Player Matchup

Loki
Loki
CrazyPossum124
Loki
Level 4
God Stats
2W - 3L
1,428 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
goldenant_
Jing Wei
Level 17
God Stats
36W - 37L
1,473 SR
Queue Stats
37W - 42L
1,350 Elo+
Party 1
Izanami
Izanami
kamazutra_pr
Izanami
Level 27
God Stats
47W - 22L
1,676 SR
Queue Stats
162W - 168L
1,444 Elo+
Solo
Guan Yu
Guan Yu
rolennihlo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,205 Elo+
Solo
Athena
Athena
tooSPICY4DaPeppa
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,345 Elo+

VS

Team Averages
Level 13
1,372 SR
1,340 Elo+
Bakasura
Bakasura
BentRumble46144
Bakasura
Level 16
God Stats
13W - 18L
1,348 SR
Queue Stats
32W - 34L
1,371 Elo+
Solo
Izanami
Izanami
LemonSoda9017
Izanami
Level 17
God Stats
5W - 4L
1,611 SR
Queue Stats
32W - 32L
1,441 Elo+
Solo
Geb
Geb
Mechassassin310
Geb
Level 4
God Stats
5W - 16L
1,135 SR
Queue Stats
6W - 17L
1,231 Elo+
Solo
Cthulhu
Cthulhu
The_Soss_
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
r3djok3r1914
Morgan Le Fay
Level 14
God Stats
6W - 14L
1,263 SR
Queue Stats
76W - 91L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 13 / 4
10,147
922
9,015
16,791
6,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
goldenant_
Jing Wei
18
6 / 9 / 10
12,260
1,115
13,751
18,616
10,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
kamazutra_pr
Izanami
17
7 / 11 / 6
12,355
1,123
35,121
21,828
7,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
rolennihlo
Guan Yu
16
1 / 10 / 9
9,892
899
6,347
22,012
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 6 / 9
10,053
914
6,350
22,876
21,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
11 / 4 / 16
12,682
1,153
23,048
18,762
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
20
24 / 3 / 15
16,041
1,458
33,280
13,063
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 10 / 21
11,017
1,002
10,684
17,261
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
The_Soss_
Cthulhu
19
6 / 2 / 19
11,557
1,051
10,718
21,727
25,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
r3djok3r1914
Morgan Le Fay
20
5 / 0 / 29
12,564
1,142
15,890
6,359
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
148
19
Kills
48
49
Deaths
19
38
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
4
16
4.75
L
4
13
4
0.46
W
Izanami
24
3
15
10.5
W
2
10
21
1.25
W
Cthulhu
The_Soss_
Cthulhu
6
2
19
7.75
L
Jing Wei
goldenant_
Jing Wei
6
9
10
1.22
L
Izanami
kamazutra_pr
Izanami
7
11
6
0.91
W
Morgan Le Fay
r3djok3r1914
Morgan Le Fay
5
0
29
19.5
L
Guan Yu
rolennihlo
Guan Yu
1
10
9
0.55
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,584
Damage
93,620
102,123
Taken
77,172
60,948
Mitigated
58,497
4,818
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
23,048
16,461
0
4,877
18,762
10,995
0
1,568
16,965
0
25,483
L
9,015
4,859
0
0
16,791
6,067
0
7,281
8,853
0
16,295
W
Izanami
33,280
27,748
0
1,483
13,063
5,475
0
1,664
11,277
0
64,700
W
10,684
2,278
0
624
17,261
13,338
0
919
16,092
22,929
0
W
Cthulhu
The_Soss_
Cthulhu
10,718
1,744
0
4,260
21,727
25,948
0
1,560
19,641
17,766
0
L
Jing Wei
goldenant_
Jing Wei
13,751
12,544
0
380
18,616
10,388
0
8,789
9,417
0
38,512
L
Izanami
kamazutra_pr
Izanami
35,121
24,616
0
1,747
21,828
7,564
0
5,909
15,137
0
63,898
W
Morgan Le Fay
r3djok3r1914
Morgan Le Fay
15,890
3,810
0
2,025
6,359
2,741
0
592
5,725
37,677
0
L
Guan Yu
rolennihlo
Guan Yu
6,347
2,082
955
1,612
22,012
15,487
0
5,134
15,654
0
21,315
L
6,350
1,904
74
50
22,876
21,442
0
8,956
13,195
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,707
Gold Earned
63,861
169
Minions Killed
179
5
Camps Cleared
3
856,193
Distance Traveled
977,109
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,682
1,153
14
1
0
199,033
0
L
Loki
10,147
922
19
2
2
170,406
1
W
Izanami
16,041
1,458
102
9
2
186,811
0
W
Geb
11,017
1,002
11
1
0
179,765
2
W
Cthulhu
11,557
1,051
18
2
0
212,146
1
L
Jing Wei
12,260
1,115
51
5
0
172,789
0
L
Izanami
12,355
1,123
62
6
3
159,771
0
W
Morgan Le Fay
12,564
1,142
34
3
1
199,354
0
L
Guan Yu
9,892
899
29
3
0
164,665
0
L
Athena
10,053
914
8
1
0
188,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role