Player Matchup

Cthulhu
Cthulhu
Almighty_RyGuy
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XSaberXkill12
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,869 SR
Queue Stats
48W - 27L
1,599 Elo+
Solo
Anhur
Anhur
Yue-Lao-
Anhur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2
Achilles
Achilles
my409
Achilles
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 69L
1,513 Elo+
Solo
Da Ji
Da Ji
surrka
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,550 Elo+
Solo
Team Averages
Level 33
1,574 SR
1,554 Elo+

VS

Team Averages
Level 27
1,649 SR
1,494 Elo+
Nike
Nike
Kanagawa_K-D-R
Nike
Level 26
God Stats
26W - 12L
1,651 SR
Queue Stats
51W - 49L
1,467 Elo+
Party 1
Izanami
Izanami
Mighty_Ricky
Izanami
Level 28
God Stats
9W - 7L
1,871 SR
Queue Stats
138W - 148L
1,431 Elo+
Party 1
Ymir
Ymir
RoyalSteele
Ymir
Level 24
God Stats
4W - 1L
1,611 SR
Queue Stats
80W - 84L
1,554 Elo+
Solo
Nemesis
Nemesis
Syx_Mystyreious
Nemesis
Level 28
God Stats
42W - 31L
1,636 SR
Queue Stats
102W - 94L
1,532 Elo+
Party 1
Camazotz
Camazotz
Voidfunk
Camazotz
Level 28
God Stats
2W - 2L
1,477 SR
Queue Stats
112W - 94L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,533
377
2,715
13,380
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
XSaberXkill12
Morgan Le Fay
17
0 / 5 / 0
10,090
505
12,045
12,185
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Yue-Lao-
Anhur
17
1 / 1 / 0
9,785
489
8,025
12,417
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
my409
Achilles
17
10 / 0 / 0
11,265
563
17,363
14,372
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
surrka
Da Ji
11
0 / 8 / 0
7,665
383
6,036
15,681
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,785
489
7,074
16,246
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Mighty_Ricky
Izanami
16
8 / 0 / 1
11,084
554
10,143
11,604
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 10
10,560
528
8,423
12,686
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 4 / 7
9,821
491
8,068
16,131
5,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Voidfunk
Camazotz
17
6 / 1 / 4
10,504
525
10,223
15,096
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
11
Kills
20
20
Deaths
11
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
5
2
0.6
W
Izanami
Mighty_Ricky
Izanami
8
0
1
8.5
W
3
1
10
8
W
1
4
7
1.13
W
Camazotz
Voidfunk
Camazotz
6
1
4
8
L
Morgan Le Fay
XSaberXkill12
Morgan Le Fay
0
5
0
0
L
Anhur
Yue-Lao-
Anhur
1
1
0
1
L
Achilles
my409
Achilles
10
0
0
10
L
Da Ji
surrka
Da Ji
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
43,931
68,035
Taken
71,763
36,819
Mitigated
34,624
20,120
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,715
75
0
880
13,380
9,387
32
2,442
10,892
19,326
0
W
7,074
1,326
0
4,488
16,246
8,178
1,279
1,256
14,296
1,645
53,098
W
Izanami
Mighty_Ricky
Izanami
10,143
7,024
0
3,123
11,604
3,385
1,039
2,395
8,976
0
65,110
W
8,423
1,534
664
3,957
12,686
10,610
197
3,491
8,795
57,295
0
W
8,068
4,352
0
5,004
16,131
5,711
1,656
3,553
12,098
0
83,242
W
Camazotz
Voidfunk
Camazotz
10,223
2,841
361
8,350
15,096
6,740
0
5,496
9,180
0
62,527
L
Morgan Le Fay
XSaberXkill12
Morgan Le Fay
12,045
761
0
3,252
12,185
4,812
1,057
2,036
9,732
82,654
0
L
Anhur
Yue-Lao-
Anhur
8,025
3,436
0
6,721
12,417
3,739
590
2,269
10,097
0
89,999
L
Achilles
my409
Achilles
17,363
5,540
0
5,004
14,372
13,625
0
0
13,448
10,054
60,801
L
Da Ji
surrka
Da Ji
6,036
2,120
0
4,263
15,681
5,256
155
2,126
13,114
0
41,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
51,754
563
Minions Killed
553
0
Camps Cleared
0
1,843,634
Distance Traveled
1,986,274
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,533
377
44
2
0
392,076
0
W
Nike
9,785
489
117
6
0
380,523
0
W
Izanami
11,084
554
116
6
0
399,299
1
W
Ymir
10,560
528
87
4
0
392,565
5
W
Nemesis
9,821
491
138
7
0
439,565
0
W
Camazotz
10,504
525
95
5
0
374,322
4
L
Morgan Le Fay
10,090
505
157
8
0
356,890
4
L
Anhur
9,785
489
155
8
0
354,497
6
L
Achilles
11,265
563
140
7
0
342,936
2
L
Da Ji
7,665
383
67
3
0
397,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role