Player Matchup

Cerberus
Cerberus
Basilisk416
Cerberus
Level 29
God Stats
5W - 9L
1,175 SR
Queue Stats
120W - 118L
1,379 Elo+
Solo
Olorun
Olorun
KicksNTricks
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,246 Elo+
Solo
Artemis
Artemis
alpha_Benoitt
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
mentira-movido2
Gilgamesh
Level 19
God Stats
1W - 3L
1,426 SR
Queue Stats
13W - 25L
1,306 Elo+
Solo
Jing Wei
Jing Wei
superdave420911
Jing Wei
Level 16
God Stats
3W - 4L
1,637 SR
Queue Stats
5W - 13L
1,116 Elo+
Party 1
Team Averages
Level 18
1,448 SR
1,310 Elo+

VS

Team Averages
Level 18
1,593 SR
1,326 Elo+
Ao Kuang
Ao Kuang
Drago_897
Ao Kuang
Level 18
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Mulan
Mulan
GR8LIFE09
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,301 Elo+
Solo
Artio
Artio
SavagexSenpaii
Artio
Level 27
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 7L
1,220 Elo+
Party 2
Thor
Thor
binkiedaan
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
destineassassin
Jing Wei
Level 29
God Stats
5W - 4L
1,610 SR
Queue Stats
79W - 80L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Basilisk416
Cerberus
13
2 / 1 / 10
8,705
544
4,752
13,137
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
12 / 2 / 4
9,457
591
16,669
12,480
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
4 / 5 / 3
7,101
444
7,307
8,037
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
mentira-movido2
Gilgamesh
11
6 / 3 / 6
7,678
480
8,977
8,217
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
10
3 / 5 / 9
7,111
444
4,824
7,744
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drago_897
Ao Kuang
11
7 / 7 / 5
8,154
510
10,444
14,536
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
GR8LIFE09
Mulan
10
4 / 6 / 0
7,141
446
5,953
10,467
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 5 / 3
7,760
485
3,965
15,241
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 6 / 1
5,351
334
1,152
5,588
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
13
2 / 4 / 8
7,880
493
7,834
12,397
4,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
27
Kills
16
16
Deaths
28
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Basilisk416
Cerberus
2
1
10
7
L
Ao Kuang
Drago_897
Ao Kuang
7
7
5
1.36
L
Mulan
GR8LIFE09
Mulan
4
6
0
0.67
W
Olorun
12
2
4
7
L
3
5
3
0.9
W
Artemis
4
5
3
1.1
L
0
6
1
0.08
L
Jing Wei
2
4
8
1.5
W
Gilgamesh
mentira-movido2
Gilgamesh
6
3
6
3
W
Jing Wei
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
29,348
49,615
Taken
58,229
19,004
Mitigated
29,169
16,380
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Basilisk416
Cerberus
4,752
821
0
6,989
13,137
6,398
204
2,552
10,585
42,812
0
L
Ao Kuang
Drago_897
Ao Kuang
10,444
3,565
0
4,663
14,536
4,323
656
3,851
10,685
24,168
0
L
Mulan
GR8LIFE09
Mulan
5,953
2,087
0
820
10,467
5,700
196
4,293
6,174
0
25,647
W
Olorun
16,669
9,974
13
7,869
12,480
5,249
681
3,129
9,351
58,825
0
L
3,965
475
300
1,195
15,241
13,675
0
7,600
7,641
22,115
0
W
Artemis
7,307
4,435
0
623
8,037
2,273
1,299
2,994
5,043
0
23,847
L
1,152
296
0
204
5,588
1,459
125
1,461
4,127
0
6,548
L
Jing Wei
7,834
5,144
509
3,147
12,397
4,012
1,001
4,216
8,181
0
41,707
W
Gilgamesh
mentira-movido2
Gilgamesh
8,977
2,702
0
209
8,217
2,843
184
4,134
4,083
0
19,918
W
Jing Wei
4,824
3,965
0
677
7,744
2,241
2,522
1,600
6,144
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
36,286
303
Minions Killed
203
0
Camps Cleared
0
1,557,867
Distance Traveled
1,391,904
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,705
544
106
7
0
265,711
4
L
Ao Kuang
8,154
510
30
2
0
337,491
0
L
Mulan
7,141
446
58
4
0
291,950
0
W
Olorun
9,457
591
98
6
0
281,307
2
L
Artio
7,760
485
48
3
0
328,243
0
W
Artemis
7,101
444
38
2
0
310,270
0
L
Thor
5,351
334
16
1
0
124,445
0
L
Jing Wei
7,880
493
51
3
0
309,775
1
W
Gilgamesh
7,678
480
27
2
0
334,936
0
W
Jing Wei
7,111
444
34
2
0
365,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role