wukong
ThunderozRKL
Sun Wukong
13,307
2,374
10
4,636
15,730
17,997
822
1,185
14,545
18,396
70,963
W
27,412
6,080
0
3,598
15,493
5,880
1,008
4,401
11,092
105,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
50,059
517
Minions Killed
494
0
Camps Cleared
0
2,200,561
Distance Traveled
1,918,717
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,777
490
157
7
0
367,726
8
L
Chang'e
9,011
410
68
3
0
331,779
1
W
Artio
10,711
487
29
1
0
483,924
1
W
Skadi
11,108
505
122
6
0
404,975
5
L
Sobek
9,604
437
32
1
0
409,131
3
L
Hercules
10,511
478
154
7
0
394,522
3
W
Fenrir
11,917
542
67
3
0
469,618
6
L
Cliodhna
10,156
462
83
4
0
415,559
0
W
Sun Wukong
12,075
549
149
7
0
457,737
6
W
Zeus
13,707
623
150
7
0
384,307
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role