Player Matchup

Gilgamesh
Gilgamesh
AXMNL
Gilgamesh
Level 27
God Stats
5W - 4L
1,482 SR
Queue Stats
33W - 37L
1,277 Elo+
Party 1
Thor
Thor
Almight1
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
BertoRvll247
Olorun
Level 28
God Stats
8W - 10L
1,465 SR
Queue Stats
50W - 79L
1,214 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 27
God Stats
20W - 25L
1,352 SR
Queue Stats
33W - 34L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
zvinca
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 18
1,460 SR
1,363 Elo+

VS

Team Averages
Level 11
1,509 SR
1,418 Elo+
Kukulkan
Kukulkan
Niko365c
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SeCReTtHeMaNe
Bakasura
Level 18
God Stats
10W - 16L
1,334 SR
Queue Stats
20W - 28L
1,310 Elo+
Party 2
Odin
Odin
Stillight
Odin
Level 16
God Stats
5W - 2L
1,477 SR
Queue Stats
34W - 41L
1,299 Elo+
Solo
Neith
Neith
TkingQLF
Neith
Level 15
God Stats
13W - 8L
1,534 SR
Queue Stats
23W - 22L
1,278 Elo+
Party 2
Ymir
Ymir
fyuzzi
Ymir
Level 4
God Stats
4W - 2L
1,702 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AXMNL
Gilgamesh
9
1 / 2 / 0
5,203
520
4,069
9,619
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thor
7
1 / 7 / 2
4,613
461
2,901
7,562
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
3 / 4 / 1
5,516
552
2,405
6,599
2,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
V3ndaval
Tiamat
8
2 / 2 / 1
5,059
506
2,100
4,437
1,879
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
zvinca
Cthulhu
6
1 / 4 / 1
4,343
434
2,812
6,798
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Niko365c
Kukulkan
9
2 / 5 / 1
5,561
556
1,474
4,482
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SeCReTtHeMaNe
Bakasura
11
3 / 0 / 2
6,180
618
4,681
5,308
1,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
11
3 / 0 / 1
6,212
621
4,683
6,266
3,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TkingQLF
Neith
10
7 / 0 / 2
6,576
658
6,435
4,117
1,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
fyuzzi
Ymir
8
3 / 4 / 7
5,988
599
3,719
7,556
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
18
19
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AXMNL
Gilgamesh
1
2
0
0.5
L
Thor
1
7
2
0.29
L
Olorun
3
4
1
0.88
W
Kukulkan
Niko365c
Kukulkan
2
5
1
0.5
W
Bakasura
SeCReTtHeMaNe
Bakasura
3
0
2
4
W
Odin
3
0
1
3.5
W
Neith
TkingQLF
Neith
7
0
2
8
L
Tiamat
V3ndaval
Tiamat
2
2
1
1.25
W
Ymir
fyuzzi
Ymir
3
4
7
1.63
L
Cthulhu
zvinca
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
20,992
35,015
Taken
27,729
14,028
Mitigated
11,302
7,749
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AXMNL
Gilgamesh
4,069
1,188
0
2,289
9,619
4,273
0
1,106
8,218
0
24,386
L
Thor
2,901
1,026
0
1,082
7,562
2,265
158
1,531
6,031
0
12,595
L
Olorun
2,405
1,152
0
1,710
6,599
2,366
185
1,641
4,848
23,232
0
W
Kukulkan
Niko365c
Kukulkan
1,474
712
0
250
4,482
1,304
610
1,556
2,926
13,594
0
W
Bakasura
SeCReTtHeMaNe
Bakasura
4,681
3,771
0
1,800
5,308
1,596
0
367
4,941
0
29,839
W
Odin
4,683
1,024
0
2,455
6,266
3,510
554
364
5,902
5,025
24,358
W
Neith
TkingQLF
Neith
6,435
3,298
0
812
4,117
1,138
234
1,735
2,299
0
28,594
L
Tiamat
V3ndaval
Tiamat
2,100
462
0
1,800
4,437
1,879
93
248
4,189
20,119
0
W
Ymir
fyuzzi
Ymir
3,719
947
0
1,801
7,556
3,754
150
2,909
4,344
7,109
0
L
Cthulhu
zvinca
Cthulhu
2,812
288
269
599
6,798
3,245
459
1,617
4,858
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
30,517
169
Minions Killed
229
0
Camps Cleared
0
876,935
Distance Traveled
963,131
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,203
520
51
5
0
209,544
4
L
Thor
4,613
461
19
2
0
166,677
2
L
Olorun
5,516
552
40
4
0
160,640
0
W
Kukulkan
5,561
556
35
4
0
137,608
0
W
Bakasura
6,180
618
74
7
0
233,461
1
W
Odin
6,212
621
62
6
0
211,458
4
W
Neith
6,576
658
54
5
0
201,363
3
L
Tiamat
5,059
506
41
4
0
174,133
0
W
Ymir
5,988
599
4
0
0
179,241
1
L
Cthulhu
4,343
434
18
2
0
165,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role