Player Matchup

Bakasura
Bakasura
AchuLocus
Bakasura
Level 19
God Stats
4W - 2L
1,833 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FeijoadaDeKu
Morgan Le Fay
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
85W - 84L
1,492 Elo+
Solo
Olorun
Olorun
IamNach09
Olorun
Level 5
God Stats
3W - 6L
1,290 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chernobog
Chernobog
Willbr28
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,703 Elo+
Party 3
Ymir
Ymir
xandaoantonio73
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 3
Team Averages
Level 17
1,525 SR
1,578 Elo+

VS

Team Averages
Level 12
1,574 SR
1,527 Elo+
Kali
Kali
Apollo80n
Kali
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 3L
1,516 Elo+
Party 1
Artemis
Artemis
Chrollo23l
Artemis
Level 6
God Stats
2W - 0L
1,517 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 1
Achilles
Achilles
Facu_0507
Achilles
Level 16
God Stats
5W - 2L
1,789 SR
Queue Stats
20W - 11L
1,516 Elo+
Solo
Loki
Loki
ImVeryLouko
Loki
Level 29
God Stats
14W - 5L
1,780 SR
Queue Stats
33W - 25L
1,495 Elo+
Solo
Skadi
Skadi
Kiira231583
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AchuLocus
Bakasura
16
6 / 10 / 3
10,972
645
12,351
17,073
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FeijoadaDeKu
Morgan Le Fay
14
3 / 4 / 1
9,046
532
5,149
12,818
5,391
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
IamNach09
Olorun
12
5 / 11 / 3
9,235
543
8,871
12,909
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Willbr28
Chernobog
11
3 / 10 / 2
7,582
446
5,892
11,215
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 9 / 2
6,784
399
2,306
14,991
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 5 / 8
8,234
484
3,299
11,925
5,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Chrollo23l
Artemis
13
3 / 6 / 6
8,639
508
6,064
10,060
3,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Facu_0507
Achilles
20
20 / 2 / 3
12,170
716
21,806
15,668
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 3 / 2
11,685
687
13,168
10,414
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 3 / 6
9,781
575
10,303
12,198
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
17
Kills
44
44
Deaths
19
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AchuLocus
Bakasura
6
10
3
0.75
W
Kali
0
5
8
0.8
W
Artemis
Chrollo23l
Artemis
3
6
6
1
W
Achilles
Facu_0507
Achilles
20
2
3
10.75
L
Morgan Le Fay
FeijoadaDeKu
Morgan Le Fay
3
4
1
0.88
L
Olorun
IamNach09
Olorun
5
11
3
0.59
W
14
3
2
5
W
7
3
6
3.33
L
Chernobog
Willbr28
Chernobog
3
10
2
0.4
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
54,640
69,006
Taken
60,265
28,033
Mitigated
26,445
9,843
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AchuLocus
Bakasura
12,351
8,060
0
4,304
17,073
8,028
1,833
568
16,339
0
44,731
W
Kali
3,299
2,291
0
2,089
11,925
5,071
579
4,099
7,706
0
20,238
W
Artemis
Chrollo23l
Artemis
6,064
2,863
0
0
10,060
3,238
1,175
2,183
7,590
0
40,446
W
Achilles
Facu_0507
Achilles
21,806
10,228
0
6,588
15,668
6,964
625
4,935
10,292
0
97,615
L
Morgan Le Fay
FeijoadaDeKu
Morgan Le Fay
5,149
1,020
0
2,306
12,818
5,391
307
577
11,840
32,428
0
L
Olorun
IamNach09
Olorun
8,871
4,357
138
1,719
12,909
4,348
1,560
56
12,680
27,198
4,635
W
13,168
3,321
0
1,092
10,414
8,148
2,503
2,984
6,842
9,505
57,872
W
10,303
4,628
0
3,563
12,198
3,024
1,091
892
10,460
0
63,184
L
Chernobog
Willbr28
Chernobog
5,892
2,880
0
1,119
11,215
2,385
1,140
96
11,027
0
28,704
L
2,306
969
0
257
14,991
7,881
56
0
14,934
14,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
50,509
302
Minions Killed
502
0
Camps Cleared
0
1,369,529
Distance Traveled
1,598,919
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,972
645
111
7
0
325,569
3
W
Kali
8,234
484
41
2
0
330,667
1
W
Artemis
8,639
508
69
4
0
271,036
0
W
Achilles
12,170
716
163
10
0
379,874
0
L
Morgan Le Fay
9,046
532
68
4
0
272,773
1
L
Olorun
9,235
543
52
3
0
228,030
2
W
Loki
11,685
687
131
8
0
319,330
4
W
Skadi
9,781
575
98
6
0
298,012
0
L
Chernobog
7,582
446
47
3
0
291,163
1
L
Ymir
6,784
399
24
1
0
251,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role