Player Matchup

Arachne
Arachne
FiReZBurnZ
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,708 Elo+
Solo
Sol
Sol
TheRigster2
Sol
Level 98
God Stats
3W - 4L
1,375 SR
Queue Stats
164W - 153L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
VividestMoth700
Cthulhu
Level 16
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Skadi
Skadi
askinner1119
Skadi
Level 122
God Stats
3W - 4L
1,686 SR
Queue Stats
103W - 83L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
slendercolt51
Jing Wei
Level 109
God Stats
1W - 1L
1,630 SR
Queue Stats
97W - 96L
1,496 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,596 Elo+

VS

Team Averages
Level 102
1,502 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
BattleFranky39
Cu Chulainn
Level 129
God Stats
4W - 0L
1,422 SR
Queue Stats
147W - 153L
1,542 Elo+
Party 2
Thoth
Thoth
Hello My Homies
Thoth
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
134W - 158L
1,489 Elo+
Solo
Skadi
Skadi
ItsFookinScooty
Skadi
Level 83
God Stats
7W - 4L
1,531 SR
Queue Stats
234W - 227L
1,586 Elo+
Solo
Jing Wei
Jing Wei
TragaLeche92
Jing Wei
Level 25
God Stats
1W - 0L
1,397 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Cabrakan
Cabrakan
jhoppy2
Cabrakan
Level 146
God Stats
2W - 0L
1,450 SR
Queue Stats
173W - 152L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FiReZBurnZ
Arachne
13
3 / 11 / 6
9,257
712
10,914
30,665
22,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 4 / 10
10,784
830
25,003
13,693
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 7 / 12
9,736
749
6,361
19,622
21,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 6 / 10
10,645
819
16,015
16,424
6,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
slendercolt51
Jing Wei
19
6 / 4 / 7
11,727
902
12,202
15,385
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BattleFranky39
Cu Chulainn
16
4 / 5 / 18
10,794
830
15,265
20,395
18,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 4 / 23
12,412
955
19,561
12,422
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 4 / 11
12,054
927
25,547
13,750
5,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
TragaLeche92
Jing Wei
16
2 / 5 / 16
10,099
777
12,264
13,255
4,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
jhoppy2
Cabrakan
18
4 / 4 / 18
10,898
838
13,965
21,550
25,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
22
Kills
32
32
Deaths
22
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BattleFranky39
Cu Chulainn
4
5
18
2.6
L
Arachne
FiReZBurnZ
Arachne
3
11
6
0.55
W
6
4
23
4.38
W
16
4
11
5.38
L
6
4
10
2.75
W
Jing Wei
TragaLeche92
Jing Wei
2
5
16
2
L
1
7
12
1
L
6
6
10
1.83
W
Cabrakan
jhoppy2
Cabrakan
4
4
18
3.25
L
Jing Wei
slendercolt51
Jing Wei
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,495
Damage
86,602
95,789
Taken
81,372
63,566
Mitigated
57,461
32,423
Healing
35,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BattleFranky39
Cu Chulainn
15,265
1,528
1,246
6,221
20,395
18,310
739
7,469
12,624
7,777
16,473
L
Arachne
FiReZBurnZ
Arachne
10,914
3,338
808
7,540
30,665
22,562
0
10,697
19,968
5,691
9,230
W
19,561
1,176
2,972
4,146
12,422
3,842
1,923
4,520
7,821
46,239
0
W
25,547
13,451
1,533
3,218
13,750
5,670
2,629
6,132
7,534
0
51,828
L
25,003
5,166
1,915
5,776
13,693
5,934
890
6,265
7,428
45,399
1,795
W
Jing Wei
TragaLeche92
Jing Wei
12,264
7,857
1,446
4,056
13,255
4,561
1,043
6,332
6,731
0
22,830
L
6,361
103
0
1,152
19,622
21,906
62
5,681
13,941
13,752
0
L
16,015
7,102
1,023
5,313
16,424
6,668
709
8,108
8,316
0
36,585
W
Cabrakan
jhoppy2
Cabrakan
13,965
2,029
2,697
8,402
21,550
25,078
159
8,293
13,008
24,944
0
L
Jing Wei
slendercolt51
Jing Wei
12,202
9,140
3,212
5,684
15,385
6,496
750
7,070
8,315
0
26,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
56,257
148
Minions Killed
205
0
Camps Cleared
0
1,163,045
Distance Traveled
1,275,457
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,794
830
31
2
0
240,063
1
L
Arachne
9,257
712
7
1
0
215,420
1
W
Thoth
12,412
955
60
5
0
266,974
0
W
Skadi
12,054
927
57
4
0
247,696
0
L
Sol
10,784
830
45
3
0
257,819
2
W
Jing Wei
10,099
777
34
3
0
267,286
1
L
Cthulhu
9,736
749
14
1
0
218,262
0
L
Skadi
10,645
819
40
3
0
221,790
1
W
Cabrakan
10,898
838
23
2
0
253,438
2
L
Jing Wei
11,727
902
42
3
0
249,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role