Player Matchup

Cerberus
Cerberus
Duconian
Cerberus
Level 27
God Stats
1W - 0L
1,797 SR
Queue Stats
5W - 3L
1,566 Elo+
Party 2
Anubis
Anubis
JD64
Anubis
Level 23
God Stats
2W - 0L
1,641 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 2
Izanami
Izanami
Juchiha
Izanami
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,688 Elo+
Party 2
Team Averages
Level 39
1,646 SR
1,641 Elo+

VS

Team Averages
Level 86
1,441 SR
1,344 Elo+
Baron Samedi
Baron Samedi
GOXPAIN
Baron Samedi
Level 99
God Stats
0W - 1L
1,706 SR
Queue Stats
21W - 53L
1,315 Elo+
Party 1
Kali
Kali
Mathh6
Kali
Level 61
God Stats
0W - 10L
1,118 SR
Queue Stats
133W - 226L
1,389 Elo+
Solo
Cthulhu
Cthulhu
ShamirK
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 67L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Duconian
Cerberus
12
2 / 2 / 21
7,861
873
5,607
11,859
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
JD64
Anubis
13
9 / 2 / 13
8,857
984
6,992
7,532
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Juchiha
Izanami
13
13 / 2 / 10
9,410
1,046
18,621
8,500
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOXPAIN
Baron Samedi
9
0 / 7 / 4
6,167
685
7,643
9,910
3,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Mathh6
Kali
10
3 / 10 / 2
7,354
817
8,058
14,358
3,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ShamirK
Cthulhu
10
2 / 7 / 1
6,765
752
4,227
13,970
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
24
Kills
5
6
Deaths
24
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Duconian
Cerberus
2
2
21
6.25
L
Baron Samedi
GOXPAIN
Baron Samedi
0
7
4
0.29
W
Anubis
JD64
Anubis
9
2
13
7.75
W
Izanami
Juchiha
Izanami
13
2
10
9
L
Kali
Mathh6
Kali
3
10
2
0.4
L
Cthulhu
ShamirK
Cthulhu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
19,928
27,891
Taken
38,238
18,106
Mitigated
16,864
10,622
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Duconian
Cerberus
5,607
610
617
5,514
11,859
10,828
183
4,414
7,445
11,115
0
L
Baron Samedi
GOXPAIN
Baron Samedi
7,643
1,200
568
1,592
9,910
3,537
0
2,743
6,999
21,359
0
W
Anubis
JD64
Anubis
6,992
152
0
2,256
7,532
3,901
653
3,692
3,840
26,701
0
W
Izanami
Juchiha
Izanami
18,621
12,145
0
2,235
8,500
3,377
1,594
4,015
4,485
0
42,340
L
Kali
Mathh6
Kali
8,058
2,434
0
1,702
14,358
3,837
0
6,242
7,901
0
16,932
L
Cthulhu
ShamirK
Cthulhu
4,227
598
0
454
13,970
9,490
0
3,447
10,244
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
20,286
119
Minions Killed
81
4
Camps Cleared
5
517,648
Distance Traveled
411,666
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,861
873
25
3
0
184,094
4
L
Baron Samedi
6,167
685
41
5
3
122,469
2
W
Anubis
8,857
984
42
5
2
172,410
4
W
Izanami
9,410
1,046
52
6
2
161,144
0
L
Kali
7,354
817
18
2
1
150,919
0
L
Cthulhu
6,765
752
22
2
1
138,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role