Player Matchup

Tsukuyomi
Tsukuyomi
Thranlo
Tsukuyomi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 98L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
hiobus
Ne Zha
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,424 Elo+
Party 1
Thor
Thor
valchilles
Thor
Level 93
God Stats
1W - 1L
1,858 SR
Queue Stats
41W - 43L
1,481 Elo+
Party 1
Team Averages
Level 82
1,619 SR
1,459 Elo+

VS

Team Averages
Level 96
1,665 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
jteprendrai
Neith
Level 7
God Stats
10W - 7L
1,663 SR
Queue Stats
20W - 18L
1,616 Elo+
Party 2
Hera
Hera
smrtka666
Hera
Level 121
God Stats
1W - 0L
1,831 SR
Queue Stats
51W - 44L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Thranlo
Tsukuyomi
12
2 / 4 / 7
8,479
652
7,731
10,085
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
hiobus
Ne Zha
13
5 / 5 / 7
9,230
710
12,428
11,908
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 5 / 5
8,973
690
5,702
8,532
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 4 / 6
10,221
786
7,564
11,796
11,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 3 / 8
10,192
784
9,592
10,135
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
13
2 / 5 / 10
9,330
718
7,467
7,973
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
12
Kills
14
14
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
6
2.5
L
Tsukuyomi
Thranlo
Tsukuyomi
2
4
7
1.38
L
Ne Zha
hiobus
Ne Zha
5
5
7
1.7
W
5
3
8
3
W
Hera
2
5
10
1.4
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
24,623
30,525
Taken
29,904
12,376
Mitigated
18,042
5,371
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,564
1,038
0
1,758
11,796
11,858
472
24
11,345
4,748
11,061
L
Tsukuyomi
Thranlo
Tsukuyomi
7,731
2,362
0
1,914
10,085
3,453
0
3,616
6,469
0
30,893
L
Ne Zha
hiobus
Ne Zha
12,428
2,390
0
2,713
11,908
5,780
0
3,869
8,039
0
28,591
W
9,592
3,515
0
2,120
10,135
3,263
1,691
52
9,835
0
34,630
W
Hera
7,467
1,187
0
119
7,973
2,921
430
73
7,683
35,560
0
L
5,702
569
0
744
8,532
3,143
0
2,413
6,119
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
29,743
130
Minions Killed
139
7
Camps Cleared
5
702,735
Distance Traveled
701,963
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,221
786
17
1
0
251,691
5
L
Tsukuyomi
8,479
652
45
3
3
232,937
3
L
Ne Zha
9,230
710
45
3
1
246,681
3
W
Neith
10,192
784
64
5
5
220,160
3
W
Hera
9,330
718
58
4
0
230,112
2
L
Thor
8,973
690
40
3
3
223,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role