Player Matchup

Jing Wei
Jing Wei
ScytheWeilder
Jing Wei
Level 24
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 8L
1,232 Elo+
Party 2
Ymir
Ymir
hoopinggod-bjjon
Ymir
Level 106
God Stats
10W - 8L
1,480 SR
Queue Stats
220W - 331L
1,337 Elo+
Party 2
Ah Puch
Ah Puch
uhPretzel-_
Ah Puch
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 222L
1,369 Elo+
Party 2
Team Averages
Level 70
1,478 SR
1,312 Elo+

VS

Team Averages
Level 64
1,590 SR
1,549 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
TheChosenKuang
Olorun
Level 25
God Stats
3W - 0L
1,883 SR
Queue Stats
169W - 23L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
あんしろ
Gilgamesh
Level 8
God Stats
8W - 7L
1,386 SR
Queue Stats
19W - 21L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ScytheWeilder
Jing Wei
10
2 / 8 / 2
7,707
701
4,951
10,370
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 10 / 3
6,578
598
2,802
16,728
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
uhPretzel-_
Ah Puch
12
3 / 7 / 1
8,541
776
6,894
10,823
3,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
13 / 1 / 9
10,288
935
15,327
12,049
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
9 / 2 / 10
9,827
893
13,366
7,692
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
あんしろ
Gilgamesh
12
3 / 2 / 13
8,452
768
5,047
9,188
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
25
25
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
9
17.5
L
Jing Wei
ScytheWeilder
Jing Wei
2
8
2
0.38
W
9
2
10
7
L
0
10
3
0.15
L
Ah Puch
uhPretzel-_
Ah Puch
3
7
1
0.5
W
Gilgamesh
あんしろ
Gilgamesh
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
33,740
37,921
Taken
28,929
14,909
Mitigated
19,382
3,844
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,327
4,325
0
9,906
12,049
7,940
296
4,244
7,805
0
28,904
L
Jing Wei
ScytheWeilder
Jing Wei
4,951
3,993
0
378
10,370
2,295
0
2,303
7,639
0
12,266
W
13,366
6,036
463
2,945
7,692
3,121
1,420
3,908
3,784
39,199
3,676
L
2,802
835
207
1,071
16,728
9,109
0
7,475
8,769
8,009
564
L
Ah Puch
uhPretzel-_
Ah Puch
6,894
761
654
1,534
10,823
3,505
0
2,513
7,861
24,439
0
W
Gilgamesh
あんしろ
Gilgamesh
5,047
752
0
1,765
9,188
8,321
156
2,034
7,154
149
13,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
28,567
60
Minions Killed
138
0
Camps Cleared
10
541,931
Distance Traveled
616,192
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,288
935
31
3
4
218,927
2
L
Jing Wei
7,707
701
22
2
0
206,034
0
W
Olorun
9,827
893
86
8
4
189,240
0
L
Ymir
6,578
598
8
1
0
147,002
2
L
Ah Puch
8,541
776
30
3
0
188,895
4
W
Gilgamesh
8,452
768
21
2
2
208,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role