Player Matchup

Fenrir
Fenrir
Bitatime
Fenrir
Level 14
God Stats
4W - 3L
1,502 SR
Queue Stats
7W - 6L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Bleach GUD4 us
Cthulhu
Level 29
God Stats
7W - 9L
1,528 SR
Queue Stats
107W - 82L
1,527 Elo+
Party 1
Neith
Neith
Hazkoo
Neith
Level 14
God Stats
7W - 4L
1,600 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Kjakazion
Baron Samedi
Level 81
God Stats
6W - 3L
1,538 SR
Queue Stats
357W - 372L
1,318 Elo+
Party 1
Camazotz
Camazotz
Mobazie
Camazotz
Level 104
God Stats
7W - 4L
1,706 SR
Queue Stats
137W - 122L
1,439 Elo+
Party 1
Team Averages
Level 48
1,575 SR
1,427 Elo+

VS

Team Averages
Level 61
1,512 SR
1,471 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
HSG FLOW
Freya
Level 36
God Stats
4W - 3L
1,629 SR
Queue Stats
94W - 95L
1,438 Elo+
Solo
Fenrir
Fenrir
anorman11
Fenrir
Level 34
God Stats
26W - 19L
1,194 SR
Queue Stats
198W - 217L
1,393 Elo+
Party 3
Nike
Nike
sochi1984
Nike
Level 45
God Stats
20W - 19L
1,714 SR
Queue Stats
306W - 305L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
whatshisname1
Kukulkan
Level 73
God Stats
21W - 27L
1,522 SR
Queue Stats
426W - 407L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bitatime
Fenrir
9
1 / 1 / 2
5,295
530
775
5,507
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 0 / 2
5,186
519
6,606
6,078
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Hazkoo
Neith
9
2 / 2 / 1
5,098
510
3,358
4,201
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Kjakazion
Baron Samedi
12
3 / 0 / 0
6,654
665
4,002
5,619
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Mobazie
Camazotz
12
6 / 1 / 1
7,083
708
7,915
11,126
6,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 5 / 0
4,907
491
5,455
8,825
3,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Freya
HSG FLOW
Freya
8
0 / 3 / 0
4,553
455
1,371
6,742
1,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
anorman11
Fenrir
9
0 / 3 / 0
5,128
513
2,284
6,649
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
9
2 / 1 / 0
5,033
503
3,515
7,936
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
whatshisname1
Kukulkan
10
1 / 2 / 0
5,745
575
1,873
4,563
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
14
Kills
4
4
Deaths
14
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Fenrir
Bitatime
Fenrir
1
1
2
2
W
2
0
2
3
L
Freya
HSG FLOW
Freya
0
3
0
0
W
Neith
Hazkoo
Neith
2
2
1
1.25
W
Baron Samedi
Kjakazion
Baron Samedi
3
0
0
3
W
Camazotz
Mobazie
Camazotz
6
1
1
6.5
L
Fenrir
anorman11
Fenrir
0
3
0
0
L
Nike
2
1
0
2
L
Kukulkan
whatshisname1
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
14,498
32,531
Taken
34,715
16,110
Mitigated
12,811
16,711
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,455
2,054
0
2,215
8,825
3,475
0
0
8,825
0
22,073
W
Fenrir
Bitatime
Fenrir
775
63
0
2,542
5,507
1,787
0
705
4,802
0
18,515
W
6,606
733
83
2,246
6,078
3,909
0
1,419
4,347
19,722
0
L
Freya
HSG FLOW
Freya
1,371
507
0
2,138
6,742
1,846
0
2,358
4,031
19,020
0
W
Neith
Hazkoo
Neith
3,358
1,420
0
626
4,201
1,602
0
516
3,458
0
20,576
W
Baron Samedi
Kjakazion
Baron Samedi
4,002
164
42
3,395
5,619
2,295
585
1,168
4,451
41,394
0
W
Camazotz
Mobazie
Camazotz
7,915
3,990
0
7,777
11,126
6,517
0
0
11,126
0
44,868
L
Fenrir
anorman11
Fenrir
2,284
398
0
637
6,649
2,313
0
720
5,900
0
31,977
L
Nike
3,515
146
76
3,333
7,936
3,584
0
3,253
4,252
1,933
20,844
L
Kukulkan
whatshisname1
Kukulkan
1,873
375
0
490
4,563
1,593
0
3,464
1,099
35,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
25,366
310
Minions Killed
258
0
Camps Cleared
0
1,003,858
Distance Traveled
949,159
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,907
491
38
4
0
197,470
0
W
Fenrir
5,295
530
48
5
0
228,099
0
W
Cthulhu
5,186
519
26
3
0
219,473
2
L
Freya
4,553
455
44
4
0
181,138
4
W
Neith
5,098
510
55
6
0
177,320
0
W
Baron Samedi
6,654
665
87
9
0
176,605
1
W
Camazotz
7,083
708
94
9
0
202,361
1
L
Fenrir
5,128
513
63
6
0
182,897
0
L
Nike
5,033
503
33
3
0
214,551
1
L
Kukulkan
5,745
575
80
8
0
173,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role